5497 cards found
Adarkar Unicorn

Adarkar Unicorn {1}{W}{W}

Creature - Unicorn
{T}: Add {U} or {C}{U}. Spend this mana only to pay cumulative upkeep costs.
"There is no nobler creature in all of Terisiare."
—General Jarkeld, the Arctic Fox
2/2
  • Ice Age
Adarkar Valkyrie

Adarkar Valkyrie {4}{W}{W}

Snow Creature - Angel
Flying, vigilance
{T}: When target creature other than Adarkar Valkyrie dies this turn, return that card to the battlefield under your control.
She doesn't escort the dead to the afterlife, but instead raises them to fight and die again.
4/5
Adeline, Resplendent Cathar

Adeline, Resplendent Cathar {1}{W}{W}

Legendary Creature - Human Knight
Vigilance
Adeline, Resplendent Cathar's power is equal to the number of creatures you control.
Whenever you attack, for each opponent, create a 1/1 white Human creature token that's tapped and attacking that player or a planeswalker they control.
*/4
Admiral's Order

Admiral's Order {1}{U}{U}

Instant
Raid — If you attacked this turn, you may pay {U} rather than pay this spell's mana cost.
Counter target spell.
"Damn the cannons, mates. Charge!"
  • Rivals of Ixalan
  • Rivals of Ixalan Promos 31p 31s
Admonition Angel

Admonition Angel {3}{W}{W}{W}

Creature - Angel
Flying
Landfall — Whenever a land enters the battlefield under your control, you may exile target nonland permanent other than Admonition Angel.
When Admonition Angel leaves the battlefield, return all cards exiled with it to the battlefield under their owners' control.
6/6
Advanced Stitchwing

Advanced Stitchwing {3}{U}{U}

Creature - Zombie Horror
Flying
{2}{U}, Discard two cards: Return Advanced Stitchwing from your graveyard to the battlefield tapped.
"Improvement is a consequence of practice."
—Stitcher Geralf
3/4
Aegis Angel

Aegis Angel {4}{W}{W}

Creature - Angel
Flying
When Aegis Angel enters the battlefield, another target permanent gains indestructible for as long as you control Aegis Angel.
5/5
Aeon Chronicler

Aeon Chronicler {3}{U}{U}

Creature - Avatar
Aeon Chronicler's power and toughness are each equal to the number of cards in your hand.
Suspend X—{X}{3}{U}. X can't be 0.
Whenever a time counter is removed from Aeon Chronicler while it's exiled, draw a card.
*/*
Aerathi Berserker

Aerathi Berserker {2}{R}{R}{R}

Creature - Human Berserker
Rampage 3
Aerathi children who show promise are left to survive for a year in the wilderness. Those who return are shown the way of the Berserker.
2/4
  • Legends
Aerial Caravan

Aerial Caravan {4}{U}{U}

Creature - Human Soldier
Flying
{1}{U}{U}: Exile the top card of your library. Until end of turn, you may play that card.
Successful delivery is not guaranteed.
4/3
  • Mercadian Masques
Aerial Extortionist

Aerial Extortionist {3}{W}{W}

Creature - Bird Soldier
Flying
Whenever Aerial Extortionist enters the battlefield or deals combat damage to a player, exile up to one target nonland permanent. For as long as that card remains exiled, its owner may cast it.
Whenever another player casts a spell from anywhere other than their hand, draw a card.
4/3
Aerial Responder

Aerial Responder {1}{W}{W}

Creature - Dwarf Soldier
Flying, vigilance, lifelink
Dwarves have an instinct for repair, an inherent understanding of how systems work, and a reputation for fearlessness. They're perfect candidates for the Fair's emergency response team.
2/3
Aerie Bowmasters

Aerie Bowmasters {2}{G}{G}

Creature - Dog Archer
Reach
Megamorph {5}{G}
3/4
Aether Adept

Aether Adept {1}{U}{U}

Creature - Human Wizard
When Aether Adept enters the battlefield, return target creature to its owner's hand.
"The universe is my instrument, and the song I play upon it is one you are forbidden to hear."
2/2
Aether Flash

Aether Flash {2}{R}{R}

Enchantment
Whenever a creature enters the battlefield, Aether Flash deals 2 damage to it.
As the foul beast appeared, arcane lightning crackled around it.
Aether Gale

Aether Gale {3}{U}{U}

Sorcery
Return six target nonland permanents to their owners' hands.
The militia formed up in the central plaza awaiting the onslaught, but the giants never quite made it.
Aether Membrane

Aether Membrane {1}{R}{R}

Creature - Wall
Defender; reach
Whenever Aether Membrane blocks a creature, return that creature to its owner's hand at end of combat.
0/5
Aether Snap

Aether Snap {3}{B}{B}

Sorcery
Remove all counters from all permanents and exile all tokens.
"May you wake to find you were only ever a dream."
—Mephidross curse
Aetherling

Aetherling {4}{U}{U}

Creature - Shapeshifter
{U}: Exile Aetherling. Return it to the battlefield under its owner's control at the beginning of the next end step.
{U}: Aetherling can't be blocked this turn.
{1}: Aetherling gets +1/-1 until end of turn.
{1}: Aetherling gets -1/+1 until end of turn.
4/5
  • Dragon's Maze
Aetherplasm

Aetherplasm {2}{U}{U}

Creature - Illusion
Whenever Aetherplasm blocks a creature, you may return Aetherplasm to its owner's hand. If you do, you may put a creature card from your hand onto the battlefield blocking that creature.
Its fickle form holds hints of a thousand former identities.
1/1
Aethersnatch

Aethersnatch {4}{U}{U}

Instant
Gain control of target spell. You may choose new targets for it.
"You were saying?"
Aetherspouts

Aetherspouts {3}{U}{U}

Instant
For each attacking creature, its owner puts it on the top or bottom of their library.
"Don't worry, there's plenty for everyone."
—Vickon, Eleventh Company battlemage
Aethersquall Ancient

Aethersquall Ancient {5}{U}{U}

Creature - Leviathan
Flying
At the beginning of your upkeep, you get {E}{E}{E}.
Pay {E}{E}{E}{E}{E}{E}{E}{E}: Return all other creatures to their owners' hands. Activate only as a sorcery.
6/6
Aetherstorm Roc

Aetherstorm Roc {2}{W}{W}

Creature - Bird
Flying
Whenever Aetherstorm Roc or another creature enters the battlefield under your control, you get {E}.
Whenever Aetherstorm Roc attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it and tap up to one target creature defending player controls.
3/3
Aethertide Whale

Aethertide Whale {4}{U}{U}

Creature - Whale
Flying
When Aethertide Whale enters the battlefield, you get {E}{E}{E}{E}{E}{E}.
Pay {E}{E}{E}{E}: Return Aethertide Whale to its owner's hand.
"To survive up here, I've learned when to use my harpoon and when to just enjoy the view."
—Kadhu, skywhaler
6/4