620 cards found
Rootcoil Creeper

Rootcoil Creeper {G}{U}

Creature - Plant Horror
{T}: Add one mana of any color.
{T}: Add two mana of any one color. Spend this mana only to cast spells from your graveyard.
{G}{U}, {T}, Exile Rootcoil Creeper: Return target card with flashback you own from exile to your hand.
2/2
Rope Line Attendant

Rope Line Attendant {G}{W}

Creature - Cat Citizen
When Rope Line Attendant enters, creature cards in your hand perpetually gain "When this creature enters, create a 1/1 green and white Citizen creature token."
2/2
  • Alchemy: New Capenna
Rory Williams

Rory Williams {W}{U}

Legendary Creature - Human Soldier
Partner with Amy Pond
First strike, lifelink
The Last Centurion — When you cast this spell from anywhere other than exile, exile it with three time counters on it. It gains suspend. Then investigate.
3/3
Related card: Amy Pond
Ruby, Daring Tracker

Ruby, Daring Tracker {R}{G}

Legendary Creature - Human Scout
Haste
Whenever Ruby attacks while you control a creature with power 4 or greater, Ruby gets +2/+2 until end of turn.
{T}: Add {R} or {G}.
Neither the sharpest thorns nor the foulest beasts would stop her from finding her brother.
1/2
Ruination Rioter

Ruination Rioter {R}{G}

Creature - Human Berserker
When Ruination Rioter dies, you may have it deal damage to any target equal to the number of land cards in your graveyard.
"Those urbanist cobble-roaches won't know what hit them!"
2/2
Run for Your Life

Run for Your Life {U}{R}

Instant
One or two target creatures each gain haste until end of turn. They can't be blocked this turn except by creatures with haste.
Escape — {2}{U}{R}, Exile four other cards from your graveyard.
Rune-Brand Juggler

Rune-Brand Juggler {B}{R}

Creature - Human Shaman
When Rune-Brand Juggler enters, suspect up to one target creature you control.
{3}{B}{R}, Sacrifice a suspected creature: Target creature gets -5/-5 until end of turn.
Notice: Guests of Hellbender may be exposed to occasional bursts of flame.
2/2
  • Murders at Karlov Manor
Rushblade Commander

Rushblade Commander {B}{R}

Creature - Azra Warrior
Warriors your team controls have haste.
"I like a quick victory. More time to celebrate."
2/2
  • Battlebond
Rushed Rebirth

Rushed Rebirth {B}{G}

Instant
Choose target creature. When that creature dies this turn, search your library for a creature card with lesser mana value, put it onto the battlefield tapped, then shuffle.
Witherbloom students learn to see death not as tragedy, but as opportunity.
Sacred Fire

Sacred Fire {R}{W}

Instant
Sacred Fire deals 2 damage to any target and you gain 2 life.
Flashback {4}{R}{W}
"Do not confuse justice with mercy."
—Odric, Order of Saint Traft
Saffi Eriksdotter

Saffi Eriksdotter {G}{W}

Legendary Creature - Human Scout
Sacrifice Saffi Eriksdotter: When target creature is put into your graveyard this turn, return that card to the battlefield.
In the blink of an eye, she strode from deep snow to dusty waste. From the crease of light behind her, a voice rang hollow: "Saffi, wait for me . . . ."
2/2
Saheeli, the Sun's Brilliance

Saheeli, the Sun's Brilliance {U}{R}

Legendary Creature - Human Artificer
{U}{R}, {T}: Create a token that's a copy of another target creature or artifact you control, except it's an artifact in addition to its other types. It gains haste. Sacrifice it at the beginning of the next end step.
What began as a single gift for Huatli became a battalion of automatons unlike anything ever seen on Ixalan.
2/2
Samwise Gamgee

Samwise Gamgee {G}{W}

Legendary Creature - Halfling Peasant
Whenever another nontoken creature you control enters, create a Food token.
Sacrifice three Foods: Return target historic card from your graveyard to your hand.
2/2
Satoru, the Infiltrator

Satoru, the Infiltrator {U}{B}

Legendary Creature - Human Ninja Rogue
Menace
Whenever Satoru, the Infiltrator and/or one or more other nontoken creatures you control enter, if none of them were cast or no mana was spent to cast them, draw a card.
"This backwater doesn't have a single wall, ward, or guard that could keep me out."
2/3
  • Outlaws of Thunder Junction Promos 230p 230s
  • Outlaws of Thunder Junction 230 298
Satsuki, the Living Lore

Satsuki, the Living Lore {G}{W}

Legendary Creature - Human Druid
{T}: Put a lore counter on each Saga you control. Activate only as a sorcery.
When Satsuki, the Living Lore dies, choose up to one —
• Return target Saga or enchantment creature you control to its owner's hand.
• Return target Saga card from your graveyard to your hand.
1/3
Savai Thundermane

Savai Thundermane {R}{W}

Creature - Elemental Cat
Whenever you cycle a card, you may pay {2}. When you do, Savai Thundermane deals 2 damage to target creature and you gain 2 life.
A crackling roar is the last sound many hunters hear.
3/2
  • Ikoria: Lair of Behemoths
Scab-Clan Mauler

Scab-Clan Mauler {R}{G}

Creature - Human Berserker
Bloodthirst 2
Trample
They inflict pain to forget their own and break foes to feel whole.
1/1
Scarwood Goblins

Scarwood Goblins {R}{G}

Creature - Goblin
Larger and more cunning than most Goblins, Scarwood Goblins are thankfully found only in isolated pockets.
2/2
  • The Dark
Scheming Fence

Scheming Fence {W}{U}

Creature - Human Citizen
As Scheming Fence enters, you may choose a nonland permanent.
Activated abilities of the chosen permanent can't be activated.
Scheming Fence has all activated abilities of the chosen permanent except for loyalty abilities. You may spend mana as though it were mana of any color to activate those abilities.
2/3
Scour the Scene

Scour the Scene {W}{U}

Enchantment
When Scour the Scene enters, create a 2/2 white and blue Detective creature token.
Whenever you sacrifice an artifact, choose a creature card in your hand or a creature you control. It perpetually gets +1/+0.
  • Alchemy: Murders at Karlov Manor
Search Warrant

Search Warrant {W}{U}

Sorcery
Target player reveals their hand. You gain life equal to the number of cards in that player's hand.
"And would you care to explain why your satchel is radiating an aura of unstable energy?"
  • Return to Ravnica
Secret Plans

Secret Plans {G}{U}

Enchantment
Face-down creatures you control get +0/+1.
Whenever a permanent you control is turned face up, draw a card.
Seeds of Strength

Seeds of Strength {G}{W}

Instant
Target creature gets +1/+1 until end of turn.
Target creature gets +1/+1 until end of turn.
Target creature gets +1/+1 until end of turn.
Beneath the beauty of light and seed is the might of Vitu-Ghazi.
  • Ravnica: City of Guilds
Seek

Seek {W}{B}

Instant
Search target opponent's library for a card and exile it. You gain life equal to its mana value. Then that player shuffles.
Card has other part: Hide
  • Dissension
Selesnya Charm

Selesnya Charm {G}{W}

Instant
Choose one —
• Target creature gets +2/+2 and gains trample until end of turn.
• Exile target creature with power 5 or greater.
• Create a 2/2 white Knight creature token with vigilance.