4063 cards found
White Mana Battery

White Mana Battery {4}

Artifact
{2}, {T}: Put a charge counter on White Mana Battery.
{T}, Remove any number of charge counters from White Mana Battery: Add {W}, then add an additional {W} for each charge counter removed this way.
White Rhystic Study

White Rhystic Study {2}{W}

Enchantment
Whenever an opponent casts a spell, you may draw a card unless that player pays {1}.
  • Unknown Event
White Scarab

White Scarab {W}

Enchantment - Aura
Enchant creature
Enchanted creature can't be blocked by white creatures.
Enchanted creature gets +2/+2 as long as an opponent controls a white permanent.
  • Ice Age
White Ward

White Ward {W}

Enchantment - Aura
Enchant creature
Enchanted creature has protection from white. This effect doesn't remove White Ward.
Who

Who {X}{W}

Instant
Target player gains X life.
Card has other parts: What When Where Why
Who's That Praetor?

Who's That Praetor? {6}

Sorcery
Choose one at random. Create a token that's a copy of the chosen card.
• Elesh Norn, Mother of Machines
• Jin-Gitaxias, Progress Tyrant
• Sheoldred, the Apocalypse
• Urabrask, Heretic Praetor
• Vorinclex, Monstrous Raider
• Ebon Praetor
Why

Why {1}{G}

Instant
Destroy target enchantment.
Card has other parts: Who What When Where
Wibbly-wobbly, Timey-wimey

Wibbly-wobbly, Timey-wimey {1}{U}

Sorcery
Time travel.
Draw a card.
"People assume time is a strict progression of cause to effect, but actually, from a non-linear, non-subjective viewpoint, it's more like a big ball of wibbly-wobbly, timey-wimey stuff."
  • Doctor Who 62 667
Wicker Picker

Wicker Picker {3}

Artifact Creature - Scarecrow Guest
Creature spells you cast have sticker kicker {1}.
"Unless you're quicker, I wouldn't snicker."
2/3
  • Unfinity 196 482
Wickerwing Effigy

Wickerwing Effigy {3}

Artifact Creature - Scarecrow
Defender
You may look at the top card of your library any time.
You may cast creature spells from the top of your library.
Whenever you cast a creature spell from your library, it becomes a black Bird in addition to its other colors and types, has flying, and has base power and toughness 1/1.
1/4
  • Alchemy: Innistrad
Widget Contraption

Widget Contraption

Artifact - Contraption
Whenever you crank Widget Contraption, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)
  • Unstable
Wielding the Green Dragon

Wielding the Green Dragon {1}{G}

Sorcery
Target creature gets +4/+4 until end of turn.
Named for the eastern part of the sky, the source of energy and renewal, Guan Yu's crescent-moon blade weighed over 100 pounds.
  • Portal Three Kingdoms
Wild Crocodile

Wild Crocodile {1}{G}

Host Creature - Crocodile
When this creature enters, search your library for a basic land card, reveal it, put it into your hand, then shuffle.
1/1
Wild Endeavor

Wild Endeavor {4}{G}{G}

Sorcery
Roll two d4 and choose one result. Create a number of 3/3 green Beast creature tokens equal to that result. Then search your library for a number of basic land cards equal to the other result, put them onto the battlefield tapped, then shuffle.
The wilds consume, but they also create.
  • Forgotten Realms Commander 43 312
Wild Goose Chase

Wild Goose Chase {G}{U}

Instant - Adventure
Draw two cards, then discard two cards. Create a Food token.
Card has other part: Albiorix, Goose Tyrant
  • Alchemy: Outlaws of Thunder Junction
Wild Magic Surge

Wild Magic Surge {R}{R}

Instant
Destroy target permanent an opponent controls. Its controller reveals cards from the top of their library until they reveal a permanent card that shares a card type with that permanent. They put that card onto the battlefield and the rest on the bottom of their library in a random order.
  • Commander Legends: Battle for Baldur's Gate
Wild Ogre Bupkis

Wild Ogre Bupkis

Stickers
{TK}{TK} — Whenever this creature attacks, put a +1/+1 counter on it.
{TK}{TK}{TK} — Metalcraft — This permanent has protection from noncreature permanents as long as you control three or more artifacts.
{TK}{TK} — 5/1
{TK}{TK}{TK}{TK} — 7/4
  • Unfinity Sticker Sheets
Wilfred Mott

Wilfred Mott {3}{W}

Legendary Creature - Human Soldier
Look to the Stars — At the beginning of your upkeep, put a time counter on Wilfred Mott. Then look at the top X cards of your library, where X is the number of time counters on Wilfred Mott. You may put a nonland permanent card with mana value 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
2/4
Wilhelt, the Rotcleaver

Wilhelt, the Rotcleaver {2}{U}{B}

Legendary Creature - Zombie Warrior
Whenever another Zombie you control dies, if it didn't have decayed, create a 2/2 black Zombie creature token with decayed.
At the beginning of your end step, you may sacrifice a Zombie. If you do, draw a card.
3/3
Will, Scholar of Frost (Alchemy)
Rowan, Scholar of Sparks (Alchemy)

Will, Scholar of Frost (Alchemy) {4}{U}

Legendary Planeswalker - Will
Instant and sorcery spells you cast cost {1} less to cast.
[+1]: Up to one target creature has base power and toughness 0/2 until your next turn.
[–3]: Draw two cards.
[–8]: Exile up to five target permanents. For each permanent exiled this way, its controller creates a 4/4 blue and red Elemental creature token.
Loyalty:
5
Card has other part: Rowan, Scholar of Sparks (Alchemy)
Related card: Will, Scholar of Frost
  • Strixhaven: School of Mages
Willing Test Subject

Willing Test Subject {2}{G}

Creature - Spider Monkey Scientist
Reach
Whenever you roll a 4 or higher on a die, put a +1/+1 counter on Willing Test Subject.
{6}: Roll a six-sided die.
2/2
  • Unstable
Willow Dryad

Willow Dryad {G}

Creature - Dryad
Forestwalk
Some think that dryads are the dreams of trees.
1/1
Willow Elf

Willow Elf {G}

Creature - Elf
The forest lives in the elf as the elf lives in the forest.
1/1
Willow Faerie

Willow Faerie {1}{G}

Creature - Faerie
Flying
"The Autumn Willow cannot be everywhere at once—that's what her grandchildren are for."
—Gulsen, Abbey Matron
1/2
Related card: Apocalypse Chime
  • Homelands 99a 99b
Wilson, Ardent Bear

Wilson, Ardent Bear {1}{R}{G}

Legendary Creature - Bear Warrior
Double strike, reach, trample
Ward {2}
{1}{R}{G}, Exile Wilson, Ardent Bear from your graveyard: Target creature you control perpetually gains double strike. Activate only as a sorcery.
2/3
Related cards: Wilson, Bear Comrade Wilson, Fearsome Bear Wilson, Majestic Bear Wilson, Subtle Bear Wilson, Urbane Bear
  • Alchemy Horizons: Baldur's Gate