4174 cards found
When Fluffy Bunnies Attack

When Fluffy Bunnies Attack {3}{B}

Instant
Target creature gets -X/-X until end of turn, where X is the number of times the letter of your choice appears in that creature's name.
"Get it? Bunnies, letters, -X/-X? Me neither."
—Bucky, flavor text writer
Where

Where {3}{B}

Instant
Destroy target land.
Card has other parts: Who What When Why
Whetstone

Whetstone {3}

Artifact
{3}: Each player mills two cards.
To hone swords and dull minds.
—Whetstone inscription
Whip Sergeant

Whip Sergeant {2}{R}

Creature - Human Soldier
{R}: Target creature gains haste until end of turn.
Keldon soldiers learn to move faster than the whip.
2/1
Whiptail Wurm

Whiptail Wurm {6}{G}

Creature - Wurm
It's hard to say for certain which end is more dangerous.
8/5
Whir of Invention

Whir of Invention {X}{U}{U}{U}

Instant
Improvise
Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle.
"Magic hat, I'm gonna be frank. What we need now is a twenty-ton tank!"
Whirling Dervish

Whirling Dervish {G}{G}

Creature - Human Monk
Protection from black
At the beginning of each end step, if Whirling Dervish dealt damage to an opponent this turn, put a +1/+1 counter on it.
1/1
Related card: Dunerider Outlaw
Whirlwind

Whirlwind {2}{G}{G}

Sorcery
Destroy all creatures with flying.
Whirlwind Denial

Whirlwind Denial {2}{U}

Instant
For each spell and ability your opponents control, counter it unless its controller pays {4}.
"If they try to storm your palace, you must become the storm."
—Handbook of Imperial Spellcraft
Whispers of the Muse

Whispers of the Muse {U}

Instant
Buyback {5}
Draw a card.
"I followed her song only to find it was a dirge."
—Crovax
Whispersilk Cloak

Whispersilk Cloak {3}

Artifact - Equipment
Equipped creature can't be blocked and has shroud.
Equip {2}
White Dragon

White Dragon {4}{W}{W}

Creature - Dragon
Flying
Cold Breath — When White Dragon enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
4/4
White Knight

White Knight {W}{W}

Creature - Human Knight
First strike
Protection from black
Out of the blackness and stench of the engulfing swamp emerged a shimmering figure. Only the splattered armor and ichor-stained sword hinted at the unfathomable evil the knight had just laid waste.
2/2
White Mana Battery

White Mana Battery {4}

Artifact
{2}, {T}: Put a charge counter on White Mana Battery.
{T}, Remove any number of charge counters from White Mana Battery: Add {W}, then add an additional {W} for each charge counter removed this way.
White Orchid Phantom

White Orchid Phantom {W}{W}

Creature - Spirit Knight
Flying, first strike
When White Orchid Phantom enters the battlefield, destroy up to one target nonbasic land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.
2/2
White Ward

White Ward {W}

Enchantment - Aura
Enchant creature
Enchanted creature has protection from white. This effect doesn't remove White Ward.
Who

Who {X}{W}

Instant
Target player gains X life.
Card has other parts: What When Where Why
Why

Why {1}{G}

Instant
Destroy target enchantment.
Card has other parts: Who What When Where
Wicked Pact

Wicked Pact {1}{B}{B}

Sorcery
Destroy two target nonblack creatures. You lose 5 life.
Widget Contraption

Widget Contraption

Artifact - Contraption
Whenever you crank Widget Contraption, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)
  • Unstable
Wielding the Green Dragon

Wielding the Green Dragon {1}{G}

Sorcery
Target creature gets +4/+4 until end of turn.
Named for the eastern part of the sky, the source of energy and renewal, Guan Yu's crescent-moon blade weighed over 100 pounds.
  • Portal Three Kingdoms
Wild Crocodile

Wild Crocodile {1}{G}

Host Creature - Crocodile
When this creature enters the battlefield, search your library for a basic land card, reveal it, put it into your hand, then shuffle.
1/1
Wild Dogs

Wild Dogs {G}

Creature - Dog
At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of Wild Dogs.
Cycling {2}
2/1
Wild Griffin

Wild Griffin {2}{W}

Creature - Griffin
Flying
Two little goblins, out in the sun. Down came a griffin, and then there was one.
2/2
Wild Growth

Wild Growth {G}

Enchantment - Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional {G}.
If you stop to listen, you can hear it grow.