7604 cards found
Reaper of the Wilds

Reaper of the Wilds {2}{B}{G}

Creature - Gorgon
Whenever another creature dies, scry 1.
{B}: Reaper of the Wilds gains deathtouch until end of turn.
{1}{G}: Reaper of the Wilds gains hexproof until end of turn.
4/5
Reason

Reason {U}

Sorcery
Scry 3.
Card has other part: Believe
Reaver Titan

Reaver Titan {7}

Artifact - Vehicle
Void Shields — Protection from mana value 3 or less
Gatling Blaster — Whenever Reaver Titan attacks, it deals 5 damage to each opponent.
Crew 4
10/10
  • Warhammer 40,000 Commander 163 163★
Rebbec, Architect of Ascension

Rebbec, Architect of Ascension {3}{W}

Legendary Creature - Human Artificer
Artifacts you control have protection from each mana value among artifacts you control.
Partner
"She sees beyond technology to what it enables."
—Glacian, powerstone engineer
3/4
Rebuild the City

Rebuild the City {3}{B}{R}{G}

Sorcery
Choose target land. Create three tokens that are copies of it, except they're 3/3 creatures in addition to their other types and they have vigilance and menace.
The Phyrexian design had to go, but the materials could be put to good use.
Reciprocate

Reciprocate {W}

Instant
Exile target creature that dealt damage to you this turn.
Reckless Crew

Reckless Crew {3}{R}

Sorcery
Create X 2/1 red Dwarf Berserker creature tokens, where X is the number of Vehicles you control plus the number of Equipment you control. For each of those tokens, you may attach an Equipment you control to it.
"Boat's burning! Row faster!"
Reckless Embermage

Reckless Embermage {3}{R}

Creature - Human Wizard
{1}{R}: Reckless Embermage deals 1 damage to any target and 1 damage to itself.
Those who play with fire are bound to get burned.
2/2
Reckless Fireweaver

Reckless Fireweaver {1}{R}

Creature - Human Artificer
Whenever an artifact enters the battlefield under your control, Reckless Fireweaver deals 1 damage to each opponent.
"FIRST I'LL CONTROL THE DRAGONS' FIRE, THEN I'LL CONTROL THE DRAGONS!"
1/3
Reckless Handling

Reckless Handling {1}{R}

Sorcery
Search your library for an artifact card, reveal it, put it into your hand, shuffle, then discard a card at random. If an artifact card was discarded this way, Reckless Handling deals 2 damage to each opponent.
The relic shattered, and something in Nahiri broke as well.
  • March of the Machine: The Aftermath 19 69 119 203
Reckless Stormseeker
Storm-Charged Slasher

Reckless Stormseeker {2}{R}

Creature - Human Werewolf
At the beginning of combat on your turn, target creature you control gets +1/+0 and gains haste until end of turn.
Daybound
2/3
Card has other part: Storm-Charged Slasher
Reckless Wurm

Reckless Wurm {3}{R}{R}

Creature - Wurm
Trample
Madness {2}{R}
Bred for battle in the Grand Coliseum, these wurms annihilated whole ecosystems when released into the wild.
4/4
Related card: Arrogant Wurm
Reckoner Bankbuster

Reckoner Bankbuster {2}

Artifact - Vehicle
Reckoner Bankbuster enters the battlefield with three charge counters on it.
{2}, {T}, Remove a charge counter from Reckoner Bankbuster: Draw a card. Then if there are no charge counters on Reckoner Bankbuster, create a Treasure token and a 1/1 colorless Pilot creature token with "This creature crews Vehicles as though its power were 2 greater."
Crew 3
4/4
Related card: Experimental Pilot
Reclaim

Reclaim {G}

Instant
Put target card from your graveyard on top of your library.
The wise pay as much attention to what they throw away as to what they keep.
Reclamation Sage

Reclamation Sage {2}{G}

Creature - Elf Shaman
When Reclamation Sage enters the battlefield, you may destroy target artifact or enchantment.
2/1
Recollect

Recollect {2}{G}

Sorcery
Return target card from your graveyard to your hand.
Recon Craft Theta

Recon Craft Theta {4}

Artifact - Vehicle
Flying
When Recon Craft Theta enters the battlefield, create a 0/0 blue Alien creature token. Put a +1/+1 counter on it.
Whenever Recon Craft Theta attacks, proliferate.
Crew 2
4/4
Reconnaissance

Reconnaissance {W}

Enchantment
{0}: Remove target attacking creature you control from combat and untap it.
The Hidden Ones were disciplined and patient, always waiting for the perfect moment to strike down their target and escape unnoticed.
Reconnaissance Mission

Reconnaissance Mission {2}{U}{U}

Enchantment
Whenever a creature you control deals combat damage to a player, you may draw a card.
Cycling {2}
"We've reached the xenos HQ. Transmitting coordinates now."
Reconstruct History

Reconstruct History {2}{R}{W}

Sorcery
Return up to one target artifact card, up to one target enchantment card, up to one target instant card, up to one target sorcery card, and up to one target planeswalker card from your graveyard to your hand.
Exile Reconstruct History.
ANIMUS INITIALIZING . . . LOADING MEMORY SEQUENCE.
Red Death, Shipwrecker

Red Death, Shipwrecker {U}{R}

Legendary Creature - Crab Mutant
Alluring Eyes{T}: Goad target creature an opponent controls. That player draws a card. You add {R}.
"That little fella is deadly in his own fashion."
—The Mariner
1/3
Red Elemental Blast

Red Elemental Blast {R}

Instant
Choose one —
• Counter target blue spell.
• Destroy target blue permanent.
Red Sun's Twilight

Red Sun's Twilight {X}{R}{R}

Sorcery
Destroy up to X target artifacts. If X is 5 or more, for each artifact destroyed this way, create a token that's a copy of it. Those tokens gain haste. Exile them at the beginning of the next end step.
"Where once there was apathy, Urabrask brought passion, and the Great Work truly began."
—Monument inscription
  • Phyrexia: All Will Be One Promos 145p 145s
  • Phyrexia: All Will Be One 145 386
Redcap Gutter-Dweller

Redcap Gutter-Dweller {2}{R}{R}

Creature - Goblin Warrior
Menace
When Redcap Gutter-Dweller enters the battlefield, create two 1/1 black Rat creature tokens with "This creature can't block."
At the beginning of your upkeep, you may sacrifice another creature. If you do, put a +1/+1 counter on Redcap Gutter-Dweller and exile the top card of your library. You may play that card this turn.
3/3
  • Wilds of Eldraine 146 351
  • Wilds of Eldraine Promos 146p 146s
Redeem

Redeem {1}{W}

Instant
Prevent all damage that would be dealt this turn to up to two target creatures.
"Let me redeem my brothers both from death."
—William Shakespeare, Titus Andronicus