5513 cards found
Sparkshaper Visionary

Sparkshaper Visionary {2}{U}

Creature - Human Wizard
At the beginning of combat on your turn, choose any number of target planeswalkers you control. Until end of turn, they become 3/3 blue Bird creatures with flying, hexproof, and "Whenever this creature deals combat damage to a player, scry 1."
0/5
  • Commander Masters 726 758
Sparring Regimen

Sparring Regimen {2}{W}

Enchantment
When Sparring Regimen enters, learn.
Whenever you attack, put a +1/+1 counter on target attacking creature and untap it.
Spawning Kraken

Spawning Kraken {5}{U}

Creature - Kraken
Whenever a Kraken, Leviathan, Octopus, or Serpent you control deals combat damage to a player, create a 9/9 blue Kraken creature token.
6/6
Speaker of the Heavens

Speaker of the Heavens {W}

Creature - Human Cleric
Vigilance, lifelink
{T}: Create a 4/4 white Angel creature token with flying. Activate only if you have at least 7 life more than your starting life total and only as a sorcery.
1/1
Spectacular Showdown

Spectacular Showdown {1}{R}

Sorcery
Put a double strike counter on target creature, then goad each creature that had a double strike counter put on it this way.
Overload {4}{R}{R}{R}
Spectator Seating

Spectator Seating

Land
Spectator Seating enters tapped unless you have two or more opponents.
{T}: Add {R} or {W}.
The loudest and most heartfelt cheers come from the cheap seats.
Specter of Mortality

Specter of Mortality {3}{B}{B}

Creature - Specter
Flying
When Specter of Mortality enters, you may exile one or more creature cards from your graveyard. When you do, each other creature gets -X/-X until end of turn, where X is the number of cards exiled this way.
3/3
  • Wilds of Eldraine 107 342
  • Wilds of Eldraine Promos 107p 107s
Spectral Adversary

Spectral Adversary {1}{U}

Creature - Spirit
Flash
Flying
When Spectral Adversary enters, you may pay {1}{U} any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Spectral Adversary, then up to that many other target artifacts, creatures, and/or enchantments phase out.
2/1
Spectral Arcanist

Spectral Arcanist {3}{U}

Creature - Spirit Wizard
Flying
When Spectral Arcanist enters, you may cast an instant or sorcery spell with mana value less than or equal to the number of Spirits you control from a graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.
3/2
  • Crimson Vow Commander 15 53
Spell Pierce

Spell Pierce {U}

Instant
Counter target noncreature spell unless its controller pays {2}.
"If you make me spill my drink, you're buying me a new one."
Spellbinding Soprano

Spellbinding Soprano {1}{R}

Creature - Human Bard
Whenever Spellbinding Soprano attacks, instant and sorcery spells you cast this turn cost {1} less to cast.
Encore {3}{R}
2/2
Spellbook Vendor

Spellbook Vendor {1}{W}

Creature - Human Peasant
Vigilance
At the beginning of combat on your turn, you may pay {1}. When you do, create a Sorcerer Role token attached to target creature you control.
2/2
  • Wilds of Eldraine 31 327
  • Wilds of Eldraine Promos 31p 31s
Spelling Bee

Spelling Bee {2}{G}

Creature - Alien Insect
Flying, deathtouch
Whenever Spelling Bee deals combat damage to a player, that player looks at the top card of your library and chooses a word on that card. You spell that word. If you spell it correctly, draw a card. Otherwise, scry 1.
Just be thankful it wasn't grammar scorpions.
1/1
  • Unfinity 155 441
Spellrune Howler
Spellrune Painter

Spellrune Howler

Creature - Werewolf
(Color indicator: Spellrune Howler is red)
Whenever you cast an instant or sorcery spell, Spellrune Howler gets +2/+2 until end of turn.
Nightbound
3/4
Card has other part: Spellrune Painter
Spellrune Painter
Spellrune Howler

Spellrune Painter {2}{R}

Creature - Human Shaman Werewolf
Whenever you cast an instant or sorcery spell, Spellrune Painter gets +1/+1 until end of turn.
Daybound
2/3
Card has other part: Spellrune Howler
Spellseeker

Spellseeker {2}{U}

Creature - Human Wizard
When Spellseeker enters, you may search your library for an instant or sorcery card with mana value 2 or less, reveal it, put it into your hand, then shuffle.
Mages and warriors recruited from across Kylem display their skills at Valor's Reach.
1/1
Sphere of Annihilation

Sphere of Annihilation {X}{B}

Artifact
Sphere of Annihilation enters with X void counters on it.
At the beginning of your upkeep, exile Sphere of Annihilation, all creatures and planeswalkers with mana value less than or equal to the number of void counters on it, and all creature and planeswalker cards in graveyards with mana value less than or equal to the number of void counters on it.
Sphere of Safety

Sphere of Safety {4}{W}

Enchantment
Creatures can't attack you or planeswalkers you control unless their controller pays {X} for each of those creatures, where X is the number of enchantments you control.
The Rakdos believe that all are eager to join their revels, even when told otherwise.
Sphinx of Clear Skies

Sphinx of Clear Skies {3}{U}{U}

Creature - Sphinx
Flying, ward {2}
Domain — Whenever Sphinx of Clear Skies deals combat damage to a player, reveal the top X cards of your library, where X is the number of basic land types among lands you control. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
5/5
Sphinx of the Revelation

Sphinx of the Revelation {3}{W}{U}

Artifact Creature - Sphinx
Flying, lifelink
Whenever you gain life, you get that many {E}.
{W}{U}{U}, {T}, Pay X {E}: Draw X cards.
Crafted from absolute law. Enforcer of absolute order.
4/5
  • Modern Horizons 3 Commander 75 127
Sphinx of the Second Sun

Sphinx of the Second Sun {6}{U}{U}

Creature - Sphinx
Flying
At the beginning of each of your postcombat main phases, there is an additional beginning phase after this phase.
6/6
Sphinx's Revelation

Sphinx's Revelation {X}{W}{U}{U}

Instant
You gain X life and draw X cards.
"Let the knowledge of absolute law inspire you to live a life of absolute order."
Spinal Embrace

Spinal Embrace {3}{U}{U}{B}

Instant
Cast this spell only during combat.
Untap target creature you don't control and gain control of it. It gains haste until end of turn. At the beginning of the next end step, sacrifice it. If you do, you gain life equal to its toughness.
Spinnerette, Arachnobat

Spinnerette, Arachnobat {3}{B}{G}

Legendary Creature - Spider Performer
Reach
When Spinnerette, Arachnobat enters, open an Attraction.
As long as you control three or more Attractions, Spinnerette gets +2/+0 and has menace.
2/4
Spire Garden

Spire Garden

Land
Spire Garden enters tapped unless you have two or more opponents.
{T}: Add {R} or {G}.