At the beginning of your upkeep, sacrifice Tourach's Chant unless you pay {B}. Whenever a player puts a Forest onto the battlefield, Tourach's Chant deals 3 damage to that player unless they put a -1/-1 counter on a creature they control.
Enchant land you control Sacrifice a Thrull: Put three time counters on Tourach's Gate. At the beginning of your upkeep, remove a time counter from Tourach's Gate. If there are no time counters on Tourach's Gate, sacrifice it. Tap enchanted land: Attacking creatures you control get +2/-1 until end of turn. Activate only if enchanted land is untapped.
Target nonblack creature gets -1/-1 until end of turn. Threshold — If seven or more cards are in your graveyard, instead destroy that creature. It can't be regenerated.
Cumulative upkeep—Say "Toy Boat" quickly. (At the beginning of your upkeep, put an age counter on Toy Boat, then sacrifice it unless you say "Toy Boat" once for each age counter on it—without pausing between or fumbling it.)
At the beginning of your upkeep, put a currency counter on Trade Caravan. Remove two currency counters from Trade Caravan: Untap target basic land. Activate only during an opponent's upkeep.
"Our Elvish Hunter Taaveti led us swiftly along hidden paths through the dense forest. We caught the Orcs from behind, and completely by surprise." —Lucilde Fiksdotter, Leader of the Order of the White Shield
"An ancient court mage unified the houses into guilds to serve Zhalfir above their own interests. Even during the civil war, the guilds stood together, a testament to the wisdom of Teferi." —Afari, Tales
You don't lose the game for having 0 or less life. When you have 20 or more life, you lose the game. Whenever you lose life, you gain 2 life for each 1 life you lost.
{1}, {T}: Transmogrifying Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {1} to end this effect. Enchanted creature gets +1/+1 and is an artifact in addition to its other types.
{2}{W}, {T}: Put a trap counter on target land you control. Sacrifice a land with a trap counter on it: Trap Digger deals 3 damage to target attacking creature without flying.