33504 cards found
Clear, the Mind

Clear, the Mind {2}{U}

Sorcery
Spell commander (This card can be your commander. In Limited, it can partner like other monocolored legends.)
Target player shuffles their graveyard into their library.
Draw a card.
  • Unknown Event
Soul of Magma

Soul of Magma {3}{R}{R}

Creature - Spirit
Whenever you cast a Spirit or Arcane spell, this creature deals 1 damage to target creature.
"In every other mind, the battle was lost. General Takeno alone was not touched by despair. Drawing his blade, he was attack and rallying cry in one."
—Battle of Akagi River: A Survivor's Tale
2/2
  • Salvat 2005 C18 C19
  • Champions of Kamigawa
All Shall Smolder in My Wake

All Shall Smolder in My Wake

Scheme
When you set this scheme in motion, destroy up to one target artifact, up to one target enchantment, and up to one target nonbasic land.
"It's my goal to find the melting point of every substance."
  • Archenemy Schemes
Inner Fire

Inner Fire {3}{R}

Sorcery
Add {R} for each card in your hand.
"Heart of Sokenzan, I call to you! Lend me your fire."
  • Saviors of Kamigawa
Cloud, Midgar Mercenary

Cloud, Midgar Mercenary {W}{W}

Legendary Creature - Human Soldier Mercenary
When Cloud enters, search your library for an Equipment card, reveal it, put it into your hand, then shuffle.
As long as Cloud is equipped, if an ability of Cloud or an Equipment attached to it triggers, that ability triggers an additional time.
2/1
Yoke of the Damned

Yoke of the Damned {1}{B}

Enchantment - Aura
Enchant creature
When a creature dies, destroy enchanted creature.
The demon's yoke is part leash, part noose.
Parcel Myr

Parcel Myr {1}{U}

Artifact Creature - Clue Myr
{2}, Sacrifice this creature: Draw a card.
"Crack it open. Maybe it knows something we can use."
—Kara Vrist, Mirran resistance
2/1
Master's Call

Master's Call {2}{W}

Instant
Create two 1/1 colorless Myr artifact creature tokens.
The need to obey was inscribed on every plate in their bodies.
Finch Formation

Finch Formation {2}{U}

Creature - Bird Scout
Offspring {3}
Flying
When this creature enters, target creature you control gains flying until end of turn.
2/2
  • Bloomburrow
Rootbreaker Wurm

Rootbreaker Wurm {5}{G}{G}

Creature - Wurm
Trample
6/6
Collector Protector

Collector Protector {3}{W}{W}

Creature - Human Gamer
{W}, Give an opponent a nonland card you own from outside the game: Prevent the next 1 damage that would be dealt to you or this creature this turn.
"Here—have a Mudhole."
2/5
  • Unhinged
Serra Avenger

Serra Avenger {W}{W}

Creature - Angel
You can't cast Serra Avenger during your first, second, or third turns of the game.
Flying, vigilance
3/3
Spitfire Handler

Spitfire Handler {1}{R}

Creature - Goblin
This creature can't block creatures with power greater than this creature's power.
{R}: This creature gets +1/+0 until end of turn.
"Wait 'til Toggo sees this!"
1/1
  • Onslaught
White Sun's Zenith

White Sun's Zenith {X}{W}{W}{W}

Instant
Create X 2/2 white Cat creature tokens. Shuffle White Sun's Zenith into its owner's library.
After the Battle of Liet Field, the white sun crested above Taj-Nar, bringing hope to all who survived the carnage.
Zar Ojanen, Scion of Efrava (Alchemy)

Zar Ojanen, Scion of Efrava (Alchemy) {3}{G}{W}

Legendary Creature - Cat Warrior
Domain — Whenever Zar Ojanen, Scion of Efrava enters or becomes tapped, put a +1/+1 counter on each creature you control with toughness less than the number of basic land types among lands you control.
4/4
Related card: Zar Ojanen, Scion of Efrava
  • Dominaria United
Brink of Disaster

Brink of Disaster {2}{B}{B}

Enchantment - Aura
Enchant creature or land
When enchanted permanent becomes tapped, destroy it.
"When you find yourself teetering on the edge of oblivion, mine will be the hands taking pleasure in giving you the final push."
—Liliana Vess
Captain N'ghathrod

Captain N'ghathrod {3}{U}{B}
(Eddie, Ghost of the Navigator)

Legendary Creature - Horror Pirate
Horrors you control have menace.
Whenever a Horror you control deals combat damage to a player, that player mills that many cards.
At the beginning of your end step, choose target artifact or creature card in an opponent's graveyard that was put there from their library this turn. Put it onto the battlefield under your control.
3/6
  • Secret Lair Drop
  • Commander Legends: Battle for Baldur's Gate 640 646 931
Mijae Djinn

Mijae Djinn {R}{R}{R}

Creature - Djinn
Whenever this creature attacks, flip a coin. If you lose the flip, remove this creature from combat and tap it.
6/3
Related card: City in a Bottle
Dread Fugue

Dread Fugue {B}

Sorcery
Cleave {2}{B}
Target player reveals their hand. You choose a nonland card from it [with mana value 2 or less]. That player discards that card.
Squire's Lightblade

Squire's Lightblade {W}

Artifact - Equipment
Flash
When this Equipment enters, attach it to target creature you control. That creature gains first strike until end of turn.
Equipped creature gets +1/+0.
Equip {3}
  • Edge of Eternities
Spinehorn Minotaur

Spinehorn Minotaur {2}{R}

Creature - Minotaur Berserker
As long as you've drawn two or more cards this turn, this creature has double strike.
"If you think twice, I'll cut twice."
2/3
Louisoix's Sacrifice

Louisoix's Sacrifice {U}

Instant
As an additional cost to cast this spell, sacrifice a legendary creature or pay {2}.
Counter target activated ability, triggered ability, or noncreature spell.
"Thank you... for everything... Pray take your rest, Grandfather... You deserve it."
—Alisaie Leveilleur
Court Cleric

Court Cleric {W}

Creature - Human Cleric
Lifelink
This creature gets +1/+1 as long as you control an Ajani planeswalker.
"The healers of Bant are second to none. I owe then a great deal for their tutelage."
—Ajani Goldmane
1/1
  • Core Set 2019
Redshift, Rocketeer Chief

Redshift, Rocketeer Chief {R}{G}

Legendary Creature - Goblin Pilot
Vigilance
{T}: Add X mana of any one color, where X is Redshift's power. Spend this mana only to activate abilities.
Exhaust{10}{R}{G}: Put any number of permanent cards from your hand onto the battlefield.
2/3
Stain the Mind

Stain the Mind {4}{B}

Sorcery
Convoke
Choose a nonland card name. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles.