4753 cards found
Woodland Cemetery

Woodland Cemetery

Land
Woodland Cemetery enters tapped unless you control a Swamp or a Forest.
{T}: Add {B} or {G}.
"Motive power nil. Total loss of vision. Sensor plates not functioning, and weaponry deactivated."
—The Third Doctor
Woolly Spider

Woolly Spider {1}{G}{G}

Creature - Spider
Reach
Whenever Woolly Spider blocks a creature with flying, Woolly Spider gets +0/+2 until end of turn.
"We need not fear the forces of the air; I've yet to see a Spider without an appetite."
—Taaveti of Kelsinko, Elvish Hunter
2/3
Word of Binding

Word of Binding {X}{B}{B}

Sorcery
Tap X target creatures.
"That was the worst experience of my days: standing there helpless as they killed my whole troop."
—Maeveen O'Donagh, Memoirs of a Soldier
Word of Blasting

Word of Blasting {1}{R}

Instant
Destroy target Wall. It can't be regenerated. Word of Blasting deals damage equal to that Wall's mana value to the Wall's controller.
"Walls? What walls?"
—Jaya Ballard, task mage
Word of Command

Word of Command {B}{B}

Instant
Look at target opponent's hand and choose a card from it. You control that player until Word of Command finishes resolving. The player plays that card if able. While doing so, the player can activate mana abilities only if they're from lands that player controls and only if mana they produce is spent to activate other mana abilities of lands the player controls and/or to play that card. If the chosen card is cast as a spell, you control the player while that spell is resolving.
Wordmail

Wordmail {W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 for each word in its name.
"Suck on it, Stangg!"
—Sol'kanar the Swamp King
  • Unhinged
Work a Double

Work a Double {2}{R}{R}

Sorcery
Assemble two Contraptions. (Put the top card of your Contraption deck face up onto one of your sprockets. Then repeat this process.)
Ig and Burf discovered the technique by accident when Burf reached for his hammer and missed.
  • Unstable
Working Stiff

Working Stiff {1}{B}

Creature - Mummy
As Working Stiff enters, straighten your arms.
When you bend an elbow, sacrifice Working Stiff.
Oh, does your nose itch?
2/2
  • Unhinged
World-Bottling Kit

World-Bottling Kit {5}

Artifact
{5}, Sacrifice World-Bottling Kit: Choose a Magic set. Exile all permanents with that set's expansion symbol except for basic lands.
YOUR AD HERE
  • Unhinged
Worldgorger Dragon

Worldgorger Dragon {3}{R}{R}{R}

Creature - Nightmare Dragon
Flying, trample
When Worldgorger Dragon enters, exile all other permanents you control.
When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under their owners' control.
7/7
Worldly Tutor

Worldly Tutor {G}

Instant
Search your library for a creature card, reveal it, then shuffle and put the card on top.
Wisdom is a seed. Nurtured with patience and care, it will bear new fruit each season.
Worn Powerstone

Worn Powerstone {3}

Artifact
Worn Powerstone enters tapped.
{T}: Add {C}{C}.
"The strange energy source isn't cosmium after all, but some unidentifiable material that has leached cosmium residue from the walls. Could be dangerous. Could change everything."
—Oltec archaeological survey
Worship

Worship {3}{W}

Enchantment
If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead.
"Believe in the ideal, not the idol."
—Serra
Worst Fears

Worst Fears {7}{B}

Sorcery
You control target player during that player's next turn. Exile Worst Fears.
Elspeth feared that her trespass into Nyx would not go unanswered.
Wrath of God

Wrath of God {2}{W}{W}

Sorcery
Destroy all creatures. They can't be regenerated.
Related card: Damnation
Wrath of Marit Lage

Wrath of Marit Lage {3}{U}{U}

Enchantment
When Wrath of Marit Lage enters, tap all red creatures.
Red creatures don't untap during their controllers' untap steps.
"Marit Lage lies frozen in a glacier's heart. Still her dreams take form in our world, stealing the heat from our souls."
—Halvor Arenson, Kjeldoran priest
Wrath of the Skies

Wrath of the Skies {X}{W}{W}

Sorcery
You get X {E}, then you may pay any amount of {E}. Destroy each artifact, creature, and enchantment with mana value less than or equal to the amount of {E} paid this way.
Wrench

Wrench {W}

Artifact - Clue Equipment
Equipped creature gets +1/+1 and has vigilance and "{3}, {T}: Tap target creature."
{2}, Sacrifice Wrench: Draw a card.
Equip {2}
Wrench-Rigger

Wrench-Rigger {R}

Creature - Goblin Rigger
When Wrench-Rigger enters, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)
Goblin innovator, goblin corpse. Tomayto, tomahto.
1/1
  • Unstable
Wrenn and Realmbreaker

Wrenn and Realmbreaker {1}{G}{G}

Legendary Planeswalker - Wrenn
Lands you control have "{T}: Add one mana of any color."
[+1]: Up to one target land you control becomes a 3/3 Elemental creature with vigilance, hexproof, and haste until your next turn. It's still a land.
[–2]: Mill three cards. You may put a permanent card from among the milled cards into your hand.
[–7]: You get an emblem with "You may play lands and cast permanent spells from your graveyard."
Loyalty:
4
  • March of the Machine Promos 217p 217s
  • March of the Machine 217 322
Wrenn and Seven

Wrenn and Seven {3}{G}{G}

Legendary Planeswalker - Wrenn
[+1]: Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.
[0]: Put any number of land cards from your hand onto the battlefield tapped.
[–3]: Create a green Treefolk creature token with reach and "This creature's power and toughness are each equal to the number of lands you control."
[–8]: Return all permanent cards from your graveyard to your hand. You get an emblem with "You have no maximum hand size."
Loyalty:
5
Wrenn and Six

Wrenn and Six {R}{G}

Legendary Planeswalker - Wrenn
[+1]: Return up to one target land card from your graveyard to your hand.
[–1]: Wrenn and Six deals 1 damage to any target.
[–7]: You get an emblem with "Instant and sorcery cards in your graveyard have retrace."
Loyalty:
3
Wu Admiral

Wu Admiral {4}{U}

Creature - Human Soldier
Wu Admiral gets +1/+1 as long as an opponent controls an Island.
The Wu kingdom's well-trained admirals were integral to the Southlands' victory at Red Cliffs as well as the kingdom's defense.
3/3
  • Portal Three Kingdoms
Wu Elite Cavalry

Wu Elite Cavalry {3}{U}

Creature - Human Soldier
Horsemanship
At the second battle of Ruxu, the brave Wu general Gan Ning raided Cao Cao's camp of 400,000 men with only 100 cavalry. Not a single man or horse was lost.
2/3
Wu Infantry

Wu Infantry {1}{U}

Creature - Human Soldier
The first battle of Hefei was Sun Quan's last as a field general. From then on he let his generals command in the field while he directed battle from behind the front lines.
2/1
  • Portal Three Kingdoms