4956 cards found
Soldevi Heretic

Soldevi Heretic {2}{U}

Creature - Human Cleric
{W}, {T}: Prevent the next 2 damage that would be dealt to target creature this turn. Target opponent may draw a card.
"In the arms of tragedy, there is little comfort in being right."
—Sorine Relicbane, Soldevi Heretic
2/2
  • Alliances 33a 33b
Soldevi Sage

Soldevi Sage {1}{U}

Creature - Human Wizard
{T}, Sacrifice two lands: Draw three cards, then discard one of them.
"To hide the truth is more than folly—it is fatal."
—Sorine Relicbane, Soldevi heretic
1/1
  • Classic Sixth Edition
  • Alliances 34a 34b
Soldevi Sentry

Soldevi Sentry {1}

Artifact Creature - Soldier
{1}: Choose target opponent. Regenerate Soldevi Sentry. When it regenerates this way, that player may draw a card.
"A dreadful invention. What ease is there under the watchful eye of cold steel?"
—Sorine Relicbane, Soldevi Heretic
1/1
  • Alliances 132a 132b
Soldevi Steam Beast

Soldevi Steam Beast {5}

Artifact Creature - Beast
Whenever Soldevi Steam Beast becomes tapped, target opponent gains 2 life.
{2}: Regenerate Soldevi Steam Beast.
"Dagsson saw the steam as life-giving—until his followers felt its scalding touch."
—Sorine Relicbane, Soldevi Heretic
4/2
  • Alliances 133a 133b
Soldier Replica

Soldier Replica {3}

Artifact Creature - Soldier
{1}{W}, Sacrifice Soldier Replica: It deals 3 damage to target attacking or blocking creature.
It fights with inhuman vigor.
1/3
  • Mirrodin
Soldier of Fortune

Soldier of Fortune {R}

Creature - Human Mercenary
{R}, {T}: Target player shuffles their library.
"Loyalty to coin alone is loyalty nonetheless."
—General Varchild
1/1
  • Alliances
Solfatara

Solfatara {2}{R}

Instant
Target player can't play lands this turn.
Draw a card at the beginning of the next turn's upkeep.
"A burst of hot air tossed the moon into the air, and the moon liked it up there so much it never needed the ground again."
—Azeworai, "Glitter Moon"
  • Visions
Solidarity

Solidarity {3}{W}

Instant
Creatures you control get +0/+5 until end of turn.
"We must all hang together, or assuredly we shall all hang separately."
—Benjamin Franklin
Soltari Crusader

Soltari Crusader {2}{W}

Creature - Soltari Knight
Shadow
{1}{W}: Soltari Crusader gets +1/+0 until end of turn.
"Carry war to the Dauthi, no matter the way, no matter the world."
—Soltari battle chant
2/1
  • Tempest
Soltari Foot Soldier

Soltari Foot Soldier {W}

Creature - Soltari Soldier
Shadow
"Children of the Ruins, raised to be warriors, know that life begins when another speaks their names."
—Soltari Tales of Life
1/1
Soltari Visionary

Soltari Visionary {1}{W}{W}

Creature - Soltari Cleric
Shadow
Whenever Soltari Visionary deals damage to a player, destroy target enchantment that player controls.
2/2
Somnophore

Somnophore {2}{U}{U}

Creature - Illusion
Flying
Whenever Somnophore deals damage to a player, tap target creature that player controls. That creature doesn't untap during its controller's untap step for as long as Somnophore remains on the battlefield.
2/2
  • Urza's Saga
Song of Blood

Song of Blood {1}{R}

Sorcery
Mill four cards. Whenever a creature attacks this turn, it gets +1/+0 until end of turn for each creature card put into your graveyard this way.
Purraj sang slaughter and danced death.
  • Visions
Song of Serenity

Song of Serenity {1}{G}

Enchantment
Creatures that are enchanted can't attack or block.
Heartwood brings peace in great symphonies where dryads conduct the trees through every note.
  • Exodus
Songstitcher

Songstitcher {W}

Creature - Human Cleric
{1}{W}: Prevent all combat damage that would be dealt this turn by target attacking creature with flying.
The true names of birds are songs woven into their souls.
1/1
Sonic Burst

Sonic Burst {1}{R}

Instant
As an additional cost to cast this spell, discard a card at random.
Sonic Burst deals 4 damage to any target.
Music scythes the savage beast.
Sonic Seizure

Sonic Seizure {R}

Instant
As an additional cost to cast this spell, discard a card at random.
Sonic Seizure deals 3 damage to any target.
  • Torment
Sootfeather Flock

Sootfeather Flock {4}{B}

Creature - Bird
Flying
Morph {3}{B}
They pick at the remains of the city's corpse.
3/2
  • Legions
Soothing Balm

Soothing Balm {1}{W}

Instant
Target player gains 5 life.
Orim taught Ta-Karnst and the other Cho-Arrim healers a far less invasive method of healing.
  • Mercadian Masques
Sophic Centaur

Sophic Centaur {3}{G}

Creature - Centaur Spellshaper
{2}{G}{G}, {T}, Discard a card: You gain 2 life for each card in your hand.
He endures the pain of remembering Krosa as it once was and hopes that a future generation will have need of his memories.
1/1
  • Planar Chaos
Soramaro, First to Dream

Soramaro, First to Dream {4}{U}{U}

Legendary Creature - Spirit
Flying
Soramaro, First to Dream's power and toughness are each equal to the number of cards in your hand.
{4}, Return a land you control to its owner's hand: Draw a card.
*/*
  • Saviors of Kamigawa
Soratami Cloud Chariot

Soratami Cloud Chariot {5}

Artifact
{2}: Target creature you control gains flying until end of turn.
{2}: Prevent all combat damage that would be dealt to and dealt by target creature you control this turn.
  • Saviors of Kamigawa
Soratami Cloudskater

Soratami Cloudskater {1}{U}

Creature - Moonfolk Rogue
Flying
{2}, Return a land you control to its owner's hand: Draw a card, then discard a card.
"You hide your actions from eyes on the ground, but nothing escapes the clouds."
1/1
  • Champions of Kamigawa
Soratami Mindsweeper

Soratami Mindsweeper {3}{U}

Creature - Moonfolk Wizard
Flying
{2}, Return a land you control to its owner's hand: Target player mills two cards.
1/4
  • Betrayers of Kamigawa
Soratami Mirror-Guard

Soratami Mirror-Guard {3}{U}

Creature - Moonfolk Wizard
Flying
{2}, Return a land you control to its owner's hand: Target creature with power 2 or less can't be blocked this turn.
3/1
  • Champions of Kamigawa