29944 cards found
All That Glitters

All That Glitters {1}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 for each artifact and/or enchantment you control.
A faerie's glee at her trove quickly fades to contentment, then to boredom, then to an urge to steal more.
Related cards: Faithful Disciple Giant Secrets Stormkeld Curator
All Will Be One

All Will Be One {3}{R}{R}

Enchantment
Whenever you put one or more counters on a permanent or player, All Will Be One deals that much damage to target opponent, creature an opponent controls, or planeswalker an opponent controls.
The Invasion Tree broke through the Blind Eternities and sent Phyrexian perfection coursing across the Multiverse.
  • Phyrexia: All Will Be One Promos 118p 118s
  • Phyrexia: All Will Be One 118 352
All in Good Time

All in Good Time

Scheme
When you set this scheme in motion, take an extra turn after this one. Schemes can't be set in motion that turn.
"Take a moment. Ponder the depths of your insignificance."
  • Archenemy Schemes
All of History, All at Once

All of History, All at Once {2}{U}{U}

Sorcery
Time travel.
Storm
All-Seeing Arbiter

All-Seeing Arbiter {4}{U}{U}

Creature - Avatar
Flying
Whenever All-Seeing Arbiter enters the battlefield or attacks, draw two cards, then discard a card.
Whenever you discard a card, target creature an opponent controls gets -X/-0 until your next turn, where X is the number of different mana values among cards in your graveyard.
5/4
Allay

Allay {1}{W}

Instant
Buyback {3}
Destroy target enchantment.
  • Exodus
Alley Assailant

Alley Assailant {2}{B}

Creature - Vampire Rogue
Alley Assailant enters the battlefield tapped.
Disguise {4}{B}{B}
When Alley Assailant is turned face up, target opponent loses 3 life and you gain 3 life.
3/3
  • Murders at Karlov Manor
Alley Evasion

Alley Evasion {W}

Instant
Choose one —
• Target creature you control gets +1/+2 until end of turn.
• Return target creature you control to its owner's hand.
"Sure, you know the law. But I know the streets."
Alley Grifters

Alley Grifters {1}{B}{B}

Creature - Human Mercenary
Whenever Alley Grifters becomes blocked, defending player discards a card.
One distracts the victim, the other extracts the valuables.
2/2
  • Mercadian Masques
Alley Strangler

Alley Strangler {2}{B}

Creature - Aetherborn Rogue
Menace
"You never know what day might be your last."
2/3
Alliance of Arms

Alliance of Arms {W}

Sorcery
Join forces — Starting with you, each player may pay any amount of mana. Each player creates X 1/1 white Soldier creature tokens, where X is the total amount of mana paid this way.
Allied Assault

Allied Assault {2}{W}

Instant
Up to two target creatures each get +X/+X until end of turn, where X is the number of creatures in your party.
A common foe is the death of old hatreds.
  • Zendikar Rising
Allied Reinforcements

Allied Reinforcements {3}{W}

Sorcery
Create two 2/2 white Knight Ally creature tokens.
"Our formation was scattered after Sea Gate fell. If you're fighting the Eldrazi, consider us your newest recruits."
  • Oath of the Gatewatch
Allied Strategies

Allied Strategies {4}{U}

Sorcery
Domain — Target player draws a card for each basic land type among lands they control.
Each commander looked at the others and wondered who would be first to break the alliance.
Allosaurus Rider

Allosaurus Rider {5}{G}{G}

Creature - Elf Warrior
You may exile two green cards from your hand rather than pay this spell's mana cost.
Allosaurus Rider's power and toughness are each equal to 1 plus the number of lands you control.
1+*/1+*
Allosaurus Shepherd

Allosaurus Shepherd {G}

Creature - Elf Shaman
This spell can't be countered.
Green spells you control can't be countered.
{4}{G}{G}: Until end of turn, each Elf creature you control has base power and toughness 5/5 and becomes a Dinosaur in addition to its other creature types.
1/1
Alloy Animist

Alloy Animist {G}

Creature - Human Druid
{2}{G}: Until end of turn, target noncreature artifact you control becomes a 4/4 artifact creature.
"This metal belonged to Argoth before it was ripped from the ground. Now it belongs to Argoth again."
1/1
  • The Brothers' War
Alloy Golem

Alloy Golem {6}

Artifact Creature - Golem
As Alloy Golem enters the battlefield, choose a color.
Alloy Golem is the chosen color.
"We turned old weapons into new warriors."
—Jhoira, master artificer
4/4
  • Invasion
Alloy Myr

Alloy Myr {3}

Artifact Creature - Myr
{T}: Add one mana of any color.
With or without witnesses, the suns continued their prismatic dance.
2/2
Allure of the Unknown

Allure of the Unknown {3}{B}{R}

Sorcery
Reveal the top six cards of your library. An opponent exiles a nonland card from among them, then you put the rest into your hand. That opponent may cast the exiled card without paying its mana cost.
The light of hope blinded Pantor to the ills of the world.
Alluring Scent

Alluring Scent {1}{G}{G}

Sorcery
All creatures able to block target creature this turn do so.
No earthly armor is protection against this sweetness.
Alluring Siren

Alluring Siren {1}{U}

Creature - Siren
{T}: Target creature an opponent controls attacks you this turn if able.
She lures victims with promises of flesh, captures them in a net of deceit, and destroys them in the embrace of the sea.
1/1
Alluring Suitor
Deadly Dancer

Alluring Suitor {2}{R}

Creature - Vampire
When you attack with exactly two creatures, transform Alluring Suitor.
"May I have this dance?"
2/3
Card has other part: Deadly Dancer
Ally Encampment

Ally Encampment

Land
{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast an Ally spell.
{1}, {T}, Sacrifice Ally Encampment: Return target Ally you control to its owner's hand.
Almighty Brushwagg

Almighty Brushwagg {G}

Creature - Brushwagg
Trample
{3}{G}: Almighty Brushwagg gets +3/+3 until end of turn.
Laughed at the brushwagg
—Hunters' expression meaning "died unexpectedly"
1/1
Related card: Hinterland Chef
  • Ikoria: Lair of Behemoths