33549 cards found
Argent Sphinx

Argent Sphinx {2}{U}{U}

Creature - Sphinx
Flying
Metalcraft{U}: Exile this creature. Return it to the battlefield under your control at the beginning of the next end step. Activate only if you control three or more artifacts.
A great mirage, a dream of wings and silver.
4/3
Imprison This Insolent Wretch

Imprison This Insolent Wretch

Ongoing Scheme
When you set this scheme in motion, choose an opponent.
Permanents the chosen player controls don't untap during their untap step.
When the chosen player is attacked or becomes the target of a spell or ability, abandon this scheme.
  • DCI Promos
Vigorous Farming

Vigorous Farming {2}{G}

Enchantment
Lands you control enter the battlefield untapped.
At the beginning of your end step, the topmost land card in your library perpetually gains "Whenever this land is tapped for mana, add an additional {G}."
  • Alchemy: Bloomburrow
Stromkirk Captain

Stromkirk Captain {1}{B}{R}

Creature - Vampire Soldier
First strike
Other Vampire creatures you control get +1/+1 and have first strike.
"No longer can we allow our human populations to be mindlessly slaughtered by ghouls. Slay all who trespass."
—Runo Stromkirk
2/2
Grave Titan

Grave Titan {4}{B}{B}

Creature - Giant
Deathtouch
Whenever this creature enters or attacks, create two 2/2 black Zombie creature tokens.
Death in form and function.
6/6
Lost Order of Jarkeld

Lost Order of Jarkeld {2}{W}{W}

Creature - Human Knight
As this creature enters, choose an opponent.
Lost Order of Jarkeld's power and toughness are each equal to 1 plus the number of creatures the chosen player controls.
"Let us remember brave Jarkeld and his troops, who perished in the Adarkar Wastes so long ago."
—Halvor Arenson, Kjeldoran Priest
1+*/1+*
Patchwork Beastie

Patchwork Beastie {G}

Artifact Creature - Beast
Delirium — This creature can't attack or block unless there are four or more card types among cards in your graveyard.
At the beginning of your upkeep, you may mill a card.
It doesn't know it isn't real.
3/3
  • Duskmourn: House of Horror
Wingrattle Scarecrow

Wingrattle Scarecrow {3}

Artifact Creature - Scarecrow
This creature has flying as long as you control a blue creature.
This creature has persist as long as you control a black creature.
2/2
  • Shadowmoor
Collar the Culprit

Collar the Culprit {3}{W}

Instant
Destroy target creature with toughness 4 or greater.
"Reports of Gruul rioters in four districts. Start with the big ones and work your way up."
—Libuse, Boros sergeant
Related card: Slayer's Bounty
Ribbons

Ribbons {X}{B}{B}

Sorcery
Aftermath
Each opponent loses X life.
Card has other part: Cut
Kogla, the Titan Ape

Kogla, the Titan Ape {3}{G}{G}{G}

Legendary Creature - Ape
When Kogla enters, it fights up to one target creature you don't control.
Whenever Kogla attacks, destroy target artifact or enchantment defending player controls.
{1}{G}: Return target Human you control to its owner's hand. Kogla gains indestructible until end of turn.
7/6
The Mouth of Sauron

The Mouth of Sauron {3}{U}{B}

Legendary Creature - Human Advisor
When The Mouth of Sauron enters, target player mills three cards. Then amass Orcs X, where X is the number of instant and sorcery cards in that player's graveyard.
3/4
  • The Lord of the Rings: Tales of Middle-earth 216 667
Loreseeker's Stone

Loreseeker's Stone {6}

Artifact
{3}, {T}: Draw three cards. This ability costs {1} more to activate for each card in your hand.
Mages come from far and wide to bathe in its wisdom.
Ayara's Oathsworn

Ayara's Oathsworn {1}{B}

Creature - Human Knight
Menace
Whenever this creature deals combat damage to a player, if it has fewer than four +1/+1 counters on it, put a +1/+1 counter on it. Then if it has exactly four +1/+1 counters on it, search your library for a card, put it into your hand, then shuffle.
2/2
Frie, Displaced in Time

Frie, Displaced in Time {U}{B}{R}

Legendary Creature - Human Citizen
Whenever a card is exiled because it was warped, put three time counters on it. It gains suspend.
3/3
  • Unknown Event
Island of Wak-Wak

Island of Wak-Wak

Land
{T}: Target creature with flying has base power 0 until end of turn.
The Isle of Wak-Wak, home to a tribe of winged folk, is named for a peculiar fruit that grows there. The fruit looks like a woman's head, and when ripe speaks the word "Wak."
Related card: City in a Bottle
Haradrim Spearmaster

Haradrim Spearmaster {2}{R}

Creature - Human Warrior
Reach
At the beginning of combat on your turn, another target creature you control gets +1/+0 until end of turn.
"In the South the Haradrim are moving, and fear has fallen on all our coastlands."
—Hirgon, errand-rider of Gondor
2/3
  • The Lord of the Rings: Tales of Middle-earth 135 586
Cleaver Blow

Cleaver Blow {1}{B}

Instant
Multicleave {1} (You may pay an additional {1} any number of times as you cast this spell. For each time you do, choose a paired set of square brackets and remove the words in between.)
Destroy target [nonblack] creature [with mana value 3 or less] [an opponent controls]. You [and its controller each] draw a card [and lose 2 life]. Create a [tapped] 1/1 white Spirit creature token with flying.
  • Mystery Booster 2
Toadstool Admirer

Toadstool Admirer {G}

Creature - Ouphe
Ward {2}
{3}{G}: Put a +1/+1 counter on this creature.
Where an ouphe makes its home, the land blooms with color and joy.
1/1
  • Wilds of Eldraine
Fall of Cair Andros

Fall of Cair Andros {2}{R}

Enchantment
Whenever a creature an opponent controls is dealt excess noncombat damage, amass Orcs X, where X is that excess damage.
{7}{R}: This enchantment deals 7 damage to target creature.
Concord with the Kami

Concord with the Kami {3}{G}

Enchantment
At the beginning of your end step, choose one or more —
• Put a +1/+1 counter on target creature with a counter on it.
• Draw a card if you control an enchanted creature.
• Create a 1/1 colorless Spirit creature token if you control an equipped creature.
  • Neon Dynasty Commander 25 65
Dimir Infiltrator

Dimir Infiltrator {U}{B}

Creature - Spirit
This creature can't be blocked.
Transmute {1}{U}{B}
1/3
Ransack the Lab

Ransack the Lab {1}{B}

Sorcery
Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
"I think someone is stealing from my laboratory. It had better not be you!"
—Geralf, letter to Gisa
Vinelasher Kudzu

Vinelasher Kudzu {1}{G}

Creature - Plant
Landfall — Whenever a land you control enters, put a +1/+1 counter on this creature.
It grows to hate you.
1/1
Mwonvuli Acid-Moss

Mwonvuli Acid-Moss {2}{G}{G}

Sorcery
Destroy target land. Search your library for a Forest card, put that card onto the battlefield tapped, then shuffle.
"Life gives way to death, and death to new life. Nature feeds upon her own decay."
—Ezrith, druid of the Dark Hours