969 cards found
Kaslem's Strider
Kaslem's Stonetree

Kaslem's Strider

Artifact Creature - Golem
(Color indicator: Kaslem's Strider is green)
The Oltec long ago abandoned the caverns to the mycoids, but the Deep Gods still keep watch over the spore-strewn darkness.
5/5
Card has other part: Kaslem's Stonetree
  • The Lost Caverns of Ixalan
Katilda's Rising Dawn
Katilda, Dawnhart Martyr

Katilda's Rising Dawn

Legendary Enchantment - Aura
(Color indicator: Katilda's Rising Dawn is white)
Enchant creature
Enchanted creature has flying, lifelink, and protection from Vampires, and it gets +X/+X, where X is the number of permanents you control that are Spirits and/or enchantments.
If Katilda's Rising Dawn would be put into a graveyard from anywhere, exile it instead.
Card has other part: Katilda, Dawnhart Martyr
Katilda, Dawnhart Martyr
Katilda's Rising Dawn

Katilda, Dawnhart Martyr {1}{W}{W}

Legendary Creature - Spirit Warlock
Flying, lifelink, protection from Vampires
Katilda, Dawnhart Martyr's power and toughness are each equal to the number of permanents you control that are Spirits and/or enchantments.
Disturb {3}{W}{W}
*/*
Card has other part: Katilda's Rising Dawn
Kazandu Mammoth
Kazandu Valley

Kazandu Mammoth {1}{G}{G}

Creature - Elephant
Landfall — Whenever a land you control enters, Kazandu Mammoth gets +2/+2 until end of turn.
"It doesn't obey me. It cooperates with me."
—Triel, Kazandu tuskcaller
3/3
Card has other part: Kazandu Valley
Kazandu Valley
Kazandu Mammoth

Kazandu Valley

Land
Kazandu Valley enters tapped.
{T}: Add {G}.
"The elves stick to the trees. Here, where the trees welcome the sky and leave room for grazing herds—this is our land."
—Triel, Kazandu tuskcaller
Card has other part: Kazandu Mammoth
Keeper of the Crown

Keeper of the Crown {2}{L}

Creature - Human Noble
(Color indicator: Keeper of the Crown is green)
({L} can be paid with one mana from a legendary source.)
Other legendary creatures you control get +1/+1 and have indestructible.
3/4
Card has other part: Coronation of the Wilds
  • Mystery Booster 2
Kellan, Daring Traveler

Kellan, Daring Traveler {1}{W}

Legendary Creature - Human Faerie Scout
Whenever Kellan, Daring Traveler attacks, reveal the top card of your library. If it's a creature card with mana value 3 or less, put it into your hand. Otherwise, you may put it into your graveyard.
2/3
Card has other part: Journey On
  • The Lost Caverns of Ixalan Promos 231pa 231sa
  • The Lost Caverns of Ixalan 231a 341a
Kellan, Inquisitive Prodigy

Kellan, Inquisitive Prodigy {2}{G}{U}

Legendary Creature - Human Faerie Detective
Flying, vigilance
Whenever Kellan, Inquisitive Prodigy attacks, destroy up to one target artifact. If you controlled that permanent, draw a card.
3/4
Card has other part: Tail the Suspect
  • Murders at Karlov Manor Promos 212pa 212sa
  • Murders at Karlov Manor 212a 334a
Kellan, the Fae-Blooded

Kellan, the Fae-Blooded {2}{R}

Legendary Creature - Human Faerie
Double strike
Other creatures you control get +1/+0 for each Aura and Equipment attached to Kellan, the Fae-Blooded.
2/2
Card has other part: Birthright Boon
Kenzo the Hardhearted

Kenzo the Hardhearted

Legendary Creature - Human Samurai
(Kenzo the Hardhearted keeps color and mana cost of Bushi Tenderfoot when flipped)
Double strike; bushido 2
3/4
Card has other part: Bushi Tenderfoot
  • Champions of Kamigawa
Kessig Forgemaster
Flameheart Werewolf

Kessig Forgemaster {1}{R}

Creature - Human Shaman Werewolf
Whenever Kessig Forgemaster blocks or becomes blocked by a creature, Kessig Forgemaster deals 1 damage to that creature.
At the beginning of each upkeep, if no spells were cast last turn, transform Kessig Forgemaster.
2/1
Card has other part: Flameheart Werewolf
  • Shadows over Innistrad
Kessig Naturalist
Lord of the Ulvenwald

Kessig Naturalist {R}{G}

Creature - Human Werewolf
Whenever Kessig Naturalist attacks, add {R} or {G}. Until end of turn, you don't lose this mana as steps and phases end.
Daybound
"Far from home, little one? I know the feeling."
2/2
Card has other part: Lord of the Ulvenwald
Kessig Prowler
Sinuous Predator

Kessig Prowler {G}

Creature - Werewolf Horror
{4}{G}: Transform Kessig Prowler.
In the wake of Emrakul, some werewolves' human forms were lost forever.
2/1
Card has other part: Sinuous Predator
  • Eldritch Moon
Khenra Spellspear
Gitaxian Spellstalker

Khenra Spellspear {1}{R}

Creature - Jackal Warrior
Trample
Prowess
{3}{U/P}: Transform Khenra Spellspear. Activate only as a sorcery.
2/2
Card has other part: Gitaxian Spellstalker
  • March of the Machine
Kianne, Dean of Substance
Imbraham, Dean of Theory

Kianne, Dean of Substance {2}{G}

Legendary Creature - Elf Druid
{T}: Exile the top card of your library. If it's a land card, put it into your hand. Otherwise, put a study counter on it.
{4}{G}: Create a 0/0 green and blue Fractal creature token. Put a +1/+1 counter on it for each different mana value among nonland cards you own in exile with study counters on them.
2/2
Card has other part: Imbraham, Dean of Theory
Kindly Ancestor
Ancestor's Embrace

Kindly Ancestor {2}{W}

Creature - Spirit
Lifelink
Disturb {1}{W}
"You look cold, dearie."
2/3
Card has other part: Ancestor's Embrace
Kindly Stranger
Demon-Possessed Witch

Kindly Stranger {2}{B}

Creature - Human
Delirium{2}{B}: Transform Kindly Stranger. Activate only if there are four or more card types among cards in your graveyard.
"I'm not afraid out here, for I know that a higher power protects me."
2/3
Card has other part: Demon-Possessed Witch
Kirin-Touched Orochi
Teachings of the Kirin

Kirin-Touched Orochi

Enchantment Creature - Snake Monk
(Color indicator: Kirin-Touched Orochi is green)
Whenever Kirin-Touched Orochi attacks, choose one —
• Exile target creature card from a graveyard. When you do, create a 1/1 colorless Spirit creature token.
• Exile target noncreature card from a graveyard. When you do, put a +1/+1 counter on target creature you control.
1/1
Card has other part: Teachings of the Kirin
Kitsune Mystic

Kitsune Mystic {3}{W}

Creature - Fox Wizard
At the beginning of the end step, if Kitsune Mystic is enchanted by two or more Auras, flip it.
2/3
Card has other part: Autumn-Tail, Kitsune Sage
Kolvori, God of Kinship
The Ringhart Crest

Kolvori, God of Kinship {2}{G}{G}

Legendary Creature - God
As long as you control three or more legendary creatures, Kolvori gets +4/+2 and has vigilance.
{1}{G}, {T}: Look at the top six cards of your library. You may reveal a legendary creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
2/4
Card has other part: The Ringhart Crest
Krallenhorde Howler
Duskwatch Recruiter

Krallenhorde Howler

Creature - Werewolf
(Color indicator: Krallenhorde Howler is green)
Creature spells you cast cost {1} less to cast.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Krallenhorde Howler.
3/3
Card has other part: Duskwatch Recruiter
Krallenhorde Killer
Wolfbitten Captive

Krallenhorde Killer

Creature - Werewolf
(Color indicator: Krallenhorde Killer is green)
{3}{G}: Krallenhorde Killer gets +4/+4 until end of turn. Activate only once each turn.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Krallenhorde Killer.
2/2
Card has other part: Wolfbitten Captive
  • Dark Ascension
Krallenhorde Wantons
Grizzled Outcasts

Krallenhorde Wantons

Creature - Werewolf
(Color indicator: Krallenhorde Wantons is green)
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Krallenhorde Wantons.
The boot prints became paw prints, and they led right back into town.
7/7
Card has other part: Grizzled Outcasts
  • Innistrad
Krothuss, Lord of the Deep
Runo Stromkirk

Krothuss, Lord of the Deep

Legendary Creature - Kraken Horror
(Color indicator: Krothuss, Lord of the Deep is blue and black)
Flying
Whenever Krothuss, Lord of the Deep attacks, create a tapped and attacking token that's a copy of another target attacking creature. If that creature is a Kraken, Leviathan, Octopus, or Serpent, create two of those tokens instead.
3/5
Card has other part: Runo Stromkirk
Kruin Outlaw
Terror of Kruin Pass

Kruin Outlaw {1}{R}{R}

Creature - Human Rogue Werewolf
First strike
At the beginning of each upkeep, if no spells were cast last turn, transform Kruin Outlaw.
"Hold tight. I've got a surprise for them."
2/2
Card has other part: Terror of Kruin Pass