1089 cards found
Hammer of Nazahn

Hammer of Nazahn {4}

Legendary Artifact - Equipment
Whenever Hammer of Nazahn or another Equipment you control enters, you may attach that Equipment to target creature you control.
Equipped creature gets +2/+0 and has indestructible.
Equip {4}
Related card: Nazahn, Revered Bladesmith
Hamza, Guardian of Arashin

Hamza, Guardian of Arashin {4}{G}{W}

Legendary Creature - Elephant Warrior
This spell costs {1} less to cast for each creature you control with a +1/+1 counter on it.
Creature spells you cast cost {1} less to cast for each creature you control with a +1/+1 counter on it.
"I stand with every member of my clan, and they stand with me."
5/5
Hanna, Ship's Navigator

Hanna, Ship's Navigator {1}{W}{U}

Legendary Creature - Human Artificer
{1}{W}{U}, {T}: Return target artifact or enchantment card from your graveyard to your hand.
"I never thought I'd spend my life fighting. I'm a maker, not a destroyer."
1/2
Hans Eriksson

Hans Eriksson {2}{R}{G}

Legendary Creature - Human Scout
Whenever Hans Eriksson attacks, reveal the top card of your library. If it's a creature card, put it onto the battlefield tapped and attacking defending player or a planeswalker they control. Otherwise, put that card into your hand. When you put a creature card onto the battlefield this way, it fights Hans Eriksson.
"Nothing could ruin such a fine day, Saffi."
1/4
Hardened Scales

Hardened Scales {G}

Enchantment
If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.
"Naga shed their scales. We wear ours with pride."
—Golran, dragonscale captain
Hardy Outlander

Hardy Outlander {1}{G}

Legendary Enchantment - Background
Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, another target creature you control gets +X/+X until end of turn, where X is this creature's power."
You're a born explorer, happiest forging your way through the untamed wilds.
  • Commander Legends: Battle for Baldur's Gate 235 517
Harmonize

Harmonize {2}{G}{G}

Sorcery
Draw three cards.
"The bloody din of invasion faded
And silent song rang through the woods again."
—"Song of Freyalise"
Related card: Concentrate
Harnessed Snubhorn

Harnessed Snubhorn {3}{W}

Creature - Dinosaur
Vigilance
Whenever Harnessed Snubhorn deals combat damage to a player, return target artifact or enchantment card from your graveyard to the battlefield.
2/5
  • March of the Machine: The Aftermath 3 53 103 188
Havi, the All-Father

Havi, the All-Father {3}{R}{G}{W}

Legendary Creature - God Warrior
Havi, the All-Father has indestructible as long as there are four or more historic cards in your graveyard.
Sage Project — Whenever Havi or another legendary creature you control dies, return target legendary creature card with lesser mana value from your graveyard to the battlefield tapped.
6/6
Haystack

Haystack {1}{W}

Artifact
{2}, {T}: Target creature you control phases out.
"Search the area! He can't have gone far!"
—Palazzo guard
Haytham Kenway

Haytham Kenway {2}{W}{U}

Legendary Creature - Human Knight
Protection from Assassins
Other Knights you control get +2/+2 and have protection from Assassins.
When Haytham Kenway enters, for each opponent, exile up to one target creature that player controls until Haytham Kenway leaves the battlefield.
3/3
Hazezon, Shaper of Sand

Hazezon, Shaper of Sand {R}{G}{W}

Legendary Creature - Human Warrior
Desertwalk
You may play Desert lands from your graveyard.
Whenever a Desert you control enters, create two 1/1 red, green, and white Sand Warrior creature tokens.
3/3
Heartless Hidetsugu

Heartless Hidetsugu {3}{R}{R}

Legendary Creature - Ogre Shaman
{T}: Heartless Hidetsugu deals damage to each player equal to half that player's life total, rounded down.
Hidetsugu held over a dozen oni in blood oath. At his touch, rocks scorched. At his word, cities burned.
4/3
Heavenly Blademaster

Heavenly Blademaster {5}{W}

Creature - Angel
Flying, double strike
When Heavenly Blademaster enters, you may attach any number of Auras and Equipment you control to it.
Other creatures you control get +1/+1 for each Aura and Equipment attached to Heavenly Blademaster.
3/6
Heliod, Sun-Crowned

Heliod, Sun-Crowned {2}{W}

Legendary Enchantment Creature - God
Indestructible
As long as your devotion to white is less than five, Heliod isn't a creature.
Whenever you gain life, put a +1/+1 counter on target creature or enchantment you control.
{1}{W}: Another target creature gains lifelink until end of turn.
5/5
Hellkite Charger

Hellkite Charger {4}{R}{R}

Creature - Dragon
Flying, haste
Whenever Hellkite Charger attacks, you may pay {5}{R}{R}. If you do, untap all attacking creatures and after this phase, there is an additional combat phase.
5/5
Hellkite Overlord

Hellkite Overlord {4}{B}{R}{R}{G}

Creature - Dragon
Flying, trample, haste
{R}: Hellkite Overlord gets +1/+0 until end of turn.
{B}{G}: Regenerate Hellkite Overlord.
"The dragon has no pretense of compassion, no false mask of civilization—just hunger, heat, and need."
—Sarkhan Vol
8/8
Related card: Dragon's Herald
Hemlock Vial

Hemlock Vial {1}{B}

Artifact
When Hemlock Vial enters, you draw a card and you lose 1 life.
{B}, {T}, Sacrifice Hemlock Vial: Each equipped creature and Equipment you control gains deathtouch until end of turn.
Just what the doctor ordered.
  • Assassin's Creed 26 206
Henzie "Toolbox" Torre

Henzie "Toolbox" Torre {B}{R}{G}

Legendary Creature - Devil Rogue
Each creature spell you cast with mana value 4 or greater has blitz. The blitz cost is equal to its mana cost.
Blitz costs you pay cost {1} less for each time you've cast your commander from the command zone this game.
3/3
Herigast, Erupting Nullkite

Herigast, Erupting Nullkite {9}

Legendary Creature - Eldrazi Dragon
Emerge {6}{R}{R}
When you cast this spell, you may exile your hand. If you do, draw three cards.
Flying
Each creature spell you cast has emerge. The emerge cost is equal to its mana cost.
6/6
Heroic Intervention

Heroic Intervention {1}{G}

Instant
Permanents you control gain hexproof and indestructible until end of turn.
"Wherever the strong would harm the weak, I will be there."
—Ajani Goldmane
Hidden Blade

Hidden Blade {2}

Artifact - Equipment
Flash
When Hidden Blade enters, attach it to target creature you control. If that creature is an Assassin, it gains deathtouch until end of turn.
Equipped creature gets +1/+0 and has first strike.
Equip {2}
Hidden Footblade

Hidden Footblade {R}

Artifact - Equipment
Flash
When Hidden Footblade enters, attach it to target creature you control. That creature gains first strike until end of turn.
Equipped creature gets +1/+0 and has haste.
Equip {2}
  • Assassin's Creed 34 216
Hookblade

Hookblade {1}{W}

Artifact - Equipment
When Hookblade enters, attach it to target creature you control.
Equipped creature gets +1/+0.
During your turn, equipped creature has flying.
Equip {2}
  • Assassin's Creed 6 176
Horobi, Death's Wail

Horobi, Death's Wail {2}{B}{B}

Legendary Creature - Spirit
Flying
Whenever a creature becomes the target of a spell or ability, destroy that creature.
"From the ashes of Reito rose a new kami. And thereafter at every battle came Horobi, Death's Wail."
—The History of Kamigawa
4/4