2611 cards found
Aether Channeler

Aether Channeler {2}{U}

Creature - Human Wizard
When Aether Channeler enters the battlefield, choose one —
• Create a 1/1 white Bird creature token with flying.
• Return another target nonland permanent to its owner's hand.
• Draw a card.
2/1
Aether Revolt

Aether Revolt {2}{R}{R}

Enchantment
Revolt — As long as a permanent you controlled left the battlefield this turn, if a source you control would deal noncombat damage to an opponent or a permanent an opponent controls, it deals that much damage plus 2 instead.
Whenever you get one or more {E}, Aether Revolt deals that much damage to any target.
Aether Shockwave

Aether Shockwave {3}{W}

Instant
Choose one —
• Tap all Spirits.
• Tap all non-Spirit creatures.
"The strain upon the veil between worlds began to show near the end of the Kami War. Strange happenings that neither side could control lashed out across Kamigawa."
—Observations of the Kami War
  • Saviors of Kamigawa
Against All Odds

Against All Odds {3}{W}

Sorcery
Choose one or both —
• Exile target artifact or creature you control, then return it to the battlefield under its owner's control.
• Return target artifact or creature card with mana value 3 or less from your graveyard to the battlefield.
  • Phyrexia: All Will Be One
Agent of Erebos

Agent of Erebos {3}{B}

Enchantment Creature - Zombie
Constellation — Whenever Agent of Erebos or another enchantment enters the battlefield under your control, exile target player's graveyard.
Erebos's minions hunt the Returned and warn those who consider the same folly.
2/2
  • Journey into Nyx
Agent of the Fates

Agent of the Fates {1}{B}{B}

Creature - Human Assassin
Deathtouch
Heroic — Whenever you cast a spell that targets Agent of the Fates, each opponent sacrifices a creature.
"You are breathing borrowed air."
3/2
  • Theros
Aid from the Cowl

Aid from the Cowl {3}{G}{G}

Enchantment
Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, reveal the top card of your library. If it's a permanent card, you may put it onto the battlefield. Otherwise, you may put it on the bottom of your library.
Aid the Fallen

Aid the Fallen {1}{B}

Sorcery
Choose one or both —
• Return target creature card from your graveyard to your hand.
• Return target planeswalker card from your graveyard to your hand.
"I never liked you. Now get up—we have a fight to finish."
Aim for the Head

Aim for the Head {2}{B}

Sorcery
Choose one —
• Exile target Zombie.
• Target opponent exiles two cards from their hand.
"Works every time."
—Halana, Kessig ranger
Ainok Guide

Ainok Guide {1}{G}

Creature - Dog Scout
When Ainok Guide enters the battlefield, choose one —
• Put a +1/+1 counter on Ainok Guide.
• Search your library for a basic land card, reveal it, then shuffle and put that card on top.
1/1
  • Fate Reforged
Air-Cult Elemental

Air-Cult Elemental {4}{U}{U}

Creature - Elemental
Flying
Whirlwind — When Air-Cult Elemental enters the battlefield, return up to one other target creature to its owner's hand.
Elemental Evil distorts the natural elements, limiting them to aspects of destruction.
2/5
Airdrop Aeronauts

Airdrop Aeronauts {3}{W}{W}

Creature - Dwarf Scout
Flying
Revolt — When Airdrop Aeronauts enters the battlefield, if a permanent you controlled left the battlefield this turn, you gain 5 life.
"Supplies inbound. Keep that pressure on."
4/3
Ajani Fells the Godsire

Ajani Fells the Godsire {3}{W}{W}

Enchantment - Saga
I — Exile target creature an opponent controls with power 3 or greater.
II — Create a 2/1 white Cat Warrior creature token, then put a vigilance counter on a creature you control.
III — Target creature you control gains double strike until end of turn.
  • Modern Horizons 3
Ajani's Presence

Ajani's Presence {W}

Instant
Strive — This spell costs {2}{W} more to cast for each target beyond the first.
Any number of target creatures each get +1/+1 and gain indestructible until end of turn.
  • Journey into Nyx
Akawalli, the Seething Tower

Akawalli, the Seething Tower {1}{B}{G}

Legendary Creature - Fungus
Descend 4 — As long as there are four or more permanent cards in your graveyard, Akawalli, the Seething Tower gets +2/+2 and has trample.
Descend 8 — As long as there are eight or more permanent cards in your graveyard, Akawalli gets an additional +2/+2 and can't be blocked by more than one creature.
3/3
  • The Lost Caverns of Ixalan 220 298
Akoum Firebird

Akoum Firebird {2}{R}{R}

Creature - Phoenix
Flying, haste
Akoum Firebird attacks each combat if able.
Landfall — Whenever a land enters the battlefield under your control, you may pay {4}{R}{R}. If you do, return Akoum Firebird from your graveyard to the battlefield.
3/3
Akoum Flameseeker

Akoum Flameseeker {2}{R}

Creature - Human Shaman Ally
Cohort{T}, Tap an untapped Ally you control: Discard a card. If you do, draw a card.
In the face of extinction, the most perilous endeavors can be cause for hope.
3/2
  • Oath of the Gatewatch
Akoum Hellhound

Akoum Hellhound {R}

Creature - Elemental Dog
Landfall — Whenever a land enters the battlefield under your control, Akoum Hellhound gets +2/+2 until end of turn.
Hellhound packs roam the Spikefields, basking in the harsh sunlight and lighting the night with their flames.
0/1
Akoum Hellkite

Akoum Hellkite {4}{R}{R}

Creature - Dragon
Flying
Landfall — Whenever a land enters the battlefield under your control, Akoum Hellkite deals 1 damage to any target. If that land is a Mountain, Akoum Hellkite deals 2 damage instead.
4/4
Akoum Stonewaker

Akoum Stonewaker {1}{R}

Creature - Human Shaman
Landfall — Whenever a land enters the battlefield under your control, you may pay {2}{R}. If you do, create a 3/1 red Elemental creature token with trample and haste. Exile that token at the beginning of the next end step.
2/1
  • Battle for Zendikar
Akroan Conscriptor

Akroan Conscriptor {4}{R}

Creature - Human Shaman
Heroic — Whenever you cast a spell that targets Akroan Conscriptor, gain control of another target creature until end of turn. Untap that creature. It gains haste until end of turn.
"The time to serve is now."
3/2
  • Born of the Gods
Akroan Crusader

Akroan Crusader {R}

Creature - Human Soldier
Heroic — Whenever you cast a spell that targets Akroan Crusader, create a 1/1 red Soldier creature token with haste.
An Akroan soldier's worth is measured by the number of swords raised by his battle cry.
1/1
Akroan Line Breaker

Akroan Line Breaker {2}{R}

Creature - Human Warrior
Heroic — Whenever you cast a spell that targets Akroan Line Breaker, Akroan Line Breaker gets +2/+0 and gains intimidate until end of turn.
The enemies' shields are the first to shatter, and their battle line is never far behind.
2/1
  • Journey into Nyx
Akroan Skyguard

Akroan Skyguard {1}{W}

Creature - Human Soldier
Flying
Heroic — Whenever you cast a spell that targets Akroan Skyguard, put a +1/+1 counter on Akroan Skyguard.
"Trust me. When you have earned a god's favor, you'll know."
1/1
  • Born of the Gods
Alabaster Potion

Alabaster Potion {X}{W}{W}

Instant
Choose one —
• Target player gains X life.
• Prevent the next X damage that would be dealt to any target this turn.
Healing is a matter of time, but it is sometimes also a matter of opportunity.
—D'Avenant proverb