7416 cards found
Roon of the Hidden Realm

Roon of the Hidden Realm {2}{G}{W}{U}

Legendary Creature - Rhino Soldier
Vigilance, trample
{2}, {T}: Exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
"Time and space are just new battlefields to be mastered."
4/4
Root Out

Root Out {2}{G}

Sorcery
Destroy target artifact or enchantment.
Investigate.
Root-Kin Ally

Root-Kin Ally {4}{G}{G}

Creature - Elemental Warrior
Convoke
Tap two untapped creatures you control: Root-Kin Ally gets +2/+2 until end of turn.
3/3
Rootborn Defenses

Rootborn Defenses {2}{W}

Instant
Populate. Creatures you control gain indestructible until end of turn.
"No harm can come to me while the Worldsoul shelters me."
Rootbound Crag

Rootbound Crag

Land
Rootbound Crag enters the battlefield tapped unless you control a Mountain or a Forest.
{T}: Add {R} or {G}.
Rootbreaker Wurm

Rootbreaker Wurm {5}{G}{G}

Creature - Wurm
Trample
As Gerrard made his escape, the wurm covered his flight by helping itself to three great mouthfuls of merfolk.
6/6
Rootrunner

Rootrunner {2}{G}{G}

Creature - Spirit
{G}{G}, Sacrifice Rootrunner: Put target land on top of its owner's library.
Soulshift 3
3/3
Roots

Roots {3}{G}

Enchantment - Aura
Enchant creature without flying
When Roots enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
Related card: Apocalypse Chime
Rootwalla

Rootwalla {2}{G}

Creature - Lizard
{1}{G}: Rootwalla gets +2/+2 until end of turn. Activate only once each turn.
If you try to sneak up on a rootwalla, you'll suddenly find yourself dealing with twice the lizard.
2/2
Rootwater Depths

Rootwater Depths

Land
{T}: Add {C}.
{T}: Add {U} or {B}. Rootwater Depths doesn't untap during your next untap step.
Rootwater Hunter

Rootwater Hunter {2}{U}

Creature - Merfolk
{T}: Rootwater Hunter deals 1 damage to any target.
"Bitter water, vicious wave;
Shadow-cold shallows, root-made maze.
Home's angry embrace."
—Rootwater Saga
1/1
Rorix Bladewing

Rorix Bladewing {3}{R}{R}{R}

Legendary Creature - Dragon
Flying, haste
In an attempt to restore pride to Shiv and to forge an undying legacy, Rorix traveled far to compete for glory in Otaria's Grand Coliseum.
6/5
Rosemane Centaur

Rosemane Centaur {3}{G}{W}

Creature - Centaur Soldier
Convoke
Vigilance
"I long for peaceful times, when I may tend to my garden instead of our borders."
4/4
Rosethorn Halberd

Rosethorn Halberd {G}

Artifact - Equipment
When Rosethorn Halberd enters the battlefield, attach it to target non-Human creature you control.
Equipped creature gets +2/+1.
Equip {5}
Rosheen Meanderer

Rosheen Meanderer {3}{R/G}

Legendary Creature - Giant Shaman
{T}: Add {C}{C}{C}{C}. Spend this mana only on costs that contain {X}.
Night after night, Rosheen babbled about a bygone sunlit world, her every word dismissed as a madwoman's ravings.
4/4
Rot Shambler

Rot Shambler {1}{G}

Creature - Fungus
Whenever another creature you control dies, put a +1/+1 counter on Rot Shambler.
"If I die, feed me to a shambler. At least that way I'll be doing some good."
—Ryza, Oran-Rief scout
1/1
Roterothopter

Roterothopter {1}

Artifact Creature - Thopter
Flying
{2}: Roterothopter gets +1/+0 until end of turn. Activate no more than twice each turn.
"The roterothoper is as insidious as it is ingenious. It is one of the few creations of our school that I take no pride in."
—Baki, wizard attendant
0/2
Related card: Apocalypse Chime
Rotfeaster Maggot

Rotfeaster Maggot {4}{B}

Creature - Insect
When Rotfeaster Maggot enters the battlefield, exile target creature card from a graveyard. You gain life equal to that card's toughness.
Is it at the top of the food chain or the bottom?
3/5
Rotting Regisaur

Rotting Regisaur {2}{B}

Creature - Zombie Dinosaur
At the beginning of your upkeep, discard a card.
"Now, that's a zombie!"
—Modriss of Zargoth Fen
7/6
Rough

Rough {1}{R}

Sorcery
Rough deals 2 damage to each creature without flying.
Card has other part: Tumble
Rout

Rout {3}{W}{W}

Sorcery
You may cast Rout as though it had flash if you pay {2} more to cast it.
Destroy all creatures. They can't be regenerated.
"End this. What I seek is far greater."
—Elesh Norn, Grand Cenobite
Rowan Kenrith

Rowan Kenrith {4}{R}{R}

Legendary Planeswalker - Rowan
[+2]: During target player's next turn, each creature that player controls attacks if able.
[–2]: Rowan Kenrith deals 3 damage to each tapped creature target player controls.
[–8]: Target player gets an emblem with "Whenever you activate an ability that isn't a mana ability, copy it. You may choose new targets for the copy."
Partner with Will Kenrith
Rowan Kenrith can be your commander.
Loyalty:
4
Related card: Will Kenrith
Royal Assassin

Royal Assassin {1}{B}{B}

Creature - Human Assassin
{T}: Destroy target tapped creature.
Trained in the arts of stealth, royal assassins choose their victims carefully, relying on timing and precision rather than brute force.
1/1
Royal Decree

Royal Decree {2}{W}{W}

Enchantment
Cumulative upkeep {W}
Whenever a Swamp, Mountain, black permanent, or red permanent becomes tapped, Royal Decree deals 1 damage to that permanent's controller.
Royal Trooper

Royal Trooper {2}{W}

Creature - Human Soldier
Whenever Royal Trooper blocks, it gets +2/+2 until end of turn.
"Loyalty guides me. Pride compels me. Anger sustains me. And the pay isn't bad."
2/2