6069 cards found
Personal Decoy

Personal Decoy {5}{W}{U}

Planeswalker - Duck
Personal Decoy enters the battlefield with a number of loyalty counters on it equal to your life total. If it would leave the battlefield, exile it instead of putting it anywhere else. You can't be attacked.
[+1]: You gain 1 life.
[–4]: Draw a card.
Loyalty:
*
Personal Incarnation

Personal Incarnation {3}{W}{W}{W}

Creature - Avatar Incarnation
{0}: The next 1 damage that would be dealt to Personal Incarnation this turn is dealt to its owner instead. Only Personal Incarnation's owner may activate this ability.
When Personal Incarnation dies, its owner loses half their life, rounded up.
6/6
Personal Sanctuary

Personal Sanctuary {2}{W}

Enchantment
During your turn, prevent all damage that would be dealt to you.
"There is a place deep within my soul where no foe can intrude and no tyrant can conquer."
—Sarlena, paladin of the Northern Verge
  • Magic 2012
Pest Control

Pest Control {W}{B}

Sorcery
Destroy all nonland permanents with mana value 1 or less.
Cycling {2}
"How dare these varmints befoul the shining streets of Prosperity?"
—Baron Bertram Graywater
Pests of Honor

Pests of Honor {2}{W}

Creature - Mouse
Celebration — At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, put a +1/+1 counter on Pests of Honor.
They dash—then dine.
2/2
  • Wilds of Eldraine
Petra Sphinx

Petra Sphinx {2}{W}{W}{W}

Creature - Sphinx
{T}: Target player chooses a card name, then reveals the top card of their library. If that card has the chosen name, that player puts it into their hand. If it doesn't, the player puts it into their graveyard.
What walks on four legs in the morning, two legs in the afternoon, and three legs in the evening?
3/4
Petrify

Petrify {1}{W}

Enchantment - Aura
Enchant artifact or creature
Enchanted permanent can't attack or block, and its activated abilities can't be activated.
Those who break the laws of the Malamet become cold, silent warnings to others who might try.
  • The Lost Caverns of Ixalan
Phabine, Boss's Confidant

Phabine, Boss's Confidant {3}{R}{G}{W}

Legendary Creature - Cat Advisor
Creature tokens you control have haste.
Parley — At the beginning of combat on your turn, each player reveals the top card of their library. For each land card revealed this way, you create a 1/1 green and white Citizen creature token. Then creatures you control get +1/+1 until end of turn for each nonland card revealed this way. Then each player draws a card.
3/6
  • The List
  • New Capenna Commander 9 108
Phalanx Formation

Phalanx Formation {2}{W}

Instant
Strive — This spell costs {1}{W} more to cast for each target beyond the first.
Any number of target creatures each gain double strike until end of turn.
  • Journey into Nyx
Phalanx Leader

Phalanx Leader {W}{W}

Creature - Human Soldier
Heroic — Whenever you cast a spell that targets Phalanx Leader, put a +1/+1 counter on each creature you control.
His soldiers etch his words on the insides of their shields, their inspiration always in sight during battle.
1/1
Phalanx Tactics

Phalanx Tactics {1}{W}

Instant
Target creature you control gets +2/+1 until end of turn. Each other creature you control gets +1/+1 until end of turn.
Every soldier has a place to stand and a role to play.
Phalanx Vanguard

Phalanx Vanguard {1}{W}

Creature - Human Soldier
Vigilance
Whenever an artifact enters the battlefield under your control, Phalanx Vanguard gets +1/+0 until end of turn.
The cool, sleek automatons beside her mirrored her own iron resolve.
2/2
  • The Brothers' War
Phantatog

Phantatog {1}{W}{U}

Creature - Atog
Sacrifice an enchantment: Phantatog gets +1/+1 until end of turn.
Discard a card: Phantatog gets +1/+1 until end of turn.
1/2
  • Odyssey
Phantom Flock

Phantom Flock {3}{W}{W}

Creature - Bird Soldier Spirit
Flying
Phantom Flock enters the battlefield with three +1/+1 counters on it.
If damage would be dealt to Phantom Flock, prevent that damage. Remove a +1/+1 counter from Phantom Flock.
0/0
Phantom General

Phantom General {3}{W}

Creature - Spirit Soldier
Creature tokens you control get +1/+1.
After his death, the general was reunited with fallen soldiers from over thirty of his campaigns.
2/3
Phantom Nishoba

Phantom Nishoba {5}{G}{W}

Creature - Cat Beast Spirit
Trample
Phantom Nishoba enters the battlefield with seven +1/+1 counters on it.
Whenever Phantom Nishoba deals damage, you gain that much life.
If damage would be dealt to Phantom Nishoba, prevent that damage. Remove a +1/+1 counter from Phantom Nishoba.
0/0
Phantom Nomad

Phantom Nomad {1}{W}

Creature - Spirit Nomad
Phantom Nomad enters the battlefield with two +1/+1 counters on it.
If damage would be dealt to Phantom Nomad, prevent that damage. Remove a +1/+1 counter from Phantom Nomad.
0/0
Phelddagrif

Phelddagrif {1}{G}{W}{U}

Legendary Creature - Phelddagrif
{G}: Phelddagrif gains trample until end of turn. Target opponent creates a 1/1 green Hippo creature token.
{W}: Phelddagrif gains flying until end of turn. Target opponent gains 2 life.
{U}: Return Phelddagrif to its owner's hand. Target opponent may draw a card.
4/4
Phyrexian Awakening

Phyrexian Awakening {2}{W}

Enchantment
When Phyrexian Awakening enters the battlefield, incubate 4.
Phyrexians you control have vigilance.
  • March of the Machine
Phyrexian Censor

Phyrexian Censor {2}{W}

Creature - Phyrexian Wizard
Each player can't cast more than one non-Phyrexian spell each turn.
Non-Phyrexian creatures enter the battlefield tapped.
Quintorius muffled a sob as he watched the thing that was once Professor Pitnik "confiscate" yet another priceless historical tome.
3/3
  • March of the Machine
Phyrexian Missionary

Phyrexian Missionary {1}{W}

Creature - Phyrexian Human Cleric
Kicker {1}{B}
Lifelink
When Phyrexian Missionary enters the battlefield, if it was kicked, return target creature card from your graveyard to your hand.
2/3
  • Dominaria United
Phyrexian Pegasus

Phyrexian Pegasus {2}{W}

Creature - Phyrexian Pegasus
Flying
Whenever Phyrexian Pegasus attacks, another target attacking creature without flying gains flying until end of turn.
"It is glory, exalted and compleat."
—Cymede, regent of the Alabaster Host
2/2
  • March of the Machine
Phyrexian Rebirth

Phyrexian Rebirth {4}{W}{W}

Sorcery
Destroy all creatures, then create an X/X colorless Phyrexian Horror artifact creature token, where X is the number of creatures destroyed this way.
As long as one drop of the oil exists, the joyous work continues.
Phyrexian Skyflayer
Harried Artisan

Phyrexian Skyflayer

Creature - Phyrexian Artificer
(Color indicator: Phyrexian Skyflayer is white and red)
Flying, haste
Soaring in Realmbreaker's embrace, he finally understood what perfection was.
3/4
Card has other part: Harried Artisan
  • March of the Machine
Phyrexian Unlife

Phyrexian Unlife {2}{W}

Enchantment
You don't lose the game for having 0 or less life.
As long as you have 0 or less life, all damage is dealt to you as though its source had infect.