29335 cards found
Cait, Cage Brawler

Cait, Cage Brawler {R}{G}

Legendary Creature - Human Warrior
As long as it's your turn, Cait, Cage Brawler has indestructible.
Whenever Cait attacks, you and defending player each draw a card, then discard a card. Put two +1/+1 counters on Cait if you discarded the card with the highest mana value among those cards or tied for highest.
1/1
Cass, Hand of Vengeance

Cass, Hand of Vengeance {2}{R}{W}

Legendary Creature - Human Ranger
Vigilance
Whenever Cass or another creature you control dies, if it was enchanted or equipped, return any number of Aura cards that were attached to it from your graveyard to the battlefield attached to target creature, then attach any number of Equipment that were attached to it to that creature.
4/3
Cathedral Acolyte

Cathedral Acolyte {1}{G}

Creature - Human Cleric
Each creature you control with a counter on it has ward {1}.
{T}: Put a +1/+1 counter on target creature that entered the battlefield this turn.
"Master, evolve me to perfection!"
1/2
  • Fallout 75 603
Charisma Bobblehead

Charisma Bobblehead {3}

Artifact - Bobblehead
{T}: Add one mana of any color.
{4}, {T}: Create X 1/1 white Soldier creature tokens, where X is the number of Bobbleheads you control. Activate only as a sorcery.
Codsworth, Handy Helper

Codsworth, Handy Helper {2}{W}

Legendary Artifact Creature - Robot
Commanders you control have ward {2}.
{T}: Add {W}{W}. Spend this mana only to cast Aura and/or Equipment spells.
{T}: Attach target Aura or Equipment you control to target creature you control. Activate only as a sorcery.
"Proud to serve!"
2/3
Colonel Autumn

Colonel Autumn {1}{W}{B}

Legendary Creature - Human Soldier
Lifelink
Exploit
Other legendary creatures you control have exploit.
Whenever a creature you control exploits a creature, put a +1/+1 counter on each creature you control.
2/3
Commander Sofia Daguerre

Commander Sofia Daguerre {3}{W}

Legendary Creature - Human Pilot
Flash
Crash Landing — When Commander Sofia Daguerre enters the battlefield, destroy up to one target legendary permanent. That permanent's controller creates a Junk token.
1/3
  • Fallout 15 543
Contaminated Drink

Contaminated Drink {X}{U}{B}

Instant
Draw X cards, then you get half X rad counters, rounded up.
A little Rad-X helps, but nothing quite blocks out the taste.
  • Fallout 99 627
Craig Boone, Novac Guard

Craig Boone, Novac Guard {1}{R}{W}

Legendary Creature - Human Soldier
Reach, lifelink
One for My Baby — Whenever you attack with two or more creatures, put two quest counters on Craig Boone, Novac Guard. When you do, Craig Boone deals damage equal to the number of quest counters on it to up to one target creature unless that creature's controller has Craig Boone deal that much damage to them.
3/3
  • Fallout 100 628
Crimson Caravaneer

Crimson Caravaneer {2}{R}

Creature - Human Scout
Double strike, trample
Whenever Crimson Caravaneer deals combat damage to a player, create a Junk token.
1/2
  • Fallout 56 584
Curie, Emergent Intelligence

Curie, Emergent Intelligence {1}{U}

Legendary Artifact Creature - Robot
Whenever Curie, Emergent Intelligence deals combat damage to a player, draw cards equal to its base power.
{1}{U}, Exile another nontoken artifact creature you control: Curie becomes a copy of the exiled creature, except it has "Whenever this creature deals combat damage to a player, draw cards equal to its base power."
1/3
Desdemona, Freedom's Edge

Desdemona, Freedom's Edge {2}{R}{W}

Legendary Creature - Human Rogue
Vigilance
Whenever Desdemona, Freedom's Edge attacks, target creature card in your graveyard that's an artifact or that has mana value 3 or less gains escape until end of turn. The escape cost is equal to its mana cost plus exile two other cards from your graveyard.
3/4
Desolate Mire

Desolate Mire

Land
{1}, {T}: Add {W}{B}.
The region known to survivors as "Toxic Valley" is covered by industrial white powder and polluted water sources. The lake and other deadly waters of the Toxic Valley region are home to all manner of mutated, aquatic beasts.
Diamond City

Diamond City

Land
Diamond City enters the battlefield with a shield counter on it.
{T}: Add {C}.
{T}: Move a shield counter from Diamond City onto target creature. Activate only if two or more creatures entered the battlefield under your control this turn.
Dogmeat, Ever Loyal

Dogmeat, Ever Loyal {R}{G}{W}

Legendary Creature - Dog
When Dogmeat enters the battlefield, mill five cards, then return an Aura or Equipment card from your graveyard to your hand.
Whenever a creature you control that's enchanted or equipped attacks, create a Junk token.
3/3
Dr. Madison Li

Dr. Madison Li {U}{R}{W}

Legendary Creature - Human Scientist
Whenever you cast an artifact spell, you get {E}.
{T}, Pay {E}: Target creature gets +1/+0 and gains trample and haste until end of turn.
{T}, Pay {E}{E}{E}: Draw a card.
{T}, Pay {E}{E}{E}{E}{E}: Return target artifact card from your graveyard to the battlefield tapped.
2/3
Duchess, Wayward Tavernkeep

Duchess, Wayward Tavernkeep {3}{R}

Legendary Creature - Human Citizen
Hunters for Hire — Whenever a creature you control deals combat damage to a player, put a quest counter on it.
{1}, Remove a quest counter from a permanent you control: Create a Junk token.
4/3
ED-E, Lonesome Eyebot

ED-E, Lonesome Eyebot {3}

Legendary Artifact Creature - Robot
Flying
ED-E My Love — Whenever you attack, if the number of attacking creatures is greater than the number of quest counters on ED-E, Lonesome Eyebot, put a quest counter on it.
{2}, Sacrifice ED-E: Draw a card, then draw an additional card for each quest counter on ED-E.
2/1
Elder Arthur Maxson

Elder Arthur Maxson {1}{W}{B}

Legendary Creature - Human Knight
Creature tokens you control have training.
Blind Betrayal — Sacrifice another creature: Elder Arthur Maxson gains indestructible until end of turn.
4/2
Elder Owyn Lyons

Elder Owyn Lyons {2}{W}{U}

Legendary Creature - Human Knight
Artifacts you control have ward {1}.
When Elder Owyn Lyons enters the battlefield or dies, return target artifact card from your graveyard to your hand.
3/3
  • Fallout 103 631
Electrosiphon

Electrosiphon {U}{U}{R}

Instant
Counter target spell. You get an amount of {E} equal to its mana value.
"I calculate your chance of success to be . . . well, I don't want to be morbid . . ."
Endurance Bobblehead

Endurance Bobblehead {3}

Artifact - Bobblehead
{T}: Add one mana of any color.
{3}, {T}: Up to X target creatures you control get +1/+0 and gain indestructible until end of turn, where X is the number of Bobbleheads you control as you activate this ability. Activate only as a sorcery.
Expert-Level Safe

Expert-Level Safe {2}

Artifact
When Expert-Level Safe enters the battlefield, exile the top two cards of your library face down.
{1}, {T}: You and target opponent each secretly choose 1, 2, or 3. Then those choices are revealed. If they match, sacrifice Expert-Level Safe and put all cards exiled with it into their owners' hands. Otherwise, exile the top card of your library face down.
  • Fallout 133 661
Feral Ghoul

Feral Ghoul {2}{B}

Creature - Zombie Mutant
Menace
Whenever another creature you control dies, put a +1/+1 counter on Feral Ghoul.
When Feral Ghoul dies, each opponent gets a number of rad counters equal to its power.
2/2
Ferrous Lake

Ferrous Lake

Land
{1}, {T}: Add {U}{R}.
Even before it was a super mutant camp, the water treatment plant was used for all sorts of questionable experiments.