9102 cards found
Kargan Dragonlord

Kargan Dragonlord {R}{R}

Creature - Human Warrior
Level up {R}
LEVEL 4-7
4/4
Flying
LEVEL 8+
8/8
Flying, trample
{R}: Kargan Dragonlord gets +1/+0 until end of turn.
2/2
Kargan Intimidator

Kargan Intimidator {1}{R}

Creature - Human Warrior
Cowards can't block Warriors.
{1}: Choose one that hasn't been chosen this turn —
• Kargan Intimidator gets +1/+1 until end of turn.
• Target creature becomes a Coward until end of turn.
• Target Warrior gains trample until end of turn.
3/1
Related card: Kargan Intimidator (Alchemy)
Kargan Intimidator (Alchemy)

Kargan Intimidator (Alchemy) {1}{R}

Creature - Human Warrior
Cowards can't block Warriors.
{1}: Choose one that hasn't been chosen this turn —
• Target Warrior gets +1/+1 and gains trample until end of turn.
• Target creature becomes a Coward until end of turn.
3/1
Related card: Kargan Intimidator
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Kargan Warleader (Alchemy)

Kargan Warleader (Alchemy) {1}{R}{W}

Creature - Human Warrior
Ward {1}
Other Warriors you control get +1/+1 and have ward {1}.
3/3
Related card: Kargan Warleader
  • Zendikar Rising
Kari Zev, Skyship Raider

Kari Zev, Skyship Raider {1}{R}

Legendary Creature - Human Pirate
First strike, menace
Whenever Kari Zev, Skyship Raider attacks, create Ragavan, a legendary 2/1 red Monkey creature token. Ragavan enters the battlefield tapped and attacking. Exile that token at end of combat.
Aboard her ship, the Dragon's Smile, Kari follows no one's rules but her own.
1/3
Karlach, Fury of Avernus

Karlach, Fury of Avernus {4}{R}

Legendary Creature - Tiefling Barbarian
Whenever you attack, if it's the first combat phase of the turn, untap all attacking creatures. They gain first strike until end of turn. After this phase, there is an additional combat phase.
Choose a Background
5/4
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Karlach, Raging Tiefling

Karlach, Raging Tiefling {1}{R}

Legendary Creature - Tiefling Barbarian
First strike
Rage Beyond Death — Specialize {6}. You may also activate this ability if Karlach, Raging Tiefling is in your graveyard.
2/2
Related cards: Karlach, Tiefling Berserker Karlach, Tiefling Guardian Karlach, Tiefling Punisher Karlach, Tiefling Spellrager Karlach, Tiefling Zealot
  • Alchemy Horizons: Baldur's Gate
Karlach, Tiefling Berserker

Karlach, Tiefling Berserker {1}{R}{R}

Legendary Creature - Tiefling Barbarian
First strike, haste
When this card specializes from your graveyard, return it from your graveyard to the battlefield. It perpetually gains "This creature can't block."
When this card specializes from any zone, target creature an opponent controls can't block this turn.
4/4
Related cards: Karlach, Raging Tiefling Karlach, Tiefling Guardian Karlach, Tiefling Punisher Karlach, Tiefling Spellrager Karlach, Tiefling Zealot
  • Alchemy Horizons: Baldur's Gate
Karlach, Tiefling Guardian

Karlach, Tiefling Guardian {1}{R}{G}

Legendary Creature - Tiefling Barbarian
First strike, haste
When this card specializes from your graveyard, return it from your graveyard to the battlefield. It perpetually gains "This creature can't block."
When this card specializes from any zone, another target creature you control gets +4/+4 until end of turn.
4/4
Related cards: Karlach, Raging Tiefling Karlach, Tiefling Berserker Karlach, Tiefling Punisher Karlach, Tiefling Spellrager Karlach, Tiefling Zealot
  • Alchemy Horizons: Baldur's Gate
Karlach, Tiefling Punisher

Karlach, Tiefling Punisher {1}{B}{R}

Legendary Creature - Tiefling Barbarian
First strike, haste
When this card specializes from your graveyard, return it from your graveyard to the battlefield. It perpetually gains "This creature can't block."
When this card specializes from any zone, you may sacrifice a creature. If you do, you draw two cards and each opponent loses 2 life.
4/4
Related cards: Karlach, Raging Tiefling Karlach, Tiefling Berserker Karlach, Tiefling Guardian Karlach, Tiefling Spellrager Karlach, Tiefling Zealot
  • Alchemy Horizons: Baldur's Gate
Karlach, Tiefling Spellrager

Karlach, Tiefling Spellrager {1}{U}{R}

Legendary Creature - Tiefling Barbarian
First strike, haste
When this card specializes from your graveyard, return it from your graveyard to the battlefield. It perpetually gains "This creature can't block."
When this card specializes from any zone, seek an instant or sorcery card with mana value 3 or less. Until end of turn, you may cast that card without paying its mana cost.
4/4
Related cards: Karlach, Raging Tiefling Karlach, Tiefling Berserker Karlach, Tiefling Guardian Karlach, Tiefling Punisher Karlach, Tiefling Zealot
  • Alchemy Horizons: Baldur's Gate
Karlach, Tiefling Zealot

Karlach, Tiefling Zealot {1}{R}{W}

Legendary Creature - Tiefling Barbarian
First strike, haste
When this card specializes from your graveyard, return it from your graveyard to the battlefield. It perpetually gains "This creature can't block."
When this card specializes from any zone, create a 2/2 white Knight creature token. Creatures you control get +1/+1 and gain haste until end of turn.
4/4
Related cards: Karlach, Raging Tiefling Karlach, Tiefling Berserker Karlach, Tiefling Guardian Karlach, Tiefling Punisher Karlach, Tiefling Spellrager
  • Alchemy Horizons: Baldur's Gate
Karlov of the Ghost Council

Karlov of the Ghost Council {W}{B}

Legendary Creature - Spirit Advisor
Whenever you gain life, put two +1/+1 counters on Karlov of the Ghost Council.
{W}{B}, Remove six +1/+1 counters from Karlov of the Ghost Council: Exile target creature.
"Those who say money can't buy happiness clearly don't have enough."
2/2
Karma

Karma {2}{W}{W}

Enchantment
At the beginning of each player's upkeep, Karma deals damage to that player equal to the number of Swamps they control.
Karn

Karn

Vanguard
Each noncreature artifact you control is an artifact creature with power and toughness each equal to its mana value.
Both part of the Legacy and an individual in his own right, the silver golem Karn is haunted by a single, terrible incident: while serving to protect the young Gerrard, Karn accidentally took the life of another. Wakened from years spent as a statue, the golem has vowed to never kill again as he rejoins Gerrard.
Hand size bonus: +1
Life bonus: +6
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Karn Liberated

Karn Liberated {7}

Legendary Planeswalker - Karn
[+4]: Target player exiles a card from their hand.
[–3]: Exile target permanent.
[–14]: Restart the game, leaving in exile all non-Aura permanent cards exiled with Karn Liberated. Then put those cards onto the battlefield under your control.
Loyalty:
6
Karn's Sylex

Karn's Sylex {3}

Legendary Artifact
Karn's Sylex enters the battlefield tapped.
Players can't pay life to cast spells or to activate abilities that aren't mana abilities.
{X}, {T}, Exile Karn's Sylex: Destroy each nonland permanent with mana value X or less. Activate only as a sorcery.
Karn, Living Legacy

Karn, Living Legacy {4}

Legendary Planeswalker - Karn
[+1]: Create a tapped Powerstone token.
[–1]: Pay any amount of mana. Look at that many cards from the top of your library, then put one of those cards into your hand and the rest on the bottom of your library in a random order.
[–7]: You get an emblem with "Tap an untapped artifact you control: This emblem deals 1 damage to any target."
Loyalty:
4
Related card: Karn, Living Legacy (Alchemy)
Karn, Living Legacy (Alchemy)

Karn, Living Legacy (Alchemy) {4}

Legendary Planeswalker - Karn
[+1]: Create a tapped Powerstone token.
[0]: Pay any amount of mana. Look at that many cards from the top of your library, then put one of those cards into your hand and the rest on the bottom of your library in a random order.
[–6]: You get an emblem with "Tap an untapped artifact you control: This emblem deals 1 damage to any target."
Loyalty:
4
Related card: Karn, Living Legacy
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Karn, Scion of Urza

Karn, Scion of Urza {4}

Legendary Planeswalker - Karn
[+1]: Reveal the top two cards of your library. An opponent chooses one of them. Put that card into your hand and exile the other with a silver counter on it.
[–1]: Put a card you own with a silver counter on it from exile into your hand.
[–2]: Create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control."
Loyalty:
5
Karn, Silver Golem

Karn, Silver Golem {5}

Legendary Artifact Creature - Golem
Whenever Karn, Silver Golem blocks or becomes blocked, it gets -4/+4 until end of turn.
{1}: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value until end of turn.
4/4
Karona, False God Avatar

Karona, False God Avatar

Vanguard
At the beginning of your upkeep, exchange control of a permanent you control chosen at random and a permanent target opponent controls chosen at random.
Hand size bonus: -1
Life bonus: +8
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Karoo

Karoo

Land
Karoo enters the battlefield tapped.
When Karoo enters the battlefield, sacrifice it unless you return an untapped Plains you control to its owner's hand.
{T}: Add {C}{W}.
Karplusan Forest

Karplusan Forest

Land
{T}: Add {C}.
{T}: Add {R} or {G}. Karplusan Forest deals 1 damage to you.
Between jagged, snowcapped peaks, the dense bands of hardy evergreens provide the perfect cover for roving bands of orc and goblin raiders.
Karplusan Minotaur

Karplusan Minotaur {2}{R}{R}

Creature - Minotaur Warrior
Cumulative upkeep—Flip a coin.
Whenever you win a coin flip, Karplusan Minotaur deals 1 damage to any target.
Whenever you lose a coin flip, Karplusan Minotaur deals 1 damage to any target of an opponent's choice.
3/3