6844 cards found
TARDIS

TARDIS {2}

Artifact - Vehicle
Flying
Whenever TARDIS attacks, if you control a Time Lord, the next spell you cast this turn has cascade and you may planeswalk.
Crew 2
2/4
Related card: The First Doctor
Tablet of Compleation

Tablet of Compleation {2}

Artifact
{T}: Put an oil counter on Tablet of Compleation.
{T}: Add {C}. Activate only if Tablet of Compleation has two or more oil counters on it.
{1}, {T}: Draw a card. Activate only if Tablet of Compleation has five or more oil counters on it.
  • Phyrexia: All Will Be One Promos 245p 245s
  • Phyrexia: All Will Be One 245 398
Tablet of Epityr

Tablet of Epityr {1}

Artifact
Whenever an artifact you control is put into a graveyard from the battlefield, you may pay {1}. If you do, you gain 1 life.
Originally considered the work of Urza, this tablet was created by forgers seeking to imitate Urza's masterpieces.
Related card: Golgothian Sylex
Tablet of the Guilds

Tablet of the Guilds {2}

Artifact
As Tablet of the Guilds enters, choose two colors.
Whenever you cast a spell, if it's at least one of the chosen colors, you gain 1 life for each of the chosen colors it is.
It is rumored the Azorius paid an exorbitant sum to ensure its symbol would appear at the top.
  • Return to Ravnica
Taborax, Hope's Demise

Taborax, Hope's Demise {2}{B}

Legendary Creature - Demon Cleric
Flying
Taborax, Hope's Demise has lifelink as long as it has five or more +1/+1 counters on it.
Whenever another nontoken creature you control dies, put a +1/+1 counter on Taborax. If that creature was a Cleric, you may draw a card. If you do, you lose 1 life.
2/2
Tadeas, Juniper Ascendant

Tadeas, Juniper Ascendant {2}{G}{W}

Legendary Creature - Human Monk
Reach
Tadeas has hexproof unless it's attacking.
Whenever a creature you control with reach attacks, untap it and it can't be blocked by creatures with greater power this combat.
Whenever one or more creatures you control deal combat damage to a player, draw a card.
1/3
Taeko, the Patient Avalanche

Taeko, the Patient Avalanche {3}{U}

Legendary Creature - Turtle Ninja
Taeko, the Patient Avalanche enters tapped.
Whenever another creature you control leaves the battlefield, if it didn't die, scry 1 and put a +1/+1 counter on Taeko.
Whenever Taeko attacks, you may pay {U/B}. When you do, target attacking creature can't be blocked this turn.
4/5
  • Foundations Jumpstart
Tahngarth, First Mate

Tahngarth, First Mate {2}{R}{G}

Legendary Creature - Minotaur Warrior
Tahngarth, First Mate can't be blocked by more than one creature.
Whenever an opponent attacks with one or more creatures, if Tahngarth is tapped, you may have that opponent gain control of Tahngarth until end of combat. If you do, choose a player or planeswalker that opponent is attacking. Tahngarth is attacking that player or planeswalker.
5/5
Tahngarth, Talruum Hero

Tahngarth, Talruum Hero {3}{R}{R}

Legendary Creature - Minotaur Warrior
Vigilance
{1}{R}, {T}: Tahngarth, Talruum Hero deals damage equal to its power to target creature. That creature deals damage equal to its power to Tahngarth.
4/4
Taigam, Ojutai Master

Taigam, Ojutai Master {2}{W}{U}

Legendary Creature - Human Monk
Instant, sorcery, and Dragon spells you control can't be countered.
Whenever you cast an instant or sorcery spell from your hand, if Taigam, Ojutai Master attacked this turn, that spell gains rebound.
3/4
Taigam, Sidisi's Hand

Taigam, Sidisi's Hand {3}{U}{B}

Legendary Creature - Human Wizard
Skip your draw step.
At the beginning of your upkeep, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
{B}, {T}, Exile X cards from your graveyard: Target creature gets -X/-X until end of turn.
3/4
Taii Wakeen, Perfect Shot

Taii Wakeen, Perfect Shot {R}{W}

Legendary Creature - Human Mercenary
Whenever a source you control deals noncombat damage to a creature equal to that creature's toughness, draw a card.
{X}, {T}: If a source you control would deal noncombat damage to a permanent or player this turn, it deals that much damage plus X instead.
"You'd best keep yourself out of my sights."
2/3
  • Outlaws of Thunder Junction Promos 234p 234s
  • Outlaws of Thunder Junction 234 365
Tainted Sigil

Tainted Sigil {1}{W}{B}

Artifact
{T}, Sacrifice Tainted Sigil: You gain life equal to the total life lost by all players this turn.
Sigils corrupted by outsiders do not lose their power, only their purity.
  • Alara Reborn
Tajic, Blade of the Legion

Tajic, Blade of the Legion {2}{R}{W}

Legendary Creature - Human Soldier
Indestructible
Battalion — Whenever Tajic, Blade of the Legion and at least two other creatures attack, Tajic gets +5/+5 until end of turn.
"I run the maze alone, but I fight with the full might of the Legion."
2/2
Tajic, Legion's Edge

Tajic, Legion's Edge {1}{R}{W}

Legendary Creature - Human Soldier
Haste
Mentor
Prevent all noncombat damage that would be dealt to other creatures you control.
{R}{W}: Tajic, Legion's Edge gains first strike until end of turn.
3/2
Tajic, Legion's Valor

Tajic, Legion's Valor {2}{R}{W}

Legendary Creature - Human Soldier
Indestructible, haste
At the beginning of combat on your turn, put a +1/+1 counter on Tajic, Legion's Valor. Then conjure a card with mana value equal to the number of +1/+1 counters on it from Tajic, Legion's Valor's spellbook onto the battlefield. It gains haste until end of turn and attacks this combat if able.
1/1
Related cards: Aurelia, the Law Above Boros Recruit Skyknight Legionnaire Spark Trooper Swiftblade Vindicator
  • Alchemy: Murders at Karlov Manor
Takeno, Samurai General

Takeno, Samurai General {5}{W}

Legendary Creature - Human Samurai
Bushido 2
Each other Samurai creature you control gets +1/+1 for each point of bushido it has.
3/3
  • Champions of Kamigawa
Takenuma, Abandoned Mire

Takenuma, Abandoned Mire

Legendary Land
{T}: Add {B}.
Channel{3}{B}, Discard Takenuma, Abandoned Mire: Mill three cards, then return a creature or planeswalker card from your graveyard to your hand. This ability costs {1} less to activate for each legendary creature you control.
Tale of Tinúviel

Tale of Tinúviel {3}{W}{W}

Enchantment - Saga
I — Target creature you control gains indestructible for as long as you control Tale of Tinúviel.
II — Return target creature card from your graveyard to the battlefield.
III — Up to two target creatures you control each gain lifelink until end of turn.
  • The Lord of the Rings: Tales of Middle-earth 34 485
Tales of Master Seshiro
Seshiro's Living Legacy

Tales of Master Seshiro {4}{G}

Enchantment - Saga
I, II — Put a +1/+1 counter on target creature or Vehicle you control. It gains vigilance until end of turn.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Card has other part: Seshiro's Living Legacy
  • Kamigawa: Neon Dynasty
Talion, the Kindly Lord

Talion, the Kindly Lord {2}{U}{B}

Legendary Creature - Faerie Noble
Flying
As Talion, the Kindly Lord enters, choose a number between 1 and 10.
Whenever an opponent casts a spell with mana value, power, or toughness equal to the chosen number, that player loses 2 life and you draw a card.
3/4
  • Wilds of Eldraine 215 301
  • Wilds of Eldraine Promos 215p 215s
Talisman of Conviction

Talisman of Conviction {2}

Artifact
{T}: Add {C}.
{T}: Add {R} or {W}. Talisman of Conviction deals 1 damage to you.
"The sun banishes darkness every morning. I too will rise with such assuredness."
—Huatli
Talisman of Creativity

Talisman of Creativity {2}

Artifact
{T}: Add {C}.
{T}: Add {U} or {R}. Talisman of Creativity deals 1 damage to you.
"Good ideas don't take time. They take a lot of bad ideas first."
—Ral Zarek
Talisman of Curiosity

Talisman of Curiosity {2}

Artifact
{T}: Add {C}.
{T}: Add {G} or {U}. Talisman of Curiosity deals 1 damage to you.
"The pain of exploring is less than the pain of not knowing."
—Tamiyo
Talisman of Dominance

Talisman of Dominance {2}

Artifact
{T}: Add {C}.
{T}: Add {U} or {B}. Talisman of Dominance deals 1 damage to you.