4875 cards found
The World Tree

The World Tree

Land
The World Tree enters tapped.
{T}: Add {G}.
As long as you control six or more lands, lands you control have "{T}: Add one mana of any color."
{W}{W}{U}{U}{B}{B}{R}{R}{G}{G}, {T}, Sacrifice The World Tree: Search your library for any number of God cards, put them onto the battlefield, then shuffle.
The Zephyr Maze

The Zephyr Maze

Plane - Kyneth
Creatures with flying get +2/+0.
Creatures without flying get -2/-0.
Whenever chaos ensues, target creature gains flying until end of turn.
There

There {U}

Instant - Lesson
Exile target creature you control, then return it to the battlefield under its owner's control.
Card has other parts: They're Their
  • Mystery Booster 2
There Is No Refuge

There Is No Refuge

Scheme
When you set this scheme in motion, it deals 3 damage to up to one target creature. Create a 3/3 black Horror creature token.
"The dunes smell spilled blood."
  • Archenemy: Nicol Bolas Schemes
Thermal Flux

Thermal Flux {U}

Instant
Choose one —
• Target nonsnow permanent becomes snow until end of turn.
• Target snow permanent isn't snow until end of turn.
Draw a card at the beginning of the next turn's upkeep.
  • Coldsnap
Thespian's Stage

Thespian's Stage

Land
{T}: Add {C}.
{2}, {T}: Thespian's Stage becomes a copy of target land, except it has this ability.
Amid rumors of war, the third act of The Absolution of the Guildpact was quickly rewritten as a tragedy.
Thieves' Guild Enforcer

Thieves' Guild Enforcer {B}

Creature - Human Rogue
Flash
Whenever Thieves' Guild Enforcer or another Rogue you control enters, each opponent mills two cards.
As long as an opponent has eight or more cards in their graveyard, Thieves' Guild Enforcer gets +2/+1 and has deathtouch.
1/1
Related card: Xander's Wake
Thinking Cap

Thinking Cap {1}

Artifact - Equipment
Equipped creature gets +1/+2.
Equip Detective {1}
Equip {3}
"I find that my greatest insights rarely arrive when my ears are cold."
—Senior Inspector Holjo
Related card: Agency Outfitter
  • Murders at Karlov Manor
Thirsting Roots

Thirsting Roots {G}

Sorcery
Choose one —
• Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
• Proliferate.
  • Phyrexia: All Will Be One
Thirsting Shade

Thirsting Shade {B}

Creature - Shade
Lifelink
{2}{B}: Thirsting Shade gets +1/+1 until end of turn.
"Your life is a blinding light, your breath a gale, your pulse a deafening drum. Be still. Be still."
—Dahlya Trul, "Irbitov Lament"
1/1
  • Ravnica Allegiance
This World Belongs to Me

This World Belongs to Me

Scheme
When you set this scheme in motion, draw two cards. You may play an additional land this turn.
"Little insects, I have created entire worlds and extinguished twice as many."
  • Archenemy: Nicol Bolas Schemes
Thornbow Archer

Thornbow Archer {B}

Creature - Elf Archer
Whenever Thornbow Archer attacks, each opponent who doesn't control an Elf loses 1 life.
"I will not rest until the stench of eyeblights is eradicated from these woods."
1/2
Thornglint Bridge

Thornglint Bridge

Artifact Land
Thornglint Bridge enters tapped.
Indestructible
{T}: Add {G} or {W}.
The path to growth is forged in balance.
Thornscape Apprentice

Thornscape Apprentice {G}

Creature - Human Wizard
{R}, {T}: Target creature gains first strike until end of turn.
{W}, {T}: Tap target creature.
1/1
  • Duel Decks: Phyrexia vs. the Coalition
  • Invasion
Thornspire Verge

Thornspire Verge

Land
{T}: Add {R}.
{T}: Add {G}. Activate only if you control a Mountain or a Forest.
Here, the Boilerbilges twitch like a trapped animal, peaks straining against the grasping roots and vines.
  • Duskmourn: House of Horror Promos 270p 270s
  • Duskmourn: House of Horror 270 333
Thornwood Falls

Thornwood Falls

Land
Thornwood Falls enters tapped.
When Thornwood Falls enters, you gain 1 life.
{T}: Add {G} or {U}.
Deep in Eldraine's wilds, strange eyelike appendages twined among the vines and faerie lights.
Thought Nibbler

Thought Nibbler {U}

Creature - Beast
Flying
Your maximum hand size is reduced by two.
Balshan wizards have long used them to gnaw away the memories they wish to forget.
1/1
  • Odyssey
Thought Scour

Thought Scour {U}

Instant
Target player mills two cards.
Draw a card.
"As you inject the viscus vitae into the brain stem, don't let the spastic moaning bother you. It will soon become music to your ears."
—Stitcher Geralf
Related card: Tome of Gadwick
Thoughtbound Phantasm

Thoughtbound Phantasm {U}

Creature - Spirit
Defender
Whenever you surveil, put a +1/+1 counter on Thoughtbound Phantasm.
As long as Thoughtbound Phantasm has three or more +1/+1 counters on it, it can attack as though it didn't have defender.
2/2
Thoughtlace

Thoughtlace {U}

Instant
Target spell or permanent becomes blue.
Thoughtpicker Witch

Thoughtpicker Witch {B}

Creature - Human Wizard
{1}, Sacrifice a creature: Look at the top two cards of target opponent's library, then exile one of them.
"Once the brew gets the brains nice and pickled, they're a lot easier to pick through."
1/1
  • Ravnica: City of Guilds
Thoughtseize

Thoughtseize {B}

Sorcery
Target player reveals their hand. You choose a nonland card from it. That player discards that card. You lose 2 life.
"Knowledge is such a burden. Release it. Release all your fears to me."
—Ashiok, Nightmare Weaver
Thousand-Faced Shadow

Thousand-Faced Shadow {U}

Creature - Human Ninja
Ninjutsu {2}{U}{U}
Flying
When Thousand-Faced Shadow enters from your hand, if it's attacking, create a token that's a copy of another target attacking creature. The token enters tapped and attacking.
1/1
Related card: Thousand-Faced Shadow (Alchemy)
Thousand-Faced Shadow (Alchemy)

Thousand-Faced Shadow (Alchemy) {U}

Creature - Human Ninja
Ninjutsu {2}{U}
Flying
When Thousand-Faced Shadow enters from your hand, if it's attacking, create a token that's a copy of another target attacking creature. The token enters tapped and attacking.
1/1
Related card: Thousand-Faced Shadow
  • Kamigawa: Neon Dynasty
Thraben Gargoyle
Stonewing Antagonizer

Thraben Gargoyle {1}

Artifact Creature - Gargoyle
Defender
{6}: Transform Thraben Gargoyle.
Runechanters engrave their strongest wards on those that protect the church.
2/2
Card has other part: Stonewing Antagonizer
  • Shadows over Innistrad