7612 cards found
Rockfall Vale

Rockfall Vale

Land
Rockfall Vale enters the battlefield tapped unless you control two or more other lands.
{T}: Add {R} or {G}.
Rockslide Ambush

Rockslide Ambush {1}{R}

Sorcery
Rockslide Ambush deals damage to target creature equal to the number of Mountains you control.
Rockslide Sorcerer (Alchemy)

Rockslide Sorcerer (Alchemy) {2}{R}

Creature - Human Wizard
Whenever you cast an instant, sorcery, or Wizard spell, Rockslide Sorcerer deals 1 damage to any target.
2/2
Related card: Rockslide Sorcerer
  • Zendikar Rising
Rocky Tar Pit

Rocky Tar Pit

Land
Rocky Tar Pit enters the battlefield tapped.
{T}, Sacrifice Rocky Tar Pit: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.
Rod of Ruin

Rod of Ruin {4}

Artifact
{3}, {T}: Rod of Ruin deals 1 damage to any target.
Rofellos

Rofellos

Vanguard
Whenever a creature you control dies, draw a card.
Gerrard's longtime friend and fellow student under the maro-sorcerer Multani, Rofellos is an excellent warrior and excellent company. Though adept at both magic and swordplay, he's far more comfortable with a flagon in his hand and a good companion at his side.
Hand size bonus: -2
Life bonus: +4
  • Vanguard Series
Rofellos, Llanowar Emissary

Rofellos, Llanowar Emissary {G}{G}

Legendary Creature - Elf Druid
{T}: Add {G} for each Forest you control.
2/1
Rograkh, Son of Rohgahh

Rograkh, Son of Rohgahh {0}

Legendary Creature - Kobold Warrior
(Color indicator: Rograkh, Son of Rohgahh is red)
First strike, menace, trample
Partner
0/1
Rogue Elephant

Rogue Elephant {G}

Creature - Elephant
When Rogue Elephant enters the battlefield, sacrifice it unless you sacrifice a Forest.
"When are trees like grass?"
—The One Thousand Questions
3/3
Rogue Refiner

Rogue Refiner {1}{G}{U}

Creature - Human Rogue
When Rogue Refiner enters the battlefield, draw a card and you get {E}{E}.
3/2
Rogue Skycaptain

Rogue Skycaptain {2}{R}

Creature - Human Rogue Mercenary
Flying
At the beginning of your upkeep, put a wage counter on Rogue Skycaptain. You may pay {2} for each wage counter on it. If you don't, remove all wage counters from Rogue Skycaptain and an opponent gains control of it.
3/4
Rohgahh of Kher Keep

Rohgahh of Kher Keep {2}{B}{B}{R}{R}

Legendary Creature - Kobold
At the beginning of your upkeep, you may pay {R}{R}{R}. If you don't, tap Rohgahh of Kher Keep and all creatures named Kobolds of Kher Keep, then an opponent gains control of them.
Creatures you control named Kobolds of Kher Keep get +2/+2.
5/5
Related card: Kobolds of Kher Keep
Roiling Vortex

Roiling Vortex {1}{R}

Enchantment
At the beginning of each player's upkeep, Roiling Vortex deals 1 damage to them.
Whenever a player casts a spell, if no mana was spent to cast that spell, Roiling Vortex deals 5 damage to that player.
{R}: Your opponents can't gain life this turn.
Rolling Earthquake

Rolling Earthquake {X}{R}

Sorcery
Rolling Earthquake deals X damage to each creature without horsemanship and each player.
Rolling Thunder

Rolling Thunder {X}{R}{R}

Sorcery
Rolling Thunder deals X damage divided as you choose among any number of targets.
"Such rage," thought Vhati, gazing up at the thunderhead from the Predator. "It is Greven's mind manifest."
Roon of the Hidden Realm

Roon of the Hidden Realm {2}{G}{W}{U}

Legendary Creature - Rhino Soldier
Vigilance, trample
{2}, {T}: Exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
"Time and space are just new battlefields to be mastered."
4/4
Rootbreaker Wurm

Rootbreaker Wurm {5}{G}{G}

Creature - Wurm
Trample
As Gerrard made his escape, the wurm covered his flight by helping itself to three great mouthfuls of merfolk.
6/6
Rootpath Purifier

Rootpath Purifier {3}{G}

Creature - Elf Druid
Lands you control and land cards in your library are basic.
3/4
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Roots

Roots {3}{G}

Enchantment - Aura
Enchant creature without flying
When Roots enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
"That which nourishes can also bind."
—Gemma, Willow Priestess
Related card: Apocalypse Chime
Roots of All Evil

Roots of All Evil

Scheme
When you set this scheme in motion, create five 1/1 green Saproling creature tokens.
"I assure you, these are not the kind that thrive on sunlight and water."
  • Archenemy Schemes
Rootwalla

Rootwalla {2}{G}

Creature - Lizard
{1}{G}: Rootwalla gets +2/+2 until end of turn. Activate only once each turn.
If you try to sneak up on a rootwalla, you'll suddenly find yourself dealing with twice the lizard.
2/2
Rootwater Depths

Rootwater Depths

Land
{T}: Add {C}.
{T}: Add {U} or {B}. Rootwater Depths doesn't untap during your next untap step.
Rootwater Hunter

Rootwater Hunter {2}{U}

Creature - Merfolk
{T}: Rootwater Hunter deals 1 damage to any target.
"Bitter water, vicious wave;
Shadow-cold shallows, root-made maze.
Home's angry embrace."
—Rootwater Saga
1/1
Rootweaver Druid

Rootweaver Druid {2}{G}

Creature - Elf Druid
When Rootweaver Druid enters the battlefield, each opponent may search their library for up to three basic land cards. They each put one of those cards onto the battlefield tapped under your control and the rest onto the battlefield tapped under their control. Then each player who searched their library this way shuffles.
2/1
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Rootwire Amalgam

Rootwire Amalgam {5}

Artifact Creature - Golem
Prototype {1}{G} — 2/3
{3}{G}{G}, Sacrifice Rootwire Amalgam: Create an X/X colorless Golem artifact creature token, where X is three times Rootwire Amalgam's power. It gains haste until end of turn. Activate only as a sorcery.
5/5
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