4601 cards found
Vivid Meadow

Vivid Meadow

Land
Vivid Meadow enters tapped with two charge counters on it.
{T}: Add {W}.
{T}, Remove a charge counter from Vivid Meadow: Add one mana of any color.
Vizier of Deferment

Vizier of Deferment {2}{W}

Creature - Human Cleric
Flash
When Vizier of Deferment enters, you may exile target creature if it attacked or blocked this turn. Return that card to the battlefield under its owner's control at the beginning of the next end step.
2/2
Vizier of Remedies

Vizier of Remedies {1}{W}

Creature - Human Cleric
If one or more -1/-1 counters would be put on a creature you control, that many -1/-1 counters minus one are put on it instead.
"You'll need all your strength for the trials to come."
2/1
Vizier of the True

Vizier of the True {3}{W}

Creature - Human Cleric
You may exert Vizier of the True as it attacks.
Whenever you exert a creature, tap target creature an opponent controls.
Outnumbered, but not outmatched.
3/2
  • Hour of Devastation
Vladimir and Godfrey

Vladimir and Godfrey {2}{W}

Legendary Creature - Zombie Knight
Rejuvenation{2}{W}: Return Vladimir and Godfrey from your graveyard to the battlefield tapped. It perpetually gets +1/+1. Activate only if you control a 1/1 creature.
3/2
  • Alchemy Horizons: Baldur's Gate
Voice of All

Voice of All {2}{W}{W}

Creature - Angel
Flying
As Voice of All enters, choose a color.
Voice of All has protection from the chosen color.
2/2
Voice of Duty

Voice of Duty {3}{W}

Creature - Angel
Flying, protection from green
"Next to Law is Duty, and Duty must be obeyed. If the frame of Duty is broken, none shall weave life's fabric."
—Song of All, canto 167
2/2
  • Urza's Destiny
Voice of Grace

Voice of Grace {3}{W}

Creature - Angel
Flying, protection from black
"Opposite Law is Grace, and Grace must be preserved. If the strands of Grace are unraveled, its design will be lost, and the people with it."
—Song of All, canto 167
2/2
  • Urza's Saga
Voice of Law

Voice of Law {3}{W}

Creature - Angel
Flying, protection from red
"Life's balance is as a star: on one point is Law, and Law must be upheld. If the knots of order are loosened, chaos will spill through."
—Song of All, canto 167
2/2
  • Urza's Saga
Voice of Reason

Voice of Reason {3}{W}

Creature - Angel
Flying, protection from blue
"Next to Grace is Reason, and Reason must be retained. If the web of Reason comes unwoven, madness will escape."
—Song of All, canto 167
2/2
  • Urza's Destiny
Voice of Truth

Voice of Truth {3}{W}

Creature - Angel
Flying, protection from white
"Above them all is Truth, and Truth must be set free. If the wings of Truth are clipped, the voices will fall silent."
—Song of All, canto 167
2/2
  • Nemesis
Voice of the Blessed

Voice of the Blessed {W}{W}

Creature - Spirit Cleric
Whenever you gain life, put a +1/+1 counter on Voice of the Blessed.
As long as Voice of the Blessed has four or more +1/+1 counters on it, it has flying and vigilance.
As long as Voice of the Blessed has ten or more +1/+1 counters on it, it has indestructible.
2/2
Voice of the Provinces

Voice of the Provinces {4}{W}{W}

Creature - Angel
Flying
When Voice of the Provinces enters, create a 1/1 white Human creature token.
Her horn is heard across Innistrad, lifting the hearts of the righteous.
3/3
Voiceless Spirit

Voiceless Spirit {2}{W}

Creature - Spirit
Flying, first strike
"I'd rather take on a neckbiter or moonhowler any day. Oh well, looks like I'm going to end up parrying with empty air half the night."
—Saint Trogen, the Slayer
2/1
  • Innistrad
Voidstone Gargoyle

Voidstone Gargoyle {3}{W}{W}

Creature - Gargoyle
Flying
As Voidstone Gargoyle enters, choose a nonland card name.
Spells with the chosen name can't be cast.
Activated abilities of sources with the chosen name can't be activated.
3/3
  • Planar Chaos
Voltstorm Angel

Voltstorm Angel {3}{W}{W}

Creature - Angel
Flying
When Voltstorm Angel enters, you get {E}{E}{E}.
At the beginning of combat on your turn, you may pay {E}{E}. When you do, choose one —
• Voltstorm Angel gains vigilance and lifelink until end of turn.
• Other creatures you control get +1/+1 until end of turn.
4/4
  • Modern Horizons 3
Volunteer Militia

Volunteer Militia {W}

Creature - Human Soldier
After making the Peach Garden Oath, the three brothers raised an army of 500 youths to fight the Yellow Scarves rebellion.
1/2
Volunteer Reserves

Volunteer Reserves {1}{W}

Creature - Human Soldier
Banding
Cumulative upkeep {1}
"I'm always a little leery of anyone who offers to kill other people for free."
—Gerrard of the Weatherlight
2/4
Vow of Duty

Vow of Duty {2}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2, has vigilance, and can't attack you or planeswalkers you control.
"I prefer loyalty to be a matter of respect, not of magic. But one does what one must."
—Kaalia of the Vast
Vryn Wingmare

Vryn Wingmare {2}{W}

Creature - Pegasus
Flying
Noncreature spells cost {1} more to cast.
It's the favored mount of military commanders as well as anyone with a flair for the dramatic.
2/1
Vulpikeet

Vulpikeet {3}{W}

Creature - Fox Bird
Mutate {2}{W}
Flying
Whenever this creature mutates, put a +1/+1 counter on it.
2/3
Vulpine Harvester

Vulpine Harvester {3}{W}

Creature - Phyrexian Fox
Whenever one or more Phyrexians you control attack, return target artifact card from your graveyard to the battlefield if its mana value is less than or equal to their total power.
"Fear the fox given strength to match its cunning."
—Vivien Reid
3/3
  • March of the Machine Commander 19 106
Wake the Reflections

Wake the Reflections {W}

Sorcery
Populate.
"You see a bird, an oak, a packbeast. I see the potential for an army."
—Lalia, Selesnya dryad
Wakening Sun's Avatar

Wakening Sun's Avatar {5}{W}{W}{W}

Creature - Dinosaur Avatar
When Wakening Sun's Avatar enters, if you cast it from your hand, destroy all non-Dinosaur creatures.
"Kinjalli's encompassing rays herald new life in the moment of the sun's dawning."
—Chitlati, Lightning Rider
7/7
Wakestone Gargoyle

Wakestone Gargoyle {3}{W}

Creature - Gargoyle
Defender, flying
{1}{W}: Creatures you control with defender can attack this turn as though they didn't have defender.
Its pulsating cry shatters bonds of iron, granite, and servitude.
3/4