4661 cards found
Temple of the Dragon Queen

Temple of the Dragon Queen

Land
As Temple of the Dragon Queen enters the battlefield, you may reveal a Dragon card from your hand. Temple of the Dragon Queen enters the battlefield tapped unless you revealed a Dragon card this way or you control a Dragon.
As Temple of the Dragon Queen enters the battlefield, choose a color.
{T}: Add one mana of the chosen color.
  • Adventures in the Forgotten Realms 260 357
Temple of the False God

Temple of the False God

Land
{T}: Add {C}{C}. Activate only if you control five or more lands.
"When gods become apathetic, the people will worship anyone who answers their pleas."
—Kiora
Tempt with Treats

Tempt with Treats {B}

Instant - Adventure
Create a Food token.
Card has other part: Gumdrop Poisoner
Tempt with Vengeance

Tempt with Vengeance {X}{R}

Sorcery
Tempting offer — Create X 1/1 red Elemental creature tokens with haste. Each opponent may create X 1/1 red Elemental creature tokens with haste. For each opponent who does, create X 1/1 red Elemental creature tokens with haste.
Ten Wizards Mountain

Ten Wizards Mountain

Plane - Shenmeng
Whenever you roll the planar die, put a +1/+1 counter on up to one target creature.
Whenever chaos ensues, creatures you control gain flying until end of turn.
  • March of the Machine Commander
Tenacious Dead

Tenacious Dead {B}

Creature - Skeleton Warrior
When Tenacious Dead dies, you may pay {1}{B}. If you do, return it to the battlefield tapped under its owner's control.
Raising the bones of Hekjek the Mad proved far easier than getting them to lie back down.
1/1
Tenacious Pup

Tenacious Pup {G}

Creature - Wolf
When Tenacious Pup enters the battlefield, you gain 1 life. You get a one-time boon with "When you cast a creature spell, that creature enters the battlefield with an additional +1/+1 counter, trample counter, and vigilance counter on it."
1/2
  • Alchemy: Innistrad
Tendo Ice Bridge

Tendo Ice Bridge

Land
Tendo Ice Bridge enters the battlefield with a charge counter on it.
{T}: Add {C}.
{T}, Remove a charge counter from Tendo Ice Bridge: Add one mana of any color.
Tendrils of Despair

Tendrils of Despair {B}

Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Target opponent discards two cards.
"Because I am incapable of tears does not mean I have no need to shed them."
—Karn, silver golem
  • Weatherlight
Termagant Swarm

Termagant Swarm {X}{G}

Creature - Tyranid
Ravenous
Death Frenzy — When Termagant Swarm dies, create a number of 1/1 green Tyranid creature tokens equal to Termagant Swarm's power.
0/0
  • Warhammer 40,000 Commander 99 99★
Terminal Moraine

Terminal Moraine

Land
{T}: Add {C}.
{2}, {T}, Sacrifice Terminal Moraine: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Terrain Generator

Terrain Generator

Land
{T}: Add {C}.
{2}, {T}: You may put a basic land card from your hand onto the battlefield tapped.
Terramorphic Expanse

Terramorphic Expanse

Land
{T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
"The Phyrexian's monuments of today will be nothing but dust tomorrow. With enough tomorrows, so will their rule."
—Koth
Terrarion

Terrarion {1}

Artifact
Terrarion enters the battlefield tapped.
{2}, {T}, Sacrifice Terrarion: Add two mana in any combination of colors.
When Terrarion is put into a graveyard from the battlefield, draw a card.
Testament of Faith

Testament of Faith {W}

Enchantment
{X}: Testament of Faith becomes an X/X Wall creature with defender in addition to its other types until end of turn.
"Belief in the Ancestor is admirable, but our enemies often demand something more . . . tangible."
—Pianna, nomad captain
  • Odyssey
Tethered Griffin

Tethered Griffin {W}

Creature - Griffin
Flying
When you control no enchantments, sacrifice Tethered Griffin.
Poorly trained griffins sometimes attack the noble audiences that gather to watch their progress.
2/3
  • Urza's Destiny
Teysa, Orzhov Scion Avatar

Teysa, Orzhov Scion Avatar

Vanguard
Whenever a nontoken creature dies, create a 1/1 white Spirit creature token with flying.
Hand size bonus: +0
Life bonus: -2
  • Magic Online Avatars
Thalakos Lowlands

Thalakos Lowlands

Land
{T}: Add {C}.
{T}: Add {W} or {U}. Thalakos Lowlands doesn't untap during your next untap step.
Thallid

Thallid {G}

Creature - Fungus
At the beginning of your upkeep, put a spore counter on Thallid.
Remove three spore counters from Thallid: Create a 1/1 green Saproling creature token.
1/1
Thassa's Ire

Thassa's Ire {U}

Enchantment
{3}{U}: You may tap or untap target creature.
The sailor had never seen a god before. Now she had gazed upon Thassa. Shortly she would see Athreos, and then she would meet Erebos.
  • Journey into Nyx
Thawing Glaciers

Thawing Glaciers

Land
Thawing Glaciers enters the battlefield tapped.
{1}, {T}: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Return Thawing Glaciers to its owner's hand at the beginning of the next cleanup step.
The Aether Flues

The Aether Flues

Plane - Iquatana
When you planeswalk to The Aether Flues and at the beginning of your upkeep, you may sacrifice a creature. If you do, reveal cards from the top of your library until you reveal a creature card, put that card onto the battlefield, then shuffle all other cards revealed this way into your library.
Whenever chaos ensues, you may put a creature card from your hand onto the battlefield.
The Autonomous Furnace

The Autonomous Furnace

Land - Sphere
The Autonomous Furnace enters the battlefield tapped.
{T}: Add {R}.
{1}{R}, {T}, Sacrifice The Autonomous Furnace: Draw a card.
In Urabrask's domain, mighty forges echo day and night with the clangor of the Great Work.
  • Phyrexia: All Will Be One
The Avenger

The Avenger

Hero
{3}, {T}: Target creature you control gains deathtouch until end of turn.
  • Theros Hero's Path
The Biblioplex

The Biblioplex

Land
{T}: Add {C}.
{2}, {T}: Look at the top card of your library. If it's an instant or sorcery card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard. Activate only if you have exactly zero or seven cards in hand.