4956 cards found
Shu Farmer

Shu Farmer {1}{W}

Creature - Human
{T}: You gain 1 life. Activate only during your turn, before attackers are declared.
"The common folk are ceaselessly active. The fields are fertile and the soil productive, and neither flood nor drought plagues us."
—A Shu diplomat
1/1
  • Portal Three Kingdoms
Shu Foot Soldiers

Shu Foot Soldiers {2}{W}

Creature - Human Soldier
Liu Bei lost many men at the battle of Runan because of his lack of strategy. It wasn't until he met Kongming that he began to truly succeed as a leader.
2/3
  • Portal Three Kingdoms
Shu Grain Caravan

Shu Grain Caravan {2}{W}

Creature - Human Soldier
When Shu Grain Caravan enters, you gain 2 life.
Keeping a million-man army fed was no easy task. Grain and rice caravans were the lifeblood of the empire.
2/2
  • Portal Three Kingdoms
Shunt

Shunt {1}{R}{R}

Instant
Change the target of target spell with a single target.
Aranghil held her fury in her heart, hard and bright as a ruby. With its razor edge, she rewrote the laws of battle.
Sick and Tired

Sick and Tired {2}{B}

Instant
Two target creatures each get -1/-1 until end of turn.
The Phyrexians' only interest in organic life is discerning its weakness.
  • Urza's Legacy
Sicken

Sicken {B}

Enchantment - Aura
Enchant creature
Enchanted creature gets -1/-1.
Cycling {2}
Urza dared to attack Phyrexia. Slowly, it retaliated.
  • Urza's Saga
Sickening Shoal

Sickening Shoal {X}{B}{B}

Instant - Arcane
You may exile a black card with mana value X from your hand rather than pay this spell's mana cost.
Target creature gets -X/-X until end of turn.
  • Betrayers of Kamigawa
Sidar Kondo

Sidar Kondo

Vanguard
{3}: Target creature gets +3/+3 until end of turn.
Kondo served as guardian to the infant Gerrard and raised him alongside his own son, Vuel. He taught both boys to be strong and to lead, but whereas Gerrard became a champion of honor, Vuel's bitterness led him to become an equally devastating force of malice.
Hand size bonus: -1
Life bonus: +12
  • Vanguard Series
Side to Side

Side to Side {2}{G}

Instant
You and target opponent arm-wrestle. If you win, create a 3/3 green Ape creature token.
His friends at the gym never knew Garanth's secret shame. For years he had tried to walk away from professional arm wrestling, but hey—free monkeys.
  • Unhinged
Sideswipe

Sideswipe {1}{R}

Instant
You may change any targets of target Arcane spell.
Hisoka's wizards struggled for years to master the art of redirection that came so naturally to the shamans of Ganzan Pass.
  • Champions of Kamigawa
Silent Assassin

Silent Assassin {B}{B}

Creature - Human Mercenary Assassin
{3}{B}: Destroy target blocking creature at end of combat.
She feels no need to disturb her victim's slumber.
2/1
  • Mercadian Masques
Silent Attendant

Silent Attendant {2}{W}

Creature - Human Cleric
{T}: You gain 1 life.
"The answer to life should never be death; it should always be more life, wrapped tight around us like precious silks."
0/2
  • Urza's Saga
Silent-Chant Zubera

Silent-Chant Zubera {1}{W}

Creature - Zubera Spirit
When Silent-Chant Zubera dies, you gain 2 life for each Zubera that died this turn.
When the Honden of Cleansing Fire was abandoned, its attendants swarmed Kamigawa to erode mortal will.
1/2
  • Champions of Kamigawa
Silhana Starfletcher

Silhana Starfletcher {2}{G}

Creature - Elf Druid Archer
Reach
As Silhana Starfletcher enters, choose a color.
{T}: Add one mana of the chosen color.
In light he finds both gift and weapon.
1/3
  • Guildpact
Silhouette

Silhouette {1}{U}

Instant
Choose target creature. If a spell or ability that targets that creature would cause a source to deal damage to that creature this turn, prevent that damage.
  • Legends
Silk Net

Silk Net {G}

Instant
Target creature gets +1/+1 and gains reach until end of turn.
Sometimes it's possible to pull a meal out of thin air.
  • Urza's Legacy
Silkenfist Fighter

Silkenfist Fighter {1}{W}

Creature - Kor Soldier
Whenever Silkenfist Fighter becomes blocked, untap it.
Simple wooden staff
Made from life, protecting life,
Stronger than cold steel.
1/3
  • Nemesis
Silkenfist Order

Silkenfist Order {3}{W}{W}

Creature - Kor Soldier
Whenever Silkenfist Order becomes blocked, untap it.
Hands weave life and death;
Intertwining spirits knit
Tapestries and shrouds.
3/5
  • Nemesis
Silkwing Scout

Silkwing Scout {2}{U}

Creature - Faerie Scout
Flying
{G}, Sacrifice Silkwing Scout: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
2/1
  • Dissension
Silt Crawler

Silt Crawler {2}{G}

Creature - Beast
When Silt Crawler enters, tap all lands you control.
If they could replenish the land instead of draining it, Jamuraa would be teeming with them.
3/3
  • Prophecy
Silver Drake

Silver Drake {1}{W}{U}

Creature - Drake
Flying
When Silver Drake enters, return a white or blue creature you control to its owner's hand.
3/3
Silver Erne

Silver Erne {3}{U}

Creature - Bird
Flying, trample
"I've seen a larger Erne knock a Giant to the ground and stay airborne. They move not with the wind, but as the wind."
—Arna Kennerüd, Skyknight
2/2
  • Ice Age
Silver Seraph

Silver Seraph {5}{W}{W}{W}

Creature - Angel
Flying
Threshold — Other creatures you control get +2/+2 as long as seven or more cards are in your graveyard.
A symbol of hope for hopeless times.
6/6
  • Judgment
Silverback Ape

Silverback Ape {3}{G}{G}

Creature - Ape
It does not wear a crown or sit on a throne of gold, but those who have witnessed its power hail it nonetheless.
5/5
Silverstorm Samurai

Silverstorm Samurai {4}{W}{W}

Creature - Fox Samurai
Flash
Bushido 1
3/3
  • Betrayers of Kamigawa