57 cards found
Gollum, Scheming Guide

Gollum, Scheming Guide {1}{B}

Legendary Creature - Halfling Horror
Whenever Gollum, Scheming Guide attacks, look at the top two cards of your library, put them back in any order, then choose land or nonland. An opponent guesses whether the top card of your library is the chosen kind. Reveal that card. If they guessed right, remove Gollum from combat. Otherwise, you draw a card and Gollum can't be blocked this turn.
2/1
Hew the Entwood

Hew the Entwood {3}{R}{R}

Sorcery
Sacrifice any number of lands. Reveal the top X cards of your library, where X is the number of lands sacrificed this way. Choose any number of artifact and/or land cards revealed this way. Put all nonland cards chosen this way onto the battlefield, then put all land cards chosen this way onto the battlefield tapped, then put the rest on the bottom of your library in a random order.
Horn of Gondor

Horn of Gondor {3}

Legendary Artifact
When Horn of Gondor enters, create a 1/1 white Human Soldier creature token.
{3}, {T}: Create X 1/1 white Human Soldier creature tokens, where X is the number of Humans you control.
Horn of the Mark

Horn of the Mark {2}

Legendary Artifact
Whenever two or more creatures you control attack a player, look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
"He that blows this horn shall set fear in the hearts of his enemies and joy in the hearts of his friends."
—Eowyn
Isildur's Fateful Strike

Isildur's Fateful Strike {2}{B}{B}

Legendary Instant
Destroy target creature. If its controller has more than four cards in hand, they exile cards from their hand equal to the difference.
Isildur cut the Ring from Sauron's hand with the hilt-shard of his father's sword, and Sauron himself was overthrown.
King of the Oathbreakers

King of the Oathbreakers {2}{W}{B}

Legendary Creature - Spirit Noble
Flying
Whenever King of the Oathbreakers or another Spirit you control becomes the target of a spell, it phases out.
Whenever King of the Oathbreakers or another Spirit you control phases in, create a tapped 1/1 white Spirit creature token with flying.
3/3
Lobelia Sackville-Baggins

Lobelia Sackville-Baggins {2}{B}

Legendary Creature - Halfling Citizen
Flash
Menace
When Lobelia Sackville-Baggins enters, exile target creature card from an opponent's graveyard that was put there from the battlefield this turn, then create X Treasure tokens, where X is the exiled card's power.
2/3
Lotho, Corrupt Shirriff

Lotho, Corrupt Shirriff {W}{B}

Legendary Creature - Halfling Rogue
Whenever a player casts their second spell each turn, you lose 1 life and create a Treasure token.
"Whatever is wrong in the Shire, Lotho will be at the bottom of it: you can be sure of that."
—Pippin
2/1
Minas Tirith Garrison

Minas Tirith Garrison {3}{U}

Creature - Human Soldier
Minas Tirith Garrison's power is equal to the number of cards in your hand.
Whenever Minas Tirith Garrison attacks, you may tap any number of untapped Humans you control. Draw a card for each Human tapped this way.
*/5
  • The Lord of the Rings: Tales of Middle-earth 825 830
Mirkwood Channeler

Mirkwood Channeler {3}{G}

Creature - Elf Druid
At the beginning of combat on your turn, target Elf you control gains trample and gets +X/+X until end of turn, where X is the number of Forests you control.
The dark things that were driven out of Mirkwood have returned in greater numbers, and it is again an evil place, save where the Elvish realm is maintained.
3/3
  • The Lord of the Rings: Tales of Middle-earth 828 833
Mithril Coat

Mithril Coat {3}

Legendary Artifact - Equipment
Flash
Indestructible
When Mithril Coat enters, attach it to target legendary creature you control.
Equipped creature has indestructible.
Equip {3}
Moria Marauder

Moria Marauder {R}{R}

Creature - Goblin Warrior
Double strike
Whenever a Goblin or Orc you control deals combat damage to a player, exile the top card of your library. You may play that card this turn.
There was a rush of hoarse laughter, like the fall of sliding stones into a pit; amid the clamor a deep voice was raised in command.
1/1
Palantír of Orthanc

Palantír of Orthanc {3}

Legendary Artifact
At the beginning of your end step, put an influence counter on Palantír of Orthanc and scry 2. Then target opponent may have you draw a card. If that player doesn't, you mill X cards, where X is the number of influence counters on Palantír of Orthanc, and that player loses life equal to the total mana value of those cards.
Phial of Galadriel

Phial of Galadriel {3}

Legendary Artifact
If you would draw a card while you have no cards in hand, draw two cards instead.
If you would gain life while you have 5 or less life, you gain twice that much life instead.
{T}: Add one mana of any color.
"May it be a light to you in dark places, when all other lights go out."
Press the Enemy

Press the Enemy {2}{U}{U}

Instant
Return target spell or nonland permanent an opponent controls to its owner's hand. You may cast an instant or sorcery spell with equal or lesser mana value from your hand without paying its mana cost.
"I showed the blade reforged to him. He is not so mighty yet that he is above fear."
Radagast the Brown

Radagast the Brown {2}{G}{G}

Legendary Creature - Avatar Wizard
Whenever Radagast the Brown or another nontoken creature you control enters, look at the top X cards of your library, where X is that creature's mana value. You may reveal a creature card that doesn't share a creature type with a creature you control from among those cards and put it into your hand. Put the rest on the bottom of your library in a random order.
2/5
Rangers of Ithilien

Rangers of Ithilien {2}{U}{U}

Creature - Human Ranger
Vigilance
When Rangers of Ithilien enters, gain control of up to one target creature with lesser power for as long as you control Rangers of Ithilien. Then the Ring tempts you.
"We have a new errand on this journey: to ambush the Men of Harad."
3/3
Related cards: The Ring The Ring Tempts You
Riders of the Mark

Riders of the Mark {6}{R}

Creature - Human Knight
This spell costs {1} less to cast for each Human you control.
Trample, haste
At the beginning of your end step, if Riders of the Mark attacked this turn, return it to its owner's hand. If you do, create a number of 1/1 white Human Soldier creature tokens equal to its toughness.
7/4
  • The Lord of the Rings: Tales of Middle-earth 827 832
Ringwraiths

Ringwraiths {4}{B}{B}

Creature - Wraith Knight
When Ringwraiths enters, target creature an opponent controls gets -3/-3 until end of turn. If that creature is legendary, its controller loses 3 life.
When the Ring tempts you, return Ringwraiths from your graveyard to your hand.
5/5
Related cards: The Ring The Ring Tempts You
  • The Lord of the Rings: Tales of Middle-earth 284 385
Saradoc, Master of Buckland

Saradoc, Master of Buckland {3}{W}

Legendary Creature - Halfling Citizen
Whenever Saradoc, Master of Buckland or another nontoken creature you control with power 2 or less enters, create a 1/1 white Halfling creature token.
Tap two other untapped Halflings you control: Saradoc gets +2/+0 and gains lifelink until end of turn.
2/4
  • The Lord of the Rings: Tales of Middle-earth 282 383
Sauron's Ransom

Sauron's Ransom {1}{U}{B}

Instant
Choose an opponent. They look at the top four cards of your library and separate them into a face-down pile and a face-up pile. Put one pile into your hand and the other into your graveyard. The Ring tempts you.
"He was dear to you, I see. And now he shall endure the slow torment of years."
Related cards: The Ring The Ring Tempts You
Sauron, the Lidless Eye

Sauron, the Lidless Eye {3}{B}{R}

Legendary Creature - Avatar Horror
When Sauron, the Lidless Eye enters, gain control of target creature an opponent controls until end of turn. Untap it. It gains haste until end of turn.
{1}{B}{R}: Creatures you control get +2/+0 until end of turn. Each opponent loses 2 life.
There is an Eye in the Dark Tower that does not sleep.
4/4
  • The Lord of the Rings: Tales of Middle-earth 288 396
Shagrat, Loot Bearer

Shagrat, Loot Bearer {2}{B}{R}

Legendary Creature - Orc Soldier
Whenever Shagrat, Loot Bearer attacks, attach up to one target Equipment to it. Then amass Orcs X, where X is the number of Equipment attached to Shagrat.
4/4
Sharkey, Tyrant of the Shire

Sharkey, Tyrant of the Shire {2}{U}{B}

Legendary Creature - Avatar Rogue
Activated abilities of lands your opponents control can't be activated unless they're mana abilities.
Sharkey, Tyrant of the Shire has all activated abilities of lands your opponents control except mana abilities.
Mana of any type can be spent to activate Sharkey's abilities.
2/4
Shelob, Child of Ungoliant

Shelob, Child of Ungoliant {4}{B}{G}

Legendary Creature - Spider Demon
Deathtouch, ward {2}
Other Spiders you control have deathtouch and ward {2}.
Whenever another creature dealt damage this turn by a Spider you controlled dies, create a token that's a copy of that creature, except it's a Food artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life," and it loses all other card types.
8/8