4956 cards found
Urborg Phantom

Urborg Phantom {2}{B}

Creature - Spirit Minion
Urborg Phantom can't block.
{U}: Prevent all combat damage that would be dealt to and dealt by Urborg Phantom this turn.
A chilling fog with teeth of ice.
3/1
  • Invasion
Urborg Shambler

Urborg Shambler {2}{B}{B}

Creature - Horror
Other black creatures get -1/-1.
A writhing mass of rot, with sharp claws and a vicious spirit.
4/3
  • Invasion
Urborg Skeleton

Urborg Skeleton {B}

Creature - Skeleton
Kicker {3}
{B}: Regenerate Urborg Skeleton.
If Urborg Skeleton was kicked, it enters with a +1/+1 counter on it.
0/1
Urborg Stalker

Urborg Stalker {3}{B}

Creature - Horror
At the beginning of each player's upkeep, if that player controls a nonblack, nonland permanent, Urborg Stalker deals 1 damage to that player.
"May you be a stalker's dream."
—Urborg curse
2/4
  • Weatherlight
Ursapine

Ursapine {3}{G}{G}

Creature - Beast
{G}: Target creature gets +1/+1 until end of turn.
A friendly ursapine means a constant supply of sharp spears. An unfriendly one means a constant supply of small holes.
3/3
  • Ravnica: City of Guilds
Ursine Fylgja

Ursine Fylgja {4}{W}

Creature - Spirit Bear
Ursine Fylgja enters with four healing counters on it.
Remove a healing counter from Ursine Fylgja: Prevent the next 1 damage that would be dealt to Ursine Fylgja this turn.
{2}{W}: Put a healing counter on Ursine Fylgja.
3/3
  • Coldsnap
Urza

Urza

Vanguard
{3}: Urza deals 1 damage to any target.
An artificer of unparalleled renown, Urza was a powerful cipher even before he was able to planeswalk. Seeing the world as a large, integrated machine is his greatest strength and weakness, enabling him to solve almost any problem but blinding him to his solutions' effects on others.
Hand size bonus: -1
Life bonus: +10
  • Vanguard Series
Urza's Avenger

Urza's Avenger {6}

Artifact Creature - Shapeshifter
{0}: Urza's Avenger gets -1/-1 and gains your choice of banding, flying, first strike, or trample until end of turn.
Unable to settle on just one design, Urza decided to create one versatile being.
4/4
Related card: Golgothian Sylex
Urza's Contact Lenses

Urza's Contact Lenses {0}

Artifact
Urza's Contact Lenses enters tapped.
Urza's Contact Lenses doesn't untap during your untap step.
As long as Urza's Contact Lenses is untapped, all players play with their hands revealed.
Clap your hands twice: You may tap or untap Urza's Contact Lenses.
  • Unglued
Urza's Engine

Urza's Engine {5}

Artifact Creature - Juggernaut
Trample
{3}: Urza's Engine gains banding until end of turn.
{3}: Attacking creatures banded with Urza's Engine gain trample until end of turn.
"Humans and machines working together can be fearsome indeed!"
—Arcum Dagsson
1/5
  • Alliances
Urza's Filter

Urza's Filter {4}

Artifact
Multicolored spells cost {2} less to cast.
"It's a tool for aiding my other tools," explained Urza. "Now they'll work in harmony."
  • Invasion
Urza's Guilt

Urza's Guilt {2}{U}{B}

Sorcery
Each player draws two cards, then discards three cards, then loses 4 life.
Deep in Yawgmoth's realm, Urza stopped dead in his tracks and rubbed his soot-filled eyes. "Mishra?"
  • Planeshift
Urza's Hot Tub

Urza's Hot Tub {2}

Artifact
{2}, Discard a card: Search your library for a card that shares a complete word in its name with the discarded card, reveal it, put it into your hand, then shuffle.
www.wizards.com/hottub
  • Unhinged
Urza's Science Fair Project

Urza's Science Fair Project {6}

Artifact Creature - Construct
{2}: Roll a six-sided die. Urza's Science Fair Project gets the indicated result.
1 — It gets -2/-2 until end of turn.
2 — Prevent all combat damage it would deal this turn.
3 — It gains vigilance until end of turn.
4 — It gains first strike until end of turn.
5 — It gains flying until end of turn.
6 — It gets +2/+2 until end of turn.
4/4
  • Unglued
Utopia Tree

Utopia Tree {1}{G}

Creature - Plant
{T}: Add one mana of any color.
The fruit of this fabled tree takes on the flavor of whatever food you love most.
0/2
Valor

Valor {3}{W}

Creature - Incarnation
First strike
As long as Valor is in your graveyard and you control a Plains, creatures you control have first strike.
"The cracks widened, the shell crumbled, and Valor spread throughout the land."
—Scroll of Beginnings
2/2
Valorous Charge

Valorous Charge {1}{W}{W}

Sorcery
White creatures get +2/+0 until end of turn.
Stand in the way of truth at your peril.
  • Portal
Vampire Nocturnus Avatar

Vampire Nocturnus Avatar

Vanguard
Play with the top card of your library revealed.
As long as the top card of your library is black, black creatures you control get +2/+1.
Hand size bonus: -1
Life bonus: -2
  • Magic Online Avatars
Vampiric Embrace

Vampiric Embrace {2}{B}{B}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and has flying.
Whenever a creature dealt damage by enchanted creature this turn dies, put a +1/+1 counter on that creature.
  • Urza's Saga
Vampiric Sliver

Vampiric Sliver {3}{B}

Creature - Sliver
All Sliver creatures have "Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature."
They draw upon the strength of their hive and of their victims.
3/3
  • Time Spiral
Vampiric Spirit

Vampiric Spirit {2}{B}{B}

Creature - Spirit
Flying
When Vampiric Spirit enters, you lose 4 life.
4/3
Vampiric Touch

Vampiric Touch {2}{B}

Sorcery
Vampiric Touch deals 2 damage to target opponent or planeswalker and you gain 2 life.
A touch, not comforting, but of death.
  • Portal
Vampirism

Vampirism {1}{B}

Enchantment - Aura
Enchant creature
When Vampirism enters, draw a card at the beginning of the next turn's upkeep.
Enchanted creature gets +1/+1 for each other creature you control.
Other creatures you control get -1/-1.
Vanishing

Vanishing {U}

Enchantment - Aura
Enchant creature
{U}{U}: Enchanted creature phases out.
"Careless, like a child with fire, so was I with time."
—Teferi
  • Visions
Vanquish

Vanquish {2}{W}

Instant
Destroy target blocking creature.
"All beings have an inner light. Let me show you yours."
—Ushanti, leonin seer
  • Fifth Dawn