11199 cards found
Hermitic Nautilus

Hermitic Nautilus {1}{U}

Artifact Creature - Nautilus
Vigilance
{1}{U}: Hermitic Nautilus gets +3/-3 until end of turn.
It devoured the shell's original owner long ago, but it's just about ready to start looking for a new home—and a meal to go with it.
1/4
  • The Lost Caverns of Ixalan
Hero of Precinct One

Hero of Precinct One {1}{W}

Creature - Human Warrior
Whenever you cast a multicolored spell, create a 1/1 white Human creature token.
When the established order falters, what remains are ordinary people and their struggle to survive.
2/2
Hero of the Dunes

Hero of the Dunes {3}{W}{B}

Creature - Human Soldier
When Hero of the Dunes enters the battlefield, return target artifact or creature card with mana value 3 or less from your graveyard to the battlefield.
Creatures you control with mana value 3 or less get +1/+0.
History forgot her name but not her victories.
3/2
  • The Brothers' War
Hero of the Games

Hero of the Games {2}{R}

Creature - Human Soldier
Whenever you cast a spell that targets Hero of the Games, creatures you control get +1/+0 until end of turn.
Winners of the Iroan Games are forever remembered as heroes of their people.
3/2
Hero of the Nyxborn

Hero of the Nyxborn {1}{R}{W}

Enchantment Creature - Human Soldier
When Hero of the Nyxborn enters the battlefield, create a 1/1 white Human Soldier creature token.
Whenever you cast a spell that targets Hero of the Nyxborn, creatures you control get +1/+0 until end of turn.
Heroic deeds inspire new heroes.
2/2
  • Theros Beyond Death
Hero of the Pride

Hero of the Pride {1}{W}

Creature - Cat Soldier
Whenever you cast a spell that targets Hero of the Pride, creatures you control get +1/+0 until end of turn.
Leonin fight for neither god nor polis; their loyalty is to their pride.
2/2
  • Theros Beyond Death
Hero of the Winds

Hero of the Winds {3}{W}

Creature - Human Soldier
Flying
Whenever you cast a spell that targets Hero of the Winds, creatures you control get +1/+0 until end of turn.
To tame a griffin is to ride into legend.
1/4
  • Theros Beyond Death
Hero's Downfall

Hero's Downfall {1}{B}{B}

Instant
Destroy target creature or planeswalker.
Odric resisted the vampire's curse with all his strength. But after a lifetime of fighting monsters, he was doomed to become one himself.
Hero's Heirloom

Hero's Heirloom {2}

Artifact - Equipment
Equipped creature gets +2/+1.
As long as equipped creature is legendary, it has trample and haste.
Equip {2}
"A blade is just a tool. Its power comes from the hand that wields it."
—Danitha
  • Dominaria United
Heroes of the Revel

Heroes of the Revel {4}{R}

Creature - Satyr Soldier
When Heroes of the Revel enters the battlefield, create a 1/1 red Satyr creature token with "This creature can't block."
Whenever you cast a spell that targets Heroes of the Revel, creatures you control get +1/+0 until end of turn.
Brashness is close enough to bravery.
4/4
  • Theros Beyond Death
Heroic Charge

Heroic Charge {2}{W}{W}

Instant
Kicker {1}{R}
Creatures you control get +2/+1 until end of turn. If this spell was kicked, those creatures also gain trample until end of turn.
"For Keld! For Benalia! For Dominaria!"
  • Dominaria United
Heroic Intervention

Heroic Intervention {1}{G}

Instant
Permanents you control gain hexproof and indestructible until end of turn.
"Wherever the strong would harm the weak, I will be there."
—Ajani Goldmane
Heroic Reinforcements

Heroic Reinforcements {2}{R}{W}

Sorcery
Create two 1/1 white Soldier creature tokens. Until end of turn, creatures you control get +1/+1 and gain haste.
Cries of anguish quickly spurred cries of action.
Heron of Hope

Heron of Hope {3}{W}

Creature - Bird
Flying
If you would gain life, you gain that much life plus 1 instead.
{1}{W}: Heron of Hope gains lifelink until end of turn.
2/3
Heron's Grace Champion

Heron's Grace Champion {2}{G}{W}

Creature - Human Knight
Flash
Lifelink
When Heron's Grace Champion enters the battlefield, other Humans you control get +1/+1 and gain lifelink until end of turn.
3/3
Heron-Blessed Geist

Heron-Blessed Geist {4}{W}

Creature - Spirit
Flying
{3}{W}, Exile Heron-Blessed Geist from your graveyard: Create two 1/1 white Spirit creature tokens with flying. Activate only if you control an enchantment and only as a sorcery.
3/3
Related card: Ominous Traveler
Hew the Entwood

Hew the Entwood {3}{R}{R}

Sorcery
Sacrifice any number of lands. Reveal the top X cards of your library, where X is the number of lands sacrificed this way. Choose any number of artifact and/or land cards revealed this way. Put all nonland cards chosen this way onto the battlefield, then put all land cards chosen this way onto the battlefield tapped, then put the rest on the bottom of your library in a random order.
Hex, Kellan's Companion

Hex, Kellan's Companion {1}{G}

Legendary Creature - Dog
Haste
Whenever you cast an Adventure spell, if Hex, Kellan's Companion is on the battlefield or in exile, it perpetually gets +1/+1. Then if it's on the battlefield, exile it with a fetch counter on it.
Whenever you cast a spell from exile, if Hex is in exile with a fetch counter on it, put it onto the battlefield.
1/1
  • Alchemy: Wilds of Eldraine
Hexbane Tortoise

Hexbane Tortoise {2}{G}

Creature - Turtle
Ward {2}
Enlist
3/2
  • Dominaria United
Hexgold Halberd

Hexgold Halberd {1}{R}

Artifact - Equipment
For Mirrodin!
As long as it's your turn, equipped creature has first strike and trample.
Equip {2}{R}
  • Phyrexia: All Will Be One
Hexgold Hoverwings

Hexgold Hoverwings {3}{W}

Artifact - Equipment
For Mirrodin!
Equipped creature has flying.
Creatures you control that are equipped get +1/+0.
Equip {2}{W}
  • Phyrexia: All Will Be One
Hexgold Slash

Hexgold Slash {R}

Instant
Hexgold Slash deals 2 damage to target creature. If that creature has toxic, Hexgold Slash deals 4 damage to that creature instead.
"No matter how tough they are, even Phyrexians prefer to keep their guts on the inside."
—Jor Kadeen
  • Phyrexia: All Will Be One
Hexgold Sledge

Hexgold Sledge {2}{R}

Artifact - Equipment
For Mirrodin!
When Hexgold Sledge enters the battlefield, conjure a card named Goblin Gaveleer onto the battlefield.
Equipped creature gets +1/+0.
Equip {1}
Related card: Goblin Gaveleer
  • Alchemy: Phyrexia
Hidden Cataract

Hidden Cataract

Land - Cave
Hidden Cataract enters the battlefield tapped.
{T}: Add {U}.
{4}{U}, {T}, Sacrifice Hidden Cataract: Discover 4. Activate only as a sorcery.
  • The Lost Caverns of Ixalan
Hidden Courtyard

Hidden Courtyard

Land - Cave
Hidden Courtyard enters the battlefield tapped.
{T}: Add {W}.
{4}{W}, {T}, Sacrifice Hidden Courtyard: Discover 4. Activate only as a sorcery.
  • The Lost Caverns of Ixalan