4717 cards found
Volrath's Stronghold

Volrath's Stronghold

Legendary Land
{T}: Add {C}.
{1}{B}, {T}: Put target creature card from your graveyard on top of your library.
The seed of a world's evil.
Voltaic Construct

Voltaic Construct {4}

Artifact Creature - Golem Construct
{2}: Untap target artifact creature.
The undead may outlast the living, but those who have never lived outlast them both.
2/2
  • Darksteel
Voltaic Key

Voltaic Key {1}

Artifact
{1}, {T}: Untap target artifact.
The missing piece to every puzzle.
Voltaic Servant

Voltaic Servant {2}

Artifact Creature - Construct
At the beginning of your end step, untap target artifact.
A missing piece in search of a puzzle.
1/3
  • Dominaria
Voodoo Doll

Voodoo Doll {6}

Artifact
At the beginning of your upkeep, put a pin counter on this artifact.
At the beginning of your end step, if this artifact is untapped, destroy this artifact and it deals damage to you equal to the number of pin counters on it.
{X}{X}, {T}: This artifact deals damage equal to the number of pin counters on it to any target. X is the number of pin counters on this artifact.
Voracious Reader
Curious Homunculus

Voracious Reader

Creature - Eldrazi Homunculus
Prowess
Instant and sorcery spells you cast cost {1} less to cast.
Good books make you savor each word.
3/4
Card has other part: Curious Homunculus
Voracious Vacuum

Voracious Vacuum {3}

Host Artifact Creature - Construct
When this creature enters, put a +1/+1 counter on target creature.
1/1
  • Unstable
Vorrac Battlehorns

Vorrac Battlehorns {2}

Artifact - Equipment
Equipped creature has trample and can't be blocked by more than one creature.
Equip {1}
  • Mirrodin
Voyager Staff

Voyager Staff {1}

Artifact
{2}, Sacrifice this artifact: Exile target creature. Return the exiled card to the battlefield under its owner's control at the beginning of the next end step.
Voyager staffs are sought by those hoping to find an escape from the sprawling glut of Ravnica.
Vulshok Battlegear

Vulshok Battlegear {3}

Artifact - Equipment
Equipped creature gets +3/+3.
Equip {3}
Vulshok Gauntlets

Vulshok Gauntlets {2}

Artifact - Equipment
Equipped creature gets +4/+2 and doesn't untap during its controller's untap step.
Equip {3}
Vulshok Morningstar

Vulshok Morningstar {2}

Artifact - Equipment
Equipped creature gets +2/+2.
Equip {2}
Vulshok Replica

Vulshok Replica {3}

Artifact Creature - Berserker
{1}{R}, Sacrifice this creature: It deals 3 damage to target player or planeswalker.
All the fury of the Vulshok with only a trace of their recklessness.
3/1
  • Scars of Mirrodin
Walker of the Wastes

Walker of the Wastes {4}{C}

Creature - Eldrazi
Trample
This creature gets +1/+1 for each land you control named Wastes.
In the absence of life, something yet grows.
4/4
Related card: Wastes
  • Oath of the Gatewatch
Walking Archive

Walking Archive {3}

Artifact Creature - Golem
Defender
This creature enters with a +1/+1 counter on it.
At the beginning of each player's upkeep, that player draws a card for each +1/+1 counter on this creature.
{2}{W}{U}: Put a +1/+1 counter on this creature.
1/1
Walking Atlas

Walking Atlas {2}

Artifact Creature - Construct
{T}: You may put a land card from your hand onto the battlefield.
Crafted by lullmages and bound to the land, it alters itself to match the tumultuous terrain.
1/1
  • Worldwake
Walking Ballista

Walking Ballista {X}{X}

Artifact Creature - Construct
This creature enters with X +1/+1 counters on it.
{4}: Put a +1/+1 counter on this creature.
Remove a +1/+1 counter from this creature: It deals 1 damage to any target.
0/0
Walking Bulwark

Walking Bulwark {1}

Artifact Creature - Golem
Defender
{2}: Until end of turn, target creature with defender gains haste, can attack as though it didn't have defender, and assigns combat damage equal to its toughness rather than its power. Activate only as a sorcery.
0/3
Walking Sarcophagus

Walking Sarcophagus {2}

Artifact Creature - Zombie Cat
Start your engines!
Max speed — This creature gets +1/+2.
The warrior rose in a very different world from the one he'd left behind.
2/1
  • Aetherdrift
Walking Skyscraper

Walking Skyscraper {8}

Artifact Creature - Construct
This spell costs {1} less to cast for each modified creature you control.
Trample
This creature has hexproof as long as it's untapped.
8/8
  • Kamigawa: Neon Dynasty
Walking Wall

Walking Wall {4}

Artifact Creature - Wall
Defender
{3}: This creature gets +3/-1 until end of turn and can attack this turn as though it didn't have defender. Activate only once each turn.
"The fortress is not what it seems."
—Arcum Dagsson, Soldevi Machinist
0/6
Wall of Forgotten Pharaohs

Wall of Forgotten Pharaohs {2}

Artifact Creature - Wall
Defender
{T}: This creature deals 1 damage to target player or planeswalker. Activate only if you control a Desert or there is a Desert card in your graveyard.
0/4
Wall of Junk

Wall of Junk {2}

Artifact Creature - Wall
Defender
When this creature blocks, return it to its owner's hand at end of combat.
Urza saw the wall and realized that even if he tore every Phyrexian to pieces, they would still resist him.
0/7
Wall of Shields

Wall of Shields {3}

Artifact Creature - Wall
Defender
Banding
"It's the pokey bits that hurt the most."
—Ib Halfheart, Goblin Tactician
0/4
  • Ice Age
Wall of Spears

Wall of Spears {3}

Artifact Creature - Wall
Defender
First strike
"A stick is your friend. A pointed stick is your good friend. An army of pointed sticks is your best friend."
—Onean sergeant
2/3
Related card: Golgothian Sylex