9386 cards found
Nightshade Schemers

Nightshade Schemers {4}{B}

Creature - Faerie Wizard
Flying
Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Nightshade Schemers, you may reveal it. If you do, each opponent loses 2 life.
3/2
  • Morningtide
Nightshade Stinger

Nightshade Stinger {B}

Creature - Faerie Rogue
Flying
Nightshade Stinger can't block.
"Most faeries are harmless pranksters. Every now and again, though, you get one that crosses over from mischievous to malicious."
—Gaddock Teeg
1/1
Nightsky Mimic

Nightsky Mimic {1}{W/B}

Creature - Shapeshifter
Whenever you cast a spell that's both white and black, Nightsky Mimic has base power and toughness 4/4 until end of turn and gains flying until end of turn.
A mimic need only touch a being to learn its shape, but touching usually leads to mauling and messily eating.
2/1
  • Eventide
Nightsoil Kami

Nightsoil Kami {4}{G}{G}

Creature - Spirit
Soulshift 5
6/4
  • Saviors of Kamigawa
Nightveil Specter

Nightveil Specter {U/B}{U/B}{U/B}

Creature - Specter
Flying
Whenever Nightveil Specter deals combat damage to a player, that player exiles the top card of their library.
You may play lands and cast spells from among cards exiled with Nightveil Specter.
2/3
Nightwing Shade

Nightwing Shade {4}{B}

Creature - Shade
Flying
{1}{B}: Nightwing Shade gets +1/+1 until end of turn.
"There is one hour of the night even we do not watch."
—Sedva, captain of the watch
2/2
Nihil Spellbomb

Nihil Spellbomb {1}

Artifact
{T}, Sacrifice Nihil Spellbomb: Exile target player's graveyard.
When Nihil Spellbomb is put into a graveyard from the battlefield, you may pay {B}. If you do, draw a card.
Nihilistic Glee

Nihilistic Glee {2}{B}{B}

Enchantment
{2}{B}, Discard a card: Target opponent loses 1 life and you gain 1 life.
Hellbent{1}, Pay 2 life: Draw a card. Activate only if you have no cards in hand.
"All ends in obliteration—love in hatred, life in death, and light in empty darkness."
  • Dissension
Nihilith

Nihilith {4}{B}{B}

Creature - Horror
Fear
Suspend 7—{1}{B}
Whenever a card is put into an opponent's graveyard from anywhere, if Nihilith is suspended, you may remove a time counter from Nihilith.
4/4
Nikko-Onna

Nikko-Onna {2}{W}

Creature - Spirit
When Nikko-Onna enters, destroy target enchantment.
Whenever you cast a Spirit or Arcane spell, you may return Nikko-Onna to its owner's hand.
2/2
Nim Abomination

Nim Abomination {2}{B}

Creature - Zombie
At the beginning of your end step, if Nim Abomination is untapped, you lose 3 life.
It is one of the oldest nim, steeped so long in the Dross that it has lost all vestiges of humanity.
3/4
  • Darksteel
Nim Deathmantle

Nim Deathmantle {2}

Artifact - Equipment
Equipped creature gets +2/+2, has intimidate, and is a black Zombie.
Whenever a nontoken creature is put into your graveyard from the battlefield, you may pay {4}. If you do, return that card to the battlefield and attach Nim Deathmantle to it.
Equip {4}
  • Double Masters 2022 309 561
  • Scars of Mirrodin
Nim Devourer

Nim Devourer {3}{B}{B}

Creature - Zombie
Nim Devourer gets +1/+0 for each artifact you control.
{B}{B}: Return Nim Devourer from your graveyard to the battlefield, then sacrifice a creature. Activate only during your upkeep.
4/1
  • Mirrodin
Nim Grotesque

Nim Grotesque {6}{B}

Creature - Zombie
Nim Grotesque gets +1/+0 for each artifact you control.
In the swirling mists, you could walk right up to one and not know until its teeth are in your throat.
3/6
  • Fifth Dawn
Nim Lasher

Nim Lasher {2}{B}

Creature - Zombie
Nim Lasher gets +1/+0 for each artifact you control.
The rotting metal feeds the necrogen mists, and in turn the mists feed the nim.
1/1
  • Mirrodin
Nim Replica

Nim Replica {3}

Artifact Creature - Zombie
{2}{B}, Sacrifice Nim Replica: Target creature gets -1/-1 until end of turn.
It kills with unfeeling malice.
3/1
  • Mirrodin
Nim Shambler

Nim Shambler {2}{B}{B}

Creature - Zombie
Nim Shambler gets +1/+0 for each artifact you control.
Sacrifice a creature: Regenerate Nim Shambler.
Called "the Dross" by its inhabitants, Mephidross is home to the nim, Mirrodin's mindless, ravenous undead.
2/1
  • Mirrodin
Nim Shrieker

Nim Shrieker {3}{B}

Creature - Zombie
Flying
Nim Shrieker gets +1/+0 for each artifact you control.
As imps they were an annoyance. As nim they are a pestilence.
0/1
  • Mirrodin
Nimana Sell-Sword

Nimana Sell-Sword {3}{B}

Creature - Human Warrior Ally
Whenever Nimana Sell-Sword or another Ally you control enters, you may put a +1/+1 counter on Nimana Sell-Sword.
"He asked if I had work for him. No wasn't the right answer."
—Samila, Murasa Expeditionary House
2/2
  • Zendikar
Nimbus Naiad

Nimbus Naiad {2}{U}

Enchantment Creature - Nymph
Bestow {4}{U}
Flying
Enchanted creature gets +2/+2 and has flying.
2/2
Nimbus Swimmer

Nimbus Swimmer {X}{G}{U}

Creature - Leviathan
Flying
Nimbus Swimmer enters with X +1/+1 counters on it.
The Simic soon discovered that the sky offered as few constraints on size as the sea.
0/0
Nimbus Wings

Nimbus Wings {1}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+2 and has flying.
Explorers may find ways into the Sky Ruin, but they find its secrets well protected by shifting hedrons and Roil winds.
  • Zendikar
Nin, the Pain Artist

Nin, the Pain Artist {U}{R}

Legendary Creature - Vedalken Wizard
{X}{U}{R}, {T}: Nin, the Pain Artist deals X damage to target creature. That creature's controller draws X cards.
"Your body is a delicate instrument that tells me truths. These devices help me 'tune' that instrument."
1/1
Nine-Ringed Bo

Nine-Ringed Bo {3}

Artifact
{T}: Nine-Ringed Bo deals 1 damage to target Spirit creature. If that creature would die this turn, exile it instead.
"We received an anonymous letter suggesting that Kumano holds a secret to defeating the kami, but he is nowhere to be found."
—General Takeno, letter to Lord Konda
  • Champions of Kamigawa
Ninja of the Deep Hours

Ninja of the Deep Hours {3}{U}

Creature - Human Ninja
Ninjutsu {1}{U}
Whenever Ninja of the Deep Hours deals combat damage to a player, you may draw a card.
2/2