5736 cards found
Run for Your Life

Run for Your Life {U}{R}

Instant
One or two target creatures each gain haste until end of turn. They can't be blocked this turn except by creatures with haste.
Escape — {2}{U}{R}, Exile four other cards from your graveyard.
Rune-Scarred Demon

Rune-Scarred Demon {5}{B}{B}

Creature - Demon
Flying
When Rune-Scarred Demon enters the battlefield, search your library for a card, put it into your hand, then shuffle.
The litany of the infernal on his flesh pulses to the beating of his dark heart.
6/6
Runehorn Hellkite

Runehorn Hellkite {5}{R}

Creature - Dragon
Flying
{5}{R}, Exile Runehorn Hellkite from your graveyard: Each player discards their hand, then draws seven cards.
Inscribed with runes that predate the dragon, its horns possess their own ancient magic.
5/5
Runic Armasaur

Runic Armasaur {1}{G}{G}

Creature - Dinosaur
Whenever an opponent activates an ability of a creature or land that isn't a mana ability, you may draw a card.
The Sun Empire's most sacred sites are protected by more than prayers.
2/5
Runic Repetition

Runic Repetition {2}{U}

Sorcery
Return target exiled card with flashback you own to your hand.
"What some call obsession, I call the quest for perfection."
Rupture Spire

Rupture Spire

Land
Rupture Spire enters the battlefield tapped.
When Rupture Spire enters the battlefield, sacrifice it unless you pay {1}.
{T}: Add one mana of any color.
Rush of Knowledge

Rush of Knowledge {4}{U}

Sorcery
Draw cards equal to the highest mana value among permanents you control.
"Limitless power is glorious until you gain limitless understanding."
—Ixidor, reality sculptor
Rustvale Bridge

Rustvale Bridge

Artifact Land
Rustvale Bridge enters the battlefield tapped.
Indestructible
{T}: Add {R} or {W}.
"The Institute . . . It's important. It really is humanity's best hope for the future, no matter what those above ground might think of us."
—Father
Ruthless Deathfang

Ruthless Deathfang {4}{U}{B}

Creature - Dragon
Flying
Whenever you sacrifice a creature, target opponent sacrifices a creature.
"Bring forth the dead, their skull-grins and rattle-bones. We will feast upon their wailing ghosts."
—Silumgar, translated from Draconic
4/4
Ruthless Radrat

Ruthless Radrat {1}{B}{B}

Creature - Rat Mutant
Squad—Exile four cards from your graveyard.
Menace
They'll make you miss the mole rats.
2/2
  • Fallout 48 576
Ruthless Technomancer

Ruthless Technomancer {3}{B}

Creature - Human Wizard
When Ruthless Technomancer enters the battlefield, you may sacrifice another creature you control. If you do, create a number of Treasure tokens equal to that creature's power.
{2}{B}, Sacrifice X artifacts: Return target creature card with power X or less from your graveyard to the battlefield. X can't be 0.
2/4
Ruthless Winnower

Ruthless Winnower {3}{B}{B}

Creature - Elf Rogue
At the beginning of each player's upkeep, that player sacrifices a non-Elf creature.
"I count the usurpers with my dagger, one death blow at a time."
4/4
  • Kaldheim Commander
Ruxa, Patient Professor

Ruxa, Patient Professor {2}{G}{G}

Legendary Creature - Bear Druid
Whenever Ruxa, Patient Professor enters the battlefield or attacks, return target creature card with no abilities from your graveyard to your hand.
Creatures you control with no abilities get +1/+1.
For each creature you control with no abilities, you may have that creature assign its combat damage as though it weren't blocked.
4/4
Ryan Sinclair

Ryan Sinclair {2}{R}

Legendary Creature - Human
Whenever Ryan attacks, exile cards from the top of your library until you exile a nonland card. You may cast the exiled card without paying its mana cost if it's a spell with mana value less than or equal to Ryan's power. Put the exiled cards not cast this way on the bottom of your library in a random order.
Doctor's companion
2/2
Ryusei, the Falling Star

Ryusei, the Falling Star {5}{R}

Legendary Creature - Dragon Spirit
Flying
When Ryusei, the Falling Star dies, it deals 5 damage to each creature without flying.
The course of the falling star always ends in ruin.
5/5
Sacred Mesa

Sacred Mesa {2}{W}

Enchantment
At the beginning of your upkeep, sacrifice Sacred Mesa unless you sacrifice a Pegasus.
{1}{W}: Create a 1/1 white Pegasus creature token with flying.
Sacred Peaks

Sacred Peaks

Land - Mountain Plains
({T}: Add {R} or {W}.)
Sacred Peaks enters the battlefield tapped.
Everyone is welcome in the floating Serran cities, though few but the most faithful attempt the ascent.
Saddle of the Cavalier

Saddle of the Cavalier {2}{G}

Artifact - Equipment
Equipped creature gets +3/+3 and can't be blocked by creatures with power 3 or less.
Equip {3}
". . . and I will need an equally righteous but slightly smaller saddle for my space hamster companion."
—Minsc, beloved ranger
  • Commander Legends: Battle for Baldur's Gate
Safana, Calimport Cutthroat

Safana, Calimport Cutthroat {2}{B}

Legendary Creature - Human Rogue
Menace
At the beginning of your end step, if you have the initiative, create a Treasure token. Create three of those tokens instead if you've completed a dungeon.
Choose a Background
3/2
Related cards: Dungeon of the Mad Mage Lost Mine of Phandelver The Initiative Tomb of Annihilation Undercity
  • Commander Legends: Battle for Baldur's Gate 143 390 496
Sage of Fables

Sage of Fables {2}{U}

Creature - Merfolk Wizard
Each other Wizard creature you control enters the battlefield with an additional +1/+1 counter on it.
{2}, Remove a +1/+1 counter from a creature you control: Draw a card.
2/2
Sage of the Beyond

Sage of the Beyond {5}{U}{U}

Creature - Spirit Giant
Flying
Spells you cast from anywhere other than your hand cost {2} less to cast.
Foretell {4}{U}
5/5
Sage's Reverie

Sage's Reverie {3}{W}

Enchantment - Aura
Enchant creature
When Sage's Reverie enters the battlefield, draw a card for each Aura you control that's attached to a creature.
Enchanted creature gets +1/+1 for each Aura you control that's attached to a creature.
Sagu Mauler

Sagu Mauler {4}{G}{U}

Creature - Beast
Trample, hexproof
Morph {3}{G}{U}
The Sagu Jungle's thick undergrowth conceals even the largest predators—if they wish to remain hidden.
6/6
Saheeli's Artistry

Saheeli's Artistry {4}{U}{U}

Sorcery
Choose one or both —
• Create a token that's a copy of target artifact.
• Create a token that's a copy of target creature, except it's an artifact in addition to its other types.
"From the first touch, I know exactly what the metal wants to be."
Saheeli's Directive

Saheeli's Directive {X}{R}{R}{R}

Sorcery
Improvise
Reveal the top X cards of your library. You may put any number of artifact cards with mana value X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield into your graveyard.