6978 cards found
Proficient Pyrodancer

Proficient Pyrodancer {2}{R}

Creature - Human Performer
When Proficient Pyrodancer enters the battlefield, you may put an art sticker on a nonland permanent you own.
{2}{R}: Another target creature with an art sticker on it gets +2/+0 and gains menace until end of turn.
When she performed, she was on fire, but in a good way.
2/3
  • Unfinity 120 406
Progenitor's Icon

Progenitor's Icon {3}

Artifact
As Progenitor's Icon enters the battlefield, choose a creature type.
{T}: Add one mana of any color.
{T}: The next spell of the chosen type you cast this turn can be cast as though it had flash.
  • The Lost Caverns of Ixalan Commander 68 100
Projektor Inspector

Projektor Inspector {2}{U}

Creature - Human Detective
Whenever Projektor Inspector or another Detective enters the battlefield under your control and whenever a Detective you control is turned face up, you may draw a card. If you do, discard a card.
"Bring up the particulars from yesterday's altercation, and enhance."
3/2
  • Murders at Karlov Manor
Promise of Bunrei

Promise of Bunrei {2}{W}

Enchantment
When a creature you control dies, sacrifice Promise of Bunrei. If you do, create four 1/1 colorless Spirit creature tokens.
"I am not afraid to die today nor afraid of what death will bring."
Promise of Tomorrow

Promise of Tomorrow {2}{W}

Enchantment
Whenever a creature you control dies, exile it.
At the beginning of each end step, if you control no creatures, sacrifice Promise of Tomorrow and return all cards exiled with it to the battlefield under your control.
Death can wait.
Promising Duskmage

Promising Duskmage {2}{B}

Creature - Human Warlock
When Promising Duskmage dies, if it had a +1/+1 counter on it, draw a card.
"Your technique is sloppy, but there is talent there. Do it again, and keep your right arm in position this time."
2/3
  • Strixhaven: School of Mages
Propaganda

Propaganda {2}{U}

Enchantment
Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.
"The cost of your opposition will be extracted from your wits."
—Nekusar, the Mindrazer
Prophetic Flamespeaker

Prophetic Flamespeaker {1}{R}{R}

Creature - Human Shaman
Double strike, trample
Whenever Prophetic Flamespeaker deals combat damage to a player, exile the top card of your library. You may play it this turn.
Fire to destroy. Fire to create.
1/3
  • Journey into Nyx
Prosperous Partnership

Prosperous Partnership {1}{R}{W}

Enchantment
When Prosperous Partnership enters the battlefield, create two 1/1 green and white Citizen creature tokens.
Tap three untapped creatures you control: Create a Treasure token.
Partners in love, partners in life, and partners in crime.
Prosperous Thief

Prosperous Thief {2}{U}

Creature - Human Ninja
Ninjutsu {1}{U}
Whenever one or more Ninja or Rogue creatures you control deal combat damage to a player, create a Treasure token.
3/2
Related card: Prosperous Thief (Alchemy)
  • Kamigawa: Neon Dynasty 73 336
Prosperous Thief (Alchemy)

Prosperous Thief (Alchemy) {2}{U}

Creature - Human Ninja
Ninjutsu {1}{U}
Whenever one or more Ninja or Rogue creatures you control deal combat damage to a player, create a Treasure token.
2/4
Related card: Prosperous Thief
  • Kamigawa: Neon Dynasty
Protean Raider

Protean Raider {1}{U}{R}

Creature - Shapeshifter Pirate
Raid — If you attacked this turn, you may have Protean Raider enter the battlefield as a copy of any creature on the battlefield.
Imitation is the sincerest form of piracy.
2/2
Protect

Protect {2}{W}

Instant
Target creature gets +2/+4 until end of turn.
Fuse
Card has other part: Serve
  • Dragon's Maze
Protection Racket

Protection Racket {2}{B}

Enchantment
At the beginning of your upkeep, repeat the following process for each opponent in turn order. Reveal the top card of your library. That player may pay life equal to that card's mana value. If they do, exile that card. Otherwise, put it into your hand.
Protective Parents

Protective Parents {2}{W}

Creature - Human Peasant
When Protective Parents dies, create a Young Hero Role token attached to up to one target creature you control.
3/2
  • Wilds of Eldraine
Protective Sphere

Protective Sphere {2}{W}

Enchantment
{1}, Pay 1 life: Prevent all damage that would be dealt to you this turn by a source of your choice that shares a color with the mana spent on this activation cost.
  • Invasion
Proteus Machine

Proteus Machine {3}

Artifact Creature - Shapeshifter
Morph {0}
When Proteus Machine is turned face up, it becomes the creature type of your choice.
2/2
  • Scourge
Proteus Staff

Proteus Staff {3}

Artifact
{2}{U}, {T}: Put target creature on the bottom of its owner's library. That creature's controller reveals cards from the top of their library until they reveal a creature card. The player puts that card onto the battlefield and the rest on the bottom of their library in any order. Activate only as a sorcery.
  • Mirrodin
Protomatter Powder

Protomatter Powder {2}{U}

Artifact
{4}{W}, {T}, Sacrifice Protomatter Powder: Return target artifact card from your graveyard to the battlefield.
"There is no such thing as scrap metal. All such material can be repaired with the proper bonding agent."
—Quennus, metallurgeon
  • Shards of Alara
Proud Mentor

Proud Mentor {2}{W}

Creature - Human Warrior
Partner with Impetuous Protege
{W}, {T}: Tap target creature.
"Get ready, son."
1/1
Related card: Impetuous Protege
Prowling Serpopard

Prowling Serpopard {1}{G}{G}

Creature - Cat Snake
This spell can't be countered.
Creature spells you control can't be countered.
The viziers serving Rhonas, the god of strength, maintain the menagerie of animals employed during his trial.
4/3
Prying Questions

Prying Questions {2}{B}

Sorcery
Target opponent loses 3 life and puts a card from their hand on top of their library.
What remained of the Lunarch Inquisition found new ways to extract confessions.
  • Eldritch Moon
Pseudodragon Familiar

Pseudodragon Familiar {2}{U}

Creature - Dragon
Flying
{2}{U}: Target creature gains flying until end of turn.
Pseudodragons are favored companions of wizards, prized for their cunning and curiosity.
2/1
Related card: Pseudodragon Familiar (Alchemy)
Pseudodragon Familiar (Alchemy)

Pseudodragon Familiar (Alchemy) {2}{U}

Creature - Dragon
Flying
{2}{U}: Target creature gains flying until end of turn.
2/2
Related card: Pseudodragon Familiar
  • Alchemy Horizons: Baldur's Gate
Psionic Blast

Psionic Blast {2}{U}

Instant
Psionic Blast deals 4 damage to any target and 2 damage to you.