10868 cards found
Highland Lake

Highland Lake

Land
Highland Lake enters the battlefield tapped.
{T}: Add {U} or {R}.
"A place like this makes me wonder if there's more to life than blood and treasure . . . Nah."
—Boyl Bucksalt, Storm Fleet swab
Highspire Artisan

Highspire Artisan {2}{G}

Creature - Elf Artificer
Reach
Fabricate 1
0/3
Highspire Infusion

Highspire Infusion {1}{G}

Instant
Target creature gets +3/+3 until end of turn. You get {E}{E}.
"If nothing else, the Inventors' Fair taught us that we're only beginning to discover aether's true potential."
—Kershan Danil, Highspire artisan
Highspire Mantis

Highspire Mantis {2}{R}{W}

Creature - Insect
Flying, trample
Its wings produce a high-pitched, barely audible whirring sound in flight. Only Jeskai masters are quiet enough to hear one coming.
3/3
Hijack

Hijack {1}{R}{R}

Sorcery
Gain control of target artifact or creature until end of turn. Untap it. It gains haste until end of turn.
Trapped on Ixalan, the Planeswalker Angrath is the only minotaur sailing the seas. No matter how many ships he captures, he cannot break free.
Hill Giant Herdgorger

Hill Giant Herdgorger {4}{G}{G}

Creature - Giant
When Hill Giant Herdgorger enters the battlefield, you gain 3 life.
A shepherd's crook is useful for cleaning bits of wool out of the teeth.
7/6
Hinata, Dawn-Crowned

Hinata, Dawn-Crowned {1}{U}{R}{W}

Legendary Creature - Kirin Spirit
Flying, trample
Spells you cast cost {1} less to cast for each target.
Spells your opponents cast cost {1} more to cast for each target.
Hope races on sunlit hooves.
4/4
Hinterland Chef

Hinterland Chef {2}{G}

Creature - Human Scout
When Hinterland Chef enters the battlefield, draft a card from Hinterland Chef's spellbook. It perpetually becomes a Food artifact in addition to its other types and perpetually gains "{2}, {T}, Sacrifice this creature: You gain 3 life."
3/4
Related cards: Almighty Brushwagg Brushstrider Deathbonnet Hulk Deathbonnet Sprout Frilled Sandwalla Gilded Goose Highland Game Ironshell Beetle Kazandu Nectarpot Lotus Cobra Moldgraf Millipede Moss Viper Nessian Hornbeetle Scurrid Colony Spore Crawler Territorial Boar
  • Alchemy: Innistrad
Hinterland Drake

Hinterland Drake {2}{U}

Creature - Drake
Flying
Hinterland Drake can't block artifact creatures.
"As a kid, I dreamed of flying on those wild drakes. They inspired me to build wings of my own."
—Nadja Cloudtoucher, aerowright
2/3
Hinterland Harbor

Hinterland Harbor

Land
Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island.
{T}: Add {G} or {U}.
"Our ancestors brought down a Phyrexian portal ship, then built our town on its hull. We're pretty proud of that."
—Alene of Riverspan
Hinterland Logger
Timber Shredder

Hinterland Logger {1}{G}

Creature - Human Werewolf
At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Logger.
"There's a forester lives up in the highlands. Tried to sell her one of my finest axes at a bargain, but she wasn't interested."
—Old Rutstein
2/1
Card has other part: Timber Shredder
Hired Blade

Hired Blade {2}{B}

Creature - Human Assassin
Flash
"If you want them dead, buy some poison. If you want them to have the worst day of their life before dying, then let's talk price."
3/2
Hired Hexblade

Hired Hexblade {1}{B}

Creature - Elf Warlock
When Hired Hexblade enters the battlefield, if mana from a Treasure was spent to cast it, you draw a card and you lose 1 life.
"I'll take care of it. You just be sure to hold up your end of the deal."
2/2
  • Adventures in the Forgotten Realms
Hired Poisoner

Hired Poisoner {B}

Creature - Human Assassin
Deathtouch
"They don't even feel the cut. I'm ordering a drink in a nearby tavern before anyone notices something's wrong."
1/1
  • Guilds of Ravnica
Historian of Zhalfir

Historian of Zhalfir {2}{U}{U}

Creature - Human Wizard
Whenever Historian of Zhalfir attacks, if you control a Teferi planeswalker, draw a card.
"Come and listen. I'll tell you the story of a nation lost to time, and of the man who caused it."
3/3
  • Core Set 2021
Historian's Wisdom

Historian's Wisdom {2}{G}

Enchantment - Aura
Enchant artifact or creature
When Historian's Wisdom enters the battlefield, if enchanted permanent is a creature with the greatest power among creatures on the battlefield, draw a card.
As long as enchanted permanent is a creature, it gets +2/+1.
  • Kamigawa: Neon Dynasty
History of Benalia

History of Benalia {1}{W}{W}

Enchantment - Saga
I, II — Create a 2/2 white Knight creature token with vigilance.
III — Knights you control get +2/+1 until end of turn.
Related card: Raddic, Tal Zealot
Hit the Mother Lode

Hit the Mother Lode {4}{R}{R}{R}

Sorcery
Discover 10. If the discovered card's mana value is less than 10, create a number of tapped Treasure tokens equal to the difference.
  • The Lost Caverns of Ixalan Promos 153p 153s
  • The Lost Caverns of Ixalan 153 375 404
Hitchclaw Recluse

Hitchclaw Recluse {2}{G}

Creature - Spider
Reach
Nearly invisible strands of web reach far beyond its lair to alert it of the approach of prey.
1/4
Hithlain Knots

Hithlain Knots {1}{U}

Instant
Tap target creature. Scry 1.
Draw a card.
"If you will try to run away you must be tied; but we don't wish to hurt you."
—Sam
  • The Lord of the Rings: Tales of Middle-earth 54 505
Hive Stirrings

Hive Stirrings {2}{W}

Sorcery
Create two 1/1 colorless Sliver creature tokens.
Sliver young are sorted into clutches according to their potential and their future role. Human scholars can only guess how those are determined.
Hive of the Eye Tyrant

Hive of the Eye Tyrant

Land
If you control two or more other lands, Hive of the Eye Tyrant enters the battlefield tapped.
{T}: Add {B}.
{3}{B}: Until end of turn, Hive of the Eye Tyrant becomes a 3/3 black Beholder creature with menace and "Whenever this creature attacks, exile target card from defending player's graveyard." It's still a land.
  • Adventures in the Forgotten Realms Promos 258a 258p 258s
  • Adventures in the Forgotten Realms 258 355
Hiveheart Shaman

Hiveheart Shaman {3}{G}

Creature - Human Shaman
Whenever Hiveheart Shaman attacks, you may search your library for a basic land card that doesn't share a land type with a land you control, put that card onto the battlefield, then shuffle.
{5}{G}: Create a 1/1 green Insect creature token. Put X +1/+1 counters on it, where X is the number of basic land types among lands you control. Activate only as a sorcery.
3/5
Hoard Hauler

Hoard Hauler {3}{R}

Artifact - Vehicle
Trample
Whenever Hoard Hauler deals combat damage to a player, create a Treasure token for each artifact they control.
Crew 3
5/5
Hoard Robber

Hoard Robber {1}{B}

Creature - Tiefling Rogue
Whenever Hoard Robber deals combat damage to a player, create a Treasure token.
"And to think, a year ago I was picking pockets in Waterdeep."
1/3
Related card: Xander's Wake