33523 cards found
Mogg Hollows

Mogg Hollows

Land
{T}: Add {C}.
{T}: Add {R} or {G}. This land doesn't untap during your next untap step.
Firescreamer

Firescreamer {3}{B}

Creature - Kavu
{R}: This creature gets +1/+0 until end of turn.
In the dark, it's nearly invisible—until it exhales.
2/2
  • Invasion
Grinning Totem

Grinning Totem {4}

Artifact
{2}, {T}, Sacrifice this artifact: Search target opponent's library for a card and exile it. Then that player shuffles. Until the beginning of your next upkeep, you may play that card. At the beginning of your next upkeep, if you haven't played it, put it into its owner's graveyard.
Fatigue

Fatigue {1}{U}

Sorcery
Target player skips their next draw step.
"Mind if I just lie down right here for a few weeks?"
  • Urza's Destiny
Mercurial Transformation

Mercurial Transformation {1}{U}

Sorcery - Lesson
Until end of turn, target nonland permanent loses all abilities and becomes your choice of a blue Frog creature with base power and toughness 1/1 or a blue Octopus creature with base power and toughness 4/4.
"For sun's sake, I just want a crab!"
  • Strixhaven: School of Mages
Knotvine Mystic

Knotvine Mystic {R}{G}{W}

Creature - Elf Druid
{1}, {T}: Add {R}{G}{W}.
The elves of Naya were the last to acknowledge the massive shift of mana in their world.
2/2
  • Conflux
Scheming Fence

Scheming Fence {W}{U}

Creature - Human Citizen
As this creature enters, you may choose a nonland permanent.
Activated abilities of the chosen permanent can't be activated.
This creature has all activated abilities of the chosen permanent except for loyalty abilities. You may spend mana as though it were mana of any color to activate those abilities.
2/3
Circle of Protection: Shadow

Circle of Protection: Shadow {1}{W}

Enchantment
{1}: The next time a creature of your choice with shadow would deal damage to you this turn, prevent that damage.
  • Tempest
Harbinger of the Hunt

Harbinger of the Hunt {3}{R}{G}

Creature - Dragon
Flying
{2}{R}: This creature deals 1 damage to each creature without flying.
{2}{G}: This creature deals 1 damage to each other creature with flying.
An Atarka dragon's exhale cooks what its inhale consumes.
5/3
Minister of Pain

Minister of Pain {2}{B}

Creature - Human Shaman
Exploit
When this creature exploits a creature, creatures your opponents control get -1/-1 until end of turn.
Draconic words need not be shouted. A whisper will suffice.
2/3
  • Dragons of Tarkir
Damnable Pact

Damnable Pact {X}{B}{B}

Sorcery
Target player draws X cards and loses X life.
"Silumgar's mind is a dark labyrinth, full of grim secrets and subtle traps."
—Siara, the Dragon's Mouth
Cinder Glade

Cinder Glade

Land - Mountain Forest
({T}: Add {R} or {G}.)
This land enters tapped unless you control two or more basic lands.
On the volcanic continent of Akoum, bizarre vegetation clusters around gas vents, and jagged mountain peaks rise high into the air.
Markov Waltzer

Markov Waltzer {2}{R}{W}

Creature - Vampire
Flying, haste
At the beginning of combat on your turn, up to two target creatures you control each get +1/+0 until end of turn.
"I'll lead."
1/3
Share the Spoils

Share the Spoils {1}{R}

Enchantment
When this enchantment enters and whenever an opponent loses the game, exile the top card of each player's library.
During each player's turn, that player may play a land or cast a spell from among cards exiled with this enchantment, and they may spend mana as though it were mana of any color to cast that spell. When they do, exile the top card of their library.
Pestilence

Pestilence {2}{B}{B}

Enchantment
At the beginning of the end step, if no creatures are on the battlefield, sacrifice this enchantment.
{B}: This enchantment deals 1 damage to each creature and each player.
Related card: Pyrohemia
Parallax Inhibitor

Parallax Inhibitor {2}

Artifact
{1}, {T}, Sacrifice this artifact: Put a fade counter on each permanent with fading you control.
"The best I can offer is a temporary reprieve."
—Belbe
  • Nemesis
Exclusion Mage

Exclusion Mage {2}{U}

Creature - Human Wizard
When this creature enters, return target creature an opponent controls to its owner's hand.
Successful battles start with knowing who's worth fighting.
2/2
Aquatic Incursion

Aquatic Incursion {3}{U}

Enchantment
When this enchantment enters, create two 1/1 blue Merfolk creature tokens with hexproof.
{3}{U}: Target Merfolk can't be blocked this turn.
Righteous Avengers

Righteous Avengers {4}{W}

Creature - Human Soldier
Plainswalk
Few can withstand the wrath of the righteous.
3/1
Fyndhorn Bow

Fyndhorn Bow {2}

Artifact
{3}, {T}: Target creature gains first strike until end of turn.
"With a bow like this, the hunting is always good."
—Taaveti of Kelsinko, Elvish Hunter
  • Ice Age
Tsabo's Web

Tsabo's Web {2}

Artifact
When this artifact enters, draw a card.
Each land with an activated ability that isn't a mana ability doesn't untap during its controller's untap step.
Goblin Blastronauts

Goblin Blastronauts {3}{R}{R}

Creature - Goblin Employee
When this creature enters, open an Attraction.
Whenever you roll a 6, you may copy the spell, ability, or Attraction visit that caused you to roll that die. You may choose new targets for the copy.
The goblins really put themselves into the fireworks show, despite Myra's pleas to stop.
5/4
  • Unfinity 109 395
Pink Horror

Pink Horror {3}{U}{R}

Creature - Demon Horror
Coruscating Flames — Whenever you cast an instant or sorcery spell, this creature deals 2 damage to any target.
Split — When this creature dies, create two 2/2 blue and red Demon Horror creature tokens named Blue Horror with "Whenever you cast an instant or sorcery spell, this token deals 1 damage to any target."
4/4
  • Warhammer 40,000 Commander 136 136★
Rimefeather Owl

Rimefeather Owl {5}{U}{U}

Snow Creature - Bird
Flying
Rimefeather Owl's power and toughness are each equal to the number of snow permanents on the battlefield.
{1}{S}: Put an ice counter on target permanent.
Permanents with ice counters on them are snow.
*/*
  • Coldsnap
Psionic Gift

Psionic Gift {1}{U}

Enchantment - Aura
Enchant creature
Enchanted creature has "{T}: This creature deals 1 damage to any target."
For sale: Complete wizard's library. Rare scrolls, grimoires, and works of ancient spellcrafting! Slightly abridged.
  • Odyssey