4400 cards found
Thrashing Mossdog

Thrashing Mossdog {3}{G}

Creature - Plant Dog
Reach
Scavenge {4}{G}{G}
3/3
Threadbind Clique

Threadbind Clique {3}{U}

Creature - Faerie
Flying
Giggles of delight may be the last thing you hear.
3/3
Card has other part: Rip the Seams
  • Wilds of Eldraine
Threnody Singer

Threnody Singer {1}{U}

Creature - Siren
Flash
Flying
When this creature enters, target creature an opponent controls gets -X/-0 until end of turn, where X is your devotion to blue.
1/3
  • Theros Beyond Death
Thriving Skyclaw

Thriving Skyclaw {2}{R}{R}

Creature - Cat Dragon
Flying
When this creature enters, you get {E}{E}{E}.
Whenever this creature attacks, you may pay {E}{E}{E}. If you do, put a +1/+1 counter on it.
As wild as unbound aether, and just as dangerous.
3/2
  • Modern Horizons 3
Thrummingbird

Thrummingbird {1}{U}

Creature - Phyrexian Bird Horror
Flying
Whenever this creature deals combat damage to a player, proliferate.
1/1
Related card: Contagion Dispenser
Thryx, the Sudden Storm

Thryx, the Sudden Storm {3}{U}{U}

Legendary Creature - Elemental Giant
Flash
Flying
Spells you cast with mana value 5 or greater cost {1} less to cast and can't be countered.
Even in their mountain fortresses, the Akroans have learned not to anger Thassa.
4/5
Thunder Dragon

Thunder Dragon {5}{R}{R}

Creature - Dragon
Flying
When this creature enters, it deals 3 damage to each creature without flying.
Sometimes primitive cultures attributed natural phenomena to monsters. Sometimes they were right.
5/5
Thunder Drake

Thunder Drake {3}{U}

Creature - Elemental Drake
Flying
Whenever you cast your second spell each turn, put a +1/+1 counter on this creature.
The arrival of the Planar Bridge caused eddies in the aether, creating some entirely new species while transforming others.
2/3
Thunder Spirit

Thunder Spirit {1}{W}{W}

Creature - Elemental Spirit
Flying, first strike
"It was full of fire and smoke and light and . . . it drove between us and the Efrafans like a thousand thunderstorms with lightning."
—Richard Adams, Watership Down
2/2
Thunder Totem

Thunder Totem {3}

Artifact
{T}: Add {W}.
{1}{W}{W}: This artifact becomes a 2/2 white Spirit artifact creature with flying and first strike until end of turn.
  • Time Spiral
Thunder Wall

Thunder Wall {1}{U}{U}

Creature - Wall
Defender
Flying
{U}: This creature gets +1/+1 until end of turn.
"The Lemures had barely taken wing when the sky roared with thunder. The swarm of little beasts wavered, divided, and fell, crashing to the earth."
—General Jarkeld, the Arctic Fox
0/2
Thunder of Hooves

Thunder of Hooves {3}{R}

Sorcery
Thunder of Hooves deals X damage to each creature without flying and each player, where X is the number of Beasts on the battlefield.
  • Onslaught
Thunderbolt

Thunderbolt {1}{R}

Instant
Choose one —
• Thunderbolt deals 3 damage to target player or planeswalker.
• Thunderbolt deals 4 damage to target creature with flying.
"My next aerial design will use less metal."
—Hadaken, alchemist of Nephalia
Thunderbreak Regent

Thunderbreak Regent {2}{R}{R}

Creature - Dragon
Flying
Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, this creature deals 3 damage to that player.
Attracting a dragon's attention may be the last mistake you make.
4/4
Related cards: Darigaaz, Shivan Champion Dragon Typhoon
Thunderclap Drake

Thunderclap Drake {1}{U}

Creature - Drake
Flying
Instant and sorcery spells you cast cost {1} less to cast.
{2}{U}, Sacrifice this creature: When you next cast an instant or sorcery spell this turn, copy it for each time you've cast your commander from the command zone this game. You may choose new targets for the copies.
2/1
  • Outlaws of Thunder Junction Commander 17 53
Thunderclap Wyvern

Thunderclap Wyvern {2}{W}{U}

Creature - Drake
Flash
Flying
Other creatures you control with flying get +1/+1.
Thunder doesn't always mean rain. Sometimes it means ruin.
2/3
Thundercloud Elemental

Thundercloud Elemental {5}{U}{U}

Creature - Elemental
Flying
{3}{U}: Tap all creatures with toughness 2 or less.
{3}{U}: All other creatures lose flying until end of turn.
Some days it's better to stay inside.
3/4
  • Scourge
Thunderhawk Gunship

Thunderhawk Gunship {6}

Artifact - Vehicle
Flying
When this Vehicle enters, create two 2/2 white Astartes Warrior creature tokens with vigilance.
Whenever this Vehicle attacks, attacking creatures you control gain flying until end of turn.
Crew 2
6/6
  • Warhammer 40,000 Commander 167 167★
Thunderhead Squadron

Thunderhead Squadron {5}{U}

Creature - Human Knight
Convoke
Flying
Just as all seemed lost, the griffin riders of Zhalfir arrived with the force of a gathered storm.
3/4
  • March of the Machine
Thunderheads

Thunderheads {2}{U}

Instant
Replicate {2}{U}
Create a 3/3 blue Weird creature token with defender and flying. Exile it at the beginning of the next end step.
The clouds grew thick, and then they grew teeth.
Thundering Djinn

Thundering Djinn {3}{U}{R}

Creature - Djinn
Flying
Whenever this creature attacks, it deals damage to any target equal to the number of cards you've drawn this turn.
It strikes like a bolt from a brainstorm.
3/4
Thundermane Dragon

Thundermane Dragon {3}{R}

Creature - Dragon
Flying
You may look at the top card of your library any time.
You may cast creature spells with power 4 or greater from the top of your library. If you cast a creature spell this way, it gains haste until end of turn.
4/4
Related card: Dragon Typhoon
  • Tarkir: Dragonstorm Commander 38 78
Thundermaw Hellkite

Thundermaw Hellkite {3}{R}{R}

Creature - Dragon
Flying
Haste
When this creature enters, it deals 1 damage to each creature with flying your opponents control. Tap those creatures.
5/5
Thunderous Orator

Thunderous Orator {1}{W}

Creature - Kor Wizard
Vigilance
Whenever this creature attacks, it gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, indestructible, lifelink, menace, and trample.
2/2
Thurid, Mare of Destiny

Thurid, Mare of Destiny {2}{W}{W}

Legendary Creature - Pegasus
Flying, lifelink
Whenever you cast a Pegasus, Unicorn, or Horse creature spell, copy it.
Other Pegasi, Unicorns, and Horses you control get +1/+1.
2/4
  • Foundations Jumpstart