6948 cards found
Saheeli, Sublime Artificer

Saheeli, Sublime Artificer {1}{U/R}{U/R}

Legendary Planeswalker - Saheeli
Whenever you cast a noncreature spell, create a 1/1 colorless Servo artifact creature token.
[–2]: Target artifact you control becomes a copy of another target artifact or creature you control until end of turn, except it's an artifact in addition to its other types.
Loyalty:
5
Saheeli, the Gifted

Saheeli, the Gifted {2}{U}{R}

Legendary Planeswalker - Saheeli
[+1]: Create a 1/1 colorless Servo artifact creature token.
[+1]: The next spell you cast this turn costs {1} less to cast for each artifact you control as you cast it.
[–7]: For each artifact you control, create a token that's a copy of it. Those tokens gain haste. Exile those tokens at the beginning of the next end step.
Saheeli, the Gifted can be your commander.
Loyalty:
4
Saiba Syphoner

Saiba Syphoner {2}{U}{U}

Creature - Human Ninja
Flash
This spell costs {2} less to cast if there are no instant or sorcery cards in your hand.
When Saiba Syphoner enters the battlefield, return target instant or sorcery card from your graveyard to your hand.
If Saiba Syphoner would die, shuffle it into your library instead.
2/2
  • Alchemy: Kamigawa
Saji's Torrent

Saji's Torrent {1}{U}

Instant
Tap X creatures, where X is a number from 0 to 5 chosen at random.
  • Sega Dreamcast Cards
Sakashima of a Thousand Faces

Sakashima of a Thousand Faces {3}{U}

Legendary Creature - Human Rogue
You may have Sakashima of a Thousand Faces enter the battlefield as a copy of another creature you control, except it has Sakashima of a Thousand Faces's other abilities.
The "legend rule" doesn't apply to permanents you control.
Partner
3/1
Sakashima the Impostor Avatar

Sakashima the Impostor Avatar

Vanguard
{2}: Choose a creature you control. It becomes a copy of target creature except for its name.
Hand size bonus: +0
Life bonus: +1
  • Magic Online Avatars
Sakashima's Protege

Sakashima's Protege {4}{U}{U}

Creature - Shapeshifter
Flash
Cascade
You may have Sakashima's Protege enter the battlefield as a copy of any permanent that entered the battlefield this turn.
3/1
  • Magic Online Promos
  • Commander Legends 90 641
Sakashima's Will

Sakashima's Will {3}{U}

Sorcery
Choose one. If you control a commander as you cast this spell, you may choose both.
• Target opponent chooses a creature they control. You gain control of it.
• Choose a creature you control. Each other creature you control becomes a copy of that creature until end of turn.
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  • Commander Legends 91 642
Sakura-Tribe Elder

Sakura-Tribe Elder {1}{G}

Creature - Snake Shaman
Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
There were no tombstones in orochi territory. Slain warriors were buried with a tree sapling, so they would become a part of the forest after death.
1/1
Salivating Gremlins

Salivating Gremlins {2}{R}

Creature - Gremlin
Whenever an artifact enters the battlefield under your control, Salivating Gremlins gets +2/+0 and gains trample until end of turn.
2/3
Salt Flats

Salt Flats

Land
Salt Flats enters the battlefield tapped.
{T}: Add {C}.
{T}: Add {W} or {B}. Salt Flats deals 1 damage to you.
Saltcrusted Steppe

Saltcrusted Steppe

Land
{T}: Add {C}.
{1}, {T}: Put a storage counter on Saltcrusted Steppe.
{1}, Remove X storage counters from Saltcrusted Steppe: Add X mana in any combination of {G} and/or {W}.
Salvage

Salvage {G}

Sorcery
Put target card from your graveyard on top of your library.
"What was taken shall be restored."
—Arathel, elvish queen
Samut, Tyrant Smasher

Samut, Tyrant Smasher {2}{R/G}{R/G}

Legendary Planeswalker - Samut
Creatures you control have haste.
[–1]: Target creature gets +2/+1 and gains haste until end of turn. Scry 1.
Loyalty:
5
Samut, Voice of Dissent

Samut, Voice of Dissent {3}{R}{G}

Legendary Creature - Human Warrior
Flash
Double strike, vigilance, haste
Other creatures you control have haste.
{W}, {T}: Untap another target creature.
3/4
Samut, the Tested

Samut, the Tested {2}{R}{G}

Legendary Planeswalker - Samut
[+1]: Up to one target creature gains double strike until end of turn.
[–2]: Samut, the Tested deals 2 damage divided as you choose among one or two targets.
[–7]: Search your library for up to two creature and/or planeswalker cards, put them onto the battlefield, then shuffle.
Loyalty:
4
Sanctifier en-Vec

Sanctifier en-Vec {W}{W}

Creature - Human Cleric
Protection from black and from red
When Sanctifier en-Vec enters the battlefield, exile all cards that are black or red from all graveyards.
If a black or red permanent, spell, or card not on the battlefield would be put into a graveyard, exile it instead.
2/2
Sanctifier of Souls

Sanctifier of Souls {3}{W}

Creature - Human Cleric
Whenever another creature enters the battlefield under your control, Sanctifier of Souls gets +1/+1 until end of turn.
{2}{W}, Exile a creature card from your graveyard: Create a 1/1 white Spirit creature token with flying.
2/3
Sanctuary Cat

Sanctuary Cat {W}

Creature - Cat
1/2
Sanctuary Raptor

Sanctuary Raptor {3}

Artifact Creature - Bird
Flying
Whenever Sanctuary Raptor attacks, if you control three or more tokens, Sanctuary Raptor gets +2/+0 and gains first strike until end of turn.
2/1
Sanctum Prelate

Sanctum Prelate {1}{W}{W}

Creature - Human Cleric
As Sanctum Prelate enters the battlefield, choose a number.
Noncreature spells with mana value equal to the chosen number can't be cast.
"These halls are sacred. You will be silent."
2/2
Sanctum Weaver

Sanctum Weaver {1}{G}

Enchantment Creature - Dryad
{T}: Add X mana of any one color, where X is the number of enchantments you control.
0/2
Sanctum of All

Sanctum of All {W}{U}{B}{R}{G}

Legendary Enchantment - Shrine
At the beginning of your upkeep, you may search your library and/or graveyard for a Shrine card and put it onto the battlefield. If you search your library this way, shuffle.
If an ability of another Shrine you control triggers while you control six or more Shrines, that ability triggers an additional time.
Sand Augury

Sand Augury {1}{U}

Sorcery - Adventure
Scry 1, then draw a card.
Card has other part: Young Blue Dragon
Related card: Sand Augury (Alchemy)
Sand Augury (Alchemy)

Sand Augury (Alchemy) {1}{U}

Sorcery - Adventure
Scry 1, then draw a card.
Card has other part: Young Blue Dragon (Alchemy)
Related card: Sand Augury
  • Alchemy Horizons: Baldur's Gate