473 cards found
The Jolly Balloon Man

The Jolly Balloon Man {1}{R}{W}

Legendary Creature - Human Clown
Haste
{1}, {T}: Create a token that's a copy of another target creature you control, except it's a 1/1 red Balloon creature in addition to its other colors and types and it has flying and haste. Sacrifice it at the beginning of the next end step. Activate only as a sorcery.
1/4
  • Duskmourn: House of Horror Promos 219p 219s
  • Duskmourn: House of Horror 219 359
Twitching Doll

Twitching Doll {1}{G}

Artifact Creature - Spider Toy
{T}: Add one mana of any color. Put a nest counter on this creature.
{T}, Sacrifice this creature: Create a 2/2 green Spider creature token with reach for each counter on this creature. Activate only as a sorcery.
2/2
  • Duskmourn: House of Horror Promos 201p 201s
  • Duskmourn: House of Horror 201 384 417
Valgavoth's Faithful

Valgavoth's Faithful {B}

Creature - Human Cleric
{3}{B}, Sacrifice this creature: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.
"That's the one good thing about these cultists: sometimes they do your work for you."
—Winter
1/1
  • Duskmourn: House of Horror 121 412
Brave-Kin Duo

Brave-Kin Duo {W}

Creature - Rabbit Mouse
{1}, {T}: Target creature gets +1/+1 until end of turn. Activate only as a sorcery.
"Did you bring everything you need for the journey?" the rabbit asked. "Of course I did! I brought you, my dear pine cone," the mouse replied.
1/1
  • Bloomburrow
Bumbleflower's Sharepot

Bumbleflower's Sharepot {2}

Artifact
When this artifact enters, create a Food token.
{5}, {T}, Sacrifice this artifact: Destroy target nonland permanent. Activate only as a sorcery.
"I may have overestimated the portions."
  • Bloomburrow
Heirloom Epic

Heirloom Epic {1}

Artifact
{4}, {T}: Draw a card. For each mana in this ability's activation cost, you may tap an untapped creature you control rather than pay that mana. Activate only as a sorcery.
"The beasts feared fire, and little else. Lily of Valley raised Cragflame and..."
  • Bloomburrow
Lilysplash Mentor

Lilysplash Mentor {2}{G}{U}

Creature - Frog Druid
Reach
{1}{G}{U}: Exile another target creature you control, then return it to the battlefield under its owner's control with a +1/+1 counter on it. Activate only as a sorcery.
"Splashy entrances are my specialty. And they can be yours too. Try again!"
4/4
  • Bloomburrow
Raccoon Rallier

Raccoon Rallier {1}{R}

Creature - Raccoon Bard
{T}: Target creature you control gains haste until end of turn. Activate only as a sorcery.
"I used to play for family only until I realized I could inspire an entire party with a single note."
2/2
  • Bloomburrow
Rockface Village

Rockface Village

Land
{T}: Add {C}.
{T}: Add {R}. Spend this mana only to cast a creature spell.
{R}, {T}: Target Lizard, Mouse, Otter, or Raccoon you control gets +1/+0 and gains haste until end of turn. Activate only as a sorcery.
  • Bloomburrow
Sinister Monolith

Sinister Monolith {3}{B}

Artifact
At the beginning of combat on your turn, each opponent loses 1 life and you gain 1 life.
{T}, Pay 2 life, Sacrifice this artifact: Draw two cards. Activate only as a sorcery.
Blood and brine make a strong mortar.
  • Bloomburrow
Apple of Eden, Isu Relic

Apple of Eden, Isu Relic {4}

Legendary Artifact
{T}, Pay 4 life, Sacrifice Apple of Eden: Look at target opponent's hand and exile those cards face down. You may play those cards this turn, and mana of any type can be spent to cast them. Until end of turn, whenever you play a land or cast a spell this way, its owner draws a card. At the beginning of the next end step, return the exiled cards to their owner's hand. Activate only as a sorcery.
Assassin Den

Assassin Den {3}{U}

Creature - Wall
Defender
{3}{U}: Put a +1/+1 counter on target creature you control. It can't be blocked this turn. Activate only as a sorcery.
The unassuming exterior was the perfect cover for the Brotherhood's operations.
2/4
  • Assassin's Creed
The Animus

The Animus {2}

Legendary Artifact
At the beginning of your end step, exile up to one target legendary creature card from a graveyard with a memory counter on it.
{T}: Until your next turn, target legendary creature you control becomes a copy of target creature card in exile with a memory counter on it. Activate only as a sorcery.
Related card: Shaun & Rebecca, Agents
Yggdrasil, Rebirth Engine

Yggdrasil, Rebirth Engine {3}

Legendary Artifact
When Yggdrasil enters, exile all creature cards from your graveyard.
{T}: Exile the top three cards of your library.
{4}, {T}: Put a creature card exiled with Yggdrasil onto the battlefield under your control. It gains haste until end of turn. Activate only as a sorcery.
Chthonian Nightmare

Chthonian Nightmare {1}{B}

Enchantment
When this enchantment enters, you get {E}{E}{E}.
Pay X {E}, Sacrifice a creature, Return this enchantment to its owner's hand: Return target creature card with mana value X from your graveyard to the battlefield. Activate only as a sorcery.
Emissary of Soulfire

Emissary of Soulfire {1}{W}{U}

Creature - Djinn Monk
When this creature enters, you get {E}{E}{E}.
Pay {E}{E}: Put an exalted counter on target creature you control. Activate only as a sorcery.
1/4
  • Modern Horizons 3
Nesting Grounds

Nesting Grounds

Land
{T}: Add {C}.
{1}, {T}: Move a counter from target permanent you control onto another target permanent. Activate only as a sorcery.
Dappled coats become armored hides. Soft jaws become razor tusks. Nestling play becomes the fight for survival.
Phyrexian Ironworks

Phyrexian Ironworks {2}{R}

Artifact
Whenever you attack, you get {E}.
{T}, Pay {E}{E}{E}: Create a 3/3 colorless Phyrexian Golem artifact creature token. Activate only as a sorcery.
"We have made a friend today."
—Slobad, Iron Goblin
  • Modern Horizons 3
Quest for the Necropolis

Quest for the Necropolis {B}

Enchantment
Landfall — Whenever a land you control enters, put a quest counter on this enchantment.
{5}{B}, Sacrifice this enchantment: Put target creature card from a graveyard onto the battlefield under your control. This ability costs {1} less to activate for each quest counter on this enchantment. Activate only as a sorcery.
  • Modern Horizons 3
Wither and Bloom

Wither and Bloom {1}{B}

Instant
Target creature gets -3/-3 until end of turn.
{1}{B}, Exile this card from your graveyard: Put a +1/+1 counter on target creature you control. Activate only as a sorcery.
"Death itself is nothing to cry about. The real tragedy is letting a death go to waste."
—Dina, Witherbloom mage-student
  • Modern Horizons 3
Akul the Unrepentant

Akul the Unrepentant {B}{B}{R}{R}

Legendary Creature - Scorpion Dragon Rogue
Flying, trample
Sacrifice three other creatures: You may put a creature card from your hand onto the battlefield. Activate only as a sorcery and only once each turn.
Crackling with rage and stolen thunder, he drives the Hellspurs to ever-greater heights of violence.
5/5
  • Outlaws of Thunder Junction Promos 189p 189s
  • Outlaws of Thunder Junction 189 346
At Knifepoint

At Knifepoint {1}{B}{R}

Enchantment
During your turn, outlaws you control have first strike.
Whenever you commit a crime, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." This ability triggers only once each turn.
  • Outlaws of Thunder Junction
Brimstone Roundup

Brimstone Roundup {1}{R}

Enchantment
Whenever you cast your second spell each turn, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
Plot {2}{R}
  • Outlaws of Thunder Junction
Ertha Jo, Frontier Mentor

Ertha Jo, Frontier Mentor {2}{R}{W}

Legendary Creature - Kor Advisor
When Ertha Jo enters, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
Whenever you activate an ability that targets a creature or player, copy that ability. You may choose new targets for the copy.
2/4
  • Outlaws of Thunder Junction
Form a Posse

Form a Posse {X}{R}{W}

Sorcery
Create X 1/1 red Mercenary creature tokens with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
The terms were simple: half in advance, half when the entire town belonged to their employer.
  • Outlaws of Thunder Junction