4161 cards found
Trivia Contest (b)

Trivia Contest (b)

Artifact - Attraction
Visit — An opponent chooses blue card, enchantment card, or creature type, then mills a card. You have ten seconds to name something from the chosen category that starts with the same letter as the milled card. If you do, claim the prize!
Prize — You get {TK}{TK}{TK}, then you may put a sticker on a nonland permanent you own. Sacrifice Trivia Contest and open an Attraction.
Attraction Lights: 2, 4, 6
  • Unfinity
Trivia Contest (c)

Trivia Contest (c)

Artifact - Attraction
Visit — An opponent chooses black card, artifact card, or expansion, then mills a card. You have ten seconds to name something from the chosen category that starts with the same letter as the milled card. If you do, claim the prize!
Prize — You get {TK}{TK}{TK}, then you may put a sticker on a nonland permanent you own. Sacrifice Trivia Contest and open an Attraction.
Attraction Lights: 2, 5, 6
  • Unfinity
Trivia Contest (d)

Trivia Contest (d)

Artifact - Attraction
Visit — An opponent choses red card, sorcery card, or legendary card, then mills a card. You have ten seconds to name something from the chosen category that starts with the same letter as the milled card. If you do, claim the prize!
Prize — You get {TK}{TK}{TK}, then you may put a sticker on a nonland permanent you own. Sacrifice Trivia Contest and open an Attraction.
Attraction Lights: 3, 4, 6
  • Unfinity
Trivia Contest (e)

Trivia Contest (e)

Artifact - Attraction
Visit — An opponent chooses green card, instant card, or named mechanic, then mills a card. You have ten seconds to name something from the chosen category that starts with the same letter as the milled card. If you do, claim the prize!
Prize — You get {TK}{TK}{TK}, then you may put a sticker on a nonland permanent you own. Sacrifice Trivia Contest and open an Attraction.
Attraction Lights: 3, 5, 6
  • Unfinity
Trivia Contest (f)

Trivia Contest (f)

Artifact - Attraction
Visit — An opponent choses colorless card, creature card, or plane, then mills a card. You have ten seconds to name something from the chosen category that starts with the same letter as the milled card. If you do, claim the prize!
Prize — You get {TK}{TK}{TK}, then you may put a sticker on a nonland permanent you own. Sacrifice Trivia Contest and open an Attraction.
Attraction Lights: 4, 5, 6
  • Unfinity
Troll-Horn Cameo

Troll-Horn Cameo {3}

Artifact
{T}: Add {R} or {G}.
"I found a troll-horn fragment in the wooded foothills of Hurloon, and it keeps growing larger. I wonder, is the horn recreating itself or the troll?"
—Isel, master carver
  • Invasion
Tropical Island

Tropical Island

Land - Forest Island
({T}: Add {G} or {U}.)
Related card: Shoreline Scout
True-Faith Censer

True-Faith Censer {2}

Artifact - Equipment
Equipped creature gets +1/+1 and has vigilance.
As long as equipped creature is a Human, it gets an additional +1/+0.
Equip {2}
Truga Jungle

Truga Jungle

Plane - Ergamon
All lands have "{T}: Add one mana of any color."
Whenever chaos ensues, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest on the bottom of your library in any order.
Trusty Machete

Trusty Machete {1}

Artifact - Equipment
Equipped creature gets +2/+1.
Equip {2}
"Until this expedition is done, that blade is your guardian, your liberator, and your best friend all rolled into one."
—Yon Basrel, Oran-Rief survivalist
Tsabo's Web

Tsabo's Web {2}

Artifact
When Tsabo's Web enters the battlefield, draw a card.
Each land with an activated ability that isn't a mana ability doesn't untap during its controller's untap step.
Tumble Magnet

Tumble Magnet {3}

Artifact
Tumble Magnet enters the battlefield with three charge counters on it.
{T}, Remove a charge counter from Tumble Magnet: Tap target artifact or creature.
Magnetic devices that keep massive golems and structures standing can also be used for the opposite purpose.
Tundra

Tundra

Land - Plains Island
({T}: Add {W} or {U}.)
Tunnel of Love

Tunnel of Love

Artifact - Attraction
Visit — Choose an opponent. They choose a creature they control, then you choose a creature you control. You may exile the chosen creatures. If you do, return them to the battlefield under their owners' control at the beginning of the next end step. Otherwise, the chosen creatures fight each other.
Attraction Lights: 2, 6
Turbo-Thwacking Auto-Hammer

Turbo-Thwacking Auto-Hammer

Artifact - Contraption
Whenever you crank Turbo-Thwacking Auto-Hammer, target creature gains double strike until end of turn.
  • Unstable
Turn Against

Turn Against {4}{R}

Instant
Devoid
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
"No, don't! Nal, it's me—"
  • Battle for Zendikar
Turntimber Grove

Turntimber Grove

Land
Turntimber Grove enters the battlefield tapped.
When Turntimber Grove enters the battlefield, target creature gets +1/+1 until end of turn.
{T}: Add {G}.
Turntimber, Serpentine Wood
Turntimber Symbiosis

Turntimber, Serpentine Wood

Land
As Turntimber, Serpentine Wood enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.
{T}: Add {G}.
"The trees here twist around spikes of mana, feeding off the flowing power."
—Jori En, expedition leader
Card has other part: Turntimber Symbiosis
Turri Island

Turri Island

Plane - Ir
Creature spells cost {2} less to cast.
Whenever chaos ensues, reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest into your graveyard.
Twiddlestick Charger

Twiddlestick Charger

Artifact - Contraption
Whenever you crank Twiddlestick Charger, tap or untap target creature.
  • Unstable
Twilight Mire

Twilight Mire

Land
{T}: Add {C}.
{B/G}, {T}: Add {B}{B}, {B}{G}, or {G}{G}.
As their roots soaked in a weak tea of bogwater and decay, the trees absorbed the essence of death into their living tissue.
Twinning Glass

Twinning Glass {4}

Artifact
{1}, {T}: You may cast a spell from your hand without paying its mana cost if it has the same name as a spell that was cast this turn.
It takes two to craft a mirror: a practiced metalsmith to silver one side and her own hazy reflection to polish the other.
  • Lorwyn
Twinning Staff

Twinning Staff {3}

Artifact
If you would copy a spell one or more times, instead copy it that many times plus an additional time. You may choose new targets for the additional copy.
{7}, {T}: Copy target instant or sorcery spell you control. You may choose new targets for the copy.
Two Streams Facility

Two Streams Facility

Plane - Apalapucia
Whenever you planeswalk to Two Streams Facility and at the beginning of the first upkeep of the game, each player chooses green anchor or red waterfall.
Each player who last chose green anchor may play an additional land during each of their turns.
Creatures controlled by players who last chose red waterfall get +2/+0 and have haste.
Whenever chaos ensues, each player who last chose green anchor chooses red waterfall, and vice versa.
  • Doctor Who
Two-Headed Giant of Foriys Avatar

Two-Headed Giant of Foriys Avatar

Vanguard
Creatures you control have menace.
Each creature you control can block an additional creature each combat.
Hand size bonus: +1
Life bonus: -4
  • Magic Online Avatars