9386 cards found
Nacatl Savage

Nacatl Savage {1}{G}

Creature - Cat Warrior
Protection from artifacts
"Blades dull and armor dents. Marisi taught us that instinct is the only thing a true warrior needs."
—Ajani
2/1
  • Conflux
Nacatl War-Pride

Nacatl War-Pride {3}{G}{G}{G}

Creature - Cat Warrior
Nacatl War-Pride must be blocked by exactly one creature if able.
Whenever Nacatl War-Pride attacks, create X tokens that are copies of Nacatl War-Pride and that are tapped and attacking, where X is the number of creatures defending player controls. Exile the tokens at the beginning of the next end step.
3/3
Nagao, Bound by Honor

Nagao, Bound by Honor {3}{W}

Legendary Creature - Human Samurai
Bushido 1
Whenever Nagao, Bound by Honor attacks, Samurai creatures you control get +1/+1 until end of turn.
3/3
Name Dropping

Name Dropping {1}{G}

Enchantment
Gotcha — If an opponent says a word that's in the name of a card in your graveyard, you may say "Gotcha!" When you do, return that card to your hand.
Gemini (May 21—June 21) This week is a good time to branch out and meet others. But don't forget your roots. Avoid commitments and open flames.
  • Unhinged
Nameless Inversion

Nameless Inversion {1}{B}

Kindred Instant - Shapeshifter
Changeling
Target creature gets +3/-3 and loses all creature types until end of turn.
Just as a changeling's influence can have dramatic effects, so too can its sudden withdrawal.
Nantuko Disciple

Nantuko Disciple {3}{G}

Creature - Insect Druid
{G}, {T}: Target creature gets +2/+2 until end of turn.
Unanswered prayers are themselves answers.
—Nantuko teaching
2/2
Nantuko Husk

Nantuko Husk {2}{B}

Creature - Zombie Insect
Sacrifice a creature: Nantuko Husk gets +2/+2 until end of turn.
The soul sheds light, and death is its shadow. When the light dims, life and death embrace.
—Nantuko teaching
2/2
Nantuko Monastery

Nantuko Monastery

Land
{T}: Add {C}.
Threshold{G}{W}: Nantuko Monastery becomes a 4/4 green and white Insect Monk creature with first strike until end of turn. It's still a land. Activate only if seven or more cards are in your graveyard.
Nantuko Shade

Nantuko Shade {B}{B}

Creature - Insect Shade
{B}: Nantuko Shade gets +1/+1 until end of turn.
In life, the nantuko study nature by revering it. In death, they study nature by disemboweling it.
2/1
Nantuko Shaman

Nantuko Shaman {2}{G}

Creature - Insect Shaman
When Nantuko Shaman enters, if you control no tapped lands, draw a card.
Suspend 1—{2}{G}{G}
3/2
Nantuko Vigilante

Nantuko Vigilante {3}{G}

Creature - Insect Druid Mutant
Morph {1}{G}
When Nantuko Vigilante is turned face up, destroy target artifact or enchantment.
3/2
Narcolepsy

Narcolepsy {1}{U}

Enchantment - Aura
Enchant creature
At the beginning of each upkeep, if enchanted creature is untapped, tap it.
"It's so cute when it's sleeping, isn't it? Actually, it's still as abhorrent as ever, but at least it's not trying to kill us."
—Noyan Dar, Tazeem lullmage
Narcomoeba

Narcomoeba {1}{U}

Creature - Illusion
Flying
When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.
It was created by the Iquati as a living memory—one that objects to being forgotten.
1/1
Narrow Escape

Narrow Escape {2}{W}

Instant
Return target permanent you control to its owner's hand. You gain 4 life.
"A good explorer has to be as slippery as a gomazoa, as tough as a scute bug, and luckier than a ten-fingered trapfinder."
—Arhana, Kazandu trapfinder
Narstad Scrapper

Narstad Scrapper {5}

Artifact Creature - Construct
{2}: Narstad Scrapper gets +1/+0 until end of turn.
"Finally, the principles of corpse animation applied to bloodless materials!"
—Ludevic, necro-alchemist
3/3
  • Avacyn Restored
Nath of the Gilt-Leaf

Nath of the Gilt-Leaf {3}{B}{G}

Legendary Creature - Elf Warrior
At the beginning of your upkeep, you may have target opponent discard a card at random.
Whenever an opponent discards a card, you may create a 1/1 green Elf Warrior creature token.
A savage hunter with a prince's bearing.
4/4
Nath's Buffoon

Nath's Buffoon {1}{B}

Creature - Goblin Rogue
Protection from Elves
Smik learned the elvish dance quickly enough. The most difficult, yet most important step was to stay out of Nath's sight until called to perform.
1/1
  • Lorwyn
Nath's Elite

Nath's Elite {4}{G}

Creature - Elf Warrior
All creatures able to block Nath's Elite do so.
When Nath's Elite enters, clash with an opponent. If you win, put a +1/+1 counter on Nath's Elite.
4/2
  • Lorwyn
Natural Affinity

Natural Affinity {2}{G}

Instant
All lands become 2/2 creatures until end of turn. They're still lands.
As long as the dryads are a part of the forest, the forest is a part of the army.
Natural End

Natural End {2}{G}

Instant
Destroy target artifact or enchantment. You gain 3 life.
The haunted blade shattered, and the geist drifted gratefully to the Blessed Sleep.
Natural Order

Natural Order {2}{G}{G}

Sorcery
As an additional cost to cast this spell, sacrifice a green creature.
Search your library for a green creature card, put it onto the battlefield, then shuffle.
...but the price of Mangara's freedom was Asmira's life.
Natural Spring

Natural Spring {3}{G}{G}

Sorcery
Target player gains 8 life.
"Jewels cannot be eaten nor gold drunk. What civilization trades, nature simply provides."
—Molimo, maro-sorcerer
Naturalize

Naturalize {1}{G}

Instant
Destroy target artifact or enchantment.
"When your cities and trinkets crumble, only nature will remain."
—Garruk Wildspeaker
Related cards: Wingbane Vantasaur You Line Up the Shot
Nature Demands an Offering

Nature Demands an Offering

Scheme
When you set this scheme in motion, target opponent chooses a creature you don't control and puts it on top of its owner's library, then repeats this process for an artifact, an enchantment, and a land. Then the owner of each permanent chosen this way shuffles.
  • Archenemy Schemes
Nature Shields Its Own

Nature Shields Its Own

Ongoing Scheme
Whenever a creature attacks and isn't blocked, if you're the defending player, create a 0/1 green Plant creature token that's blocking that creature.
When four or more creatures attack you, abandon this scheme at end of combat.
  • Archenemy Schemes