9386 cards found
Observant Alseid

Observant Alseid {2}{W}

Enchantment Creature - Nymph
Bestow {4}{W}
Vigilance
Enchanted creature gets +2/+2 and has vigilance.
2/2
  • Theros
Obsidian Battle-Axe

Obsidian Battle-Axe {3}

Kindred Artifact - Warrior Equipment
Equipped creature gets +2/+1 and has haste.
Whenever a Warrior creature enters, you may attach Obsidian Battle-Axe to it.
Equip {3}
It's the flint that sparks a warrior's rage.
Obsidian Fireheart

Obsidian Fireheart {1}{R}{R}{R}

Creature - Elemental
{1}{R}{R}: Put a blaze counter on target land without a blaze counter on it. For as long as that land has a blaze counter on it, it has "At the beginning of your upkeep, this land deals 1 damage to you."
4/4
Obstinate Baloth

Obstinate Baloth {2}{G}{G}

Creature - Beast
When Obstinate Baloth enters, you gain 4 life.
If a spell or ability an opponent controls causes you to discard Obstinate Baloth, put it onto the battlefield instead of putting it into your graveyard.
4/4
Obzedat's Aid

Obzedat's Aid {3}{W}{B}

Sorcery
Return target permanent card from your graveyard to the battlefield.
"The Obzedat have revived you with purpose. Don't squander their blessing."
—Teysa Karlov, Grand Envoy of Orzhov
  • Dragon's Maze
Obzedat, Ghost Council

Obzedat, Ghost Council {1}{W}{W}{B}{B}

Legendary Creature - Spirit Advisor
When Obzedat, Ghost Council enters, target opponent loses 2 life and you gain 2 life.
At the beginning of your end step, you may exile Obzedat. If you do, return it to the battlefield under its owner's control at the beginning of your next upkeep. It gains haste.
5/5
Ocular Halo

Ocular Halo {3}{U}

Enchantment - Aura
Enchant creature
Enchanted creature has "{T}: Draw a card."
{W}: Enchanted creature gains vigilance until end of turn.
While the soldier dreams, the eyes stand watch.
  • Dissension
Oculus

Oculus {1}{U}

Creature - Phyrexian Homunculus
When Oculus dies, you may draw a card.
"In its gaze I saw no mercy, no recognition that I was worthy to exist."
—Kara Vrist, Neurok agent
1/1
  • Mirrodin Besieged
Odds

Odds {U}{R}

Instant
Flip a coin. If it comes up heads, counter target instant or sorcery spell. If it comes up tails, copy that spell and you may choose new targets for the copy.
Card has other part: Ends
Odious Trow

Odious Trow {B/G}

Creature - Troll
{1}{B/G}: Regenerate Odious Trow.
Trows are the vile trolls that lurk in the bogs of Shadowmoor. They reappear each night to frighten the living and gnaw the dead.
1/1
  • Eventide
Odric, Master Tactician

Odric, Master Tactician {2}{W}{W}

Legendary Creature - Human Soldier
First strike
Whenever Odric, Master Tactician and at least three other creatures attack, you choose which creatures block this combat and how those creatures block.
"Fear holds no place in faith's battle plan."
3/4
Odunos River Trawler

Odunos River Trawler {2}{B}

Creature - Zombie
When Odunos River Trawler enters, return target enchantment creature card from your graveyard to your hand.
{W}, Sacrifice Odunos River Trawler: Return target enchantment creature card from your graveyard to your hand.
2/2
  • Born of the Gods
Offalsnout

Offalsnout {2}{B}

Creature - Elemental
Flash
When Offalsnout leaves the battlefield, exile target card from a graveyard.
Evoke {B}
2/2
Offering to Asha

Offering to Asha {2}{W}{U}

Instant
Counter target spell unless its controller pays {4}. You gain 4 life.
"His body belongs to Bant now. His soul? I honestly don't know. I expect it belongs to the angels."
—Rafiq of the Many
  • Alara Reborn
Ogre Arsonist

Ogre Arsonist {4}{R}

Creature - Ogre
When Ogre Arsonist enters, destroy target land.
"All of Ravnica's looking for you, Dack, from the Wojek on down."
—Maytov
3/3
Ogre Battledriver

Ogre Battledriver {2}{R}{R}

Creature - Ogre Warrior
Whenever another creature you control enters, that creature gets +2/+0 and gains haste until end of turn.
Ogres are driven by passion, rage, and another ogre standing behind them with a whip.
3/3
Related card: Protean War Engine
Ogre Gatecrasher

Ogre Gatecrasher {3}{R}

Creature - Ogre Rogue
When Ogre Gatecrasher enters, destroy target creature with defender.
A popular game among ogres is to see how many revolutions a head can make before it pops off.
3/3
Ogre Geargrabber

Ogre Geargrabber {4}{R}{R}

Creature - Ogre Warrior
Whenever Ogre Geargrabber attacks, gain control of target Equipment an opponent controls until end of turn. Attach it to Ogre Geargrabber. When you lose control of that Equipment, unattach it.
Long reach, short attention span.
4/4
  • Scars of Mirrodin
Ogre Jailbreaker

Ogre Jailbreaker {3}{B}

Creature - Ogre Rogue
Defender
Ogre Jailbreaker can attack as though it didn't have defender as long as you control a Gate.
It took three years for it to occur to him to use the chain as a weapon, but once it did, he made up for lost time.
4/4
Ogre Leadfoot

Ogre Leadfoot {4}{R}

Creature - Ogre
Whenever Ogre Leadfoot becomes blocked by an artifact creature, destroy that creature.
When the goblins need more scrap for the Great Furnace, they simply let the ogres loose and follow in their wake.
3/3
  • Mirrodin
Ogre Marauder

Ogre Marauder {1}{B}{B}

Creature - Ogre Warrior
Whenever Ogre Marauder attacks, it gains "Ogre Marauder can't be blocked" until end of turn unless defending player sacrifices a creature of their choice.
Once freed, the oni demanded more and more sacrifices to appease them. The ogres happily obliged.
3/1
  • Betrayers of Kamigawa
Ogre Menial

Ogre Menial {3}{R}

Creature - Phyrexian Ogre
Infect
{R}: Ogre Menial gets +1/+0 until end of turn.
0/4
  • New Phyrexia
Ogre Recluse

Ogre Recluse {3}{R}

Creature - Ogre Warrior
Whenever a player casts a spell, tap Ogre Recluse.
"Those ogres who did not embrace oni worship were cast out, cursed, and forced into hermitage, waiting for the day the oni would come for them."
—The History of Kamigawa
5/4
  • Betrayers of Kamigawa
Ogre Resister

Ogre Resister {2}{R}{R}

Creature - Ogre
He didn't have a word for "home," but he knew it was something to be defended.
4/3
  • Mirrodin Besieged
Ogre Savant

Ogre Savant {4}{R}

Creature - Ogre Wizard
When Ogre Savant enters, if {U} was spent to cast it, return target creature to its owner's hand.
He's an oxymoron.
3/2