2110 cards found
Chilling Trap

Chilling Trap {U}

Instant
Target creature gets -4/-0 until end of turn. If you control a Wizard, draw a card.
"Serves you right for rushing ahead."
—Kaliea, Sea Gate trapfinder
Chittering Rats

Chittering Rats {1}{B}{B}

Creature - Rat
When this creature enters, target opponent puts a card from their hand on top of their library.
Bottom feeders sometimes rise to the top.
2/2
Chitterspitter

Chitterspitter {2}{G}

Artifact
At the beginning of your upkeep, you may sacrifice a token. If you do, put an acorn counter on this artifact.
Squirrels you control get +1/+1 for each acorn counter on this artifact.
{G}, {T}: Create a 1/1 green Squirrel creature token.
Related card: Euru, Acorn Scrounger
Choking Tethers

Choking Tethers {3}{U}

Instant
Tap up to four target creatures.
Cycling {1}{U}
When you cycle this card, you may tap target creature.
A wizard can be outnumbered but never outsmarted.
Related card: Skywriter Djinn
Chosen by Heliod

Chosen by Heliod {1}{W}

Enchantment - Aura
Enchant creature
When this Aura enters, draw a card.
Enchanted creature gets +0/+2.
"Training and studies aid a soldier in meager amounts. The gods do the rest."
—Brigone, soldier of Meletis
Chromatic Lantern

Chromatic Lantern {3}

Artifact
Lands you control have "{T}: Add one mana of any color."
{T}: Add one mana of any color.
The beacon shone over the city, its lights a message to every traveler: whoever you are, you belong here.
Chromatic Sphere

Chromatic Sphere {1}

Artifact
{1}, {T}, Sacrifice this artifact: Add one mana of any color. Draw a card.
"As expected, this sphere's design reflects the colors of the four moons . . . plus another?"
—Pontifex, elder researcher
Chrome Courier

Chrome Courier {1}{W}{U}

Artifact Creature - Thopter
Flying
When this creature enters, reveal the top two cards of your library. Put one of them into your hand and the other into your graveyard. If you put an artifact card into your hand this way, you gain 3 life.
1/1
Chrome Prowler

Chrome Prowler {2}{U}

Artifact Creature - Phyrexian Cat
Flash
When this creature enters, tap target creature an opponent controls.
It can catch a rat and perform a spinal tap with one graceful swipe of its paw.
3/2
Cinder Elemental

Cinder Elemental {3}{R}

Creature - Elemental
{X}{R}, {T}, Sacrifice this creature: It deals X damage to any target.
"The old gods awoke and sent fingers of fire to see what was left of the old ways under the endless city."
—Daiva, Gruul storyteller
2/2
Circuit Mender

Circuit Mender {3}

Artifact Creature - Insect
When this creature enters, you gain 2 life.
When this creature leaves the battlefield, draw a card.
Inspired by industrious silkworms, its maker crafted it to restore the broken pieces of the world.
2/3
Related card: Circuit Mender (Alchemy)
Clattering Augur

Clattering Augur {1}{B}

Creature - Skeleton Shaman
This creature can't block.
When this creature enters, you draw a card and you lose 1 life.
{2}{B}{B}: Return this card from your graveyard to your hand.
1/1
Clear Shot

Clear Shot {2}{G}

Instant
Target creature you control gets +1/+1 until end of turn. It deals damage equal to its power to target creature you don't control.
As werewolf attacks increased, brutal weapons not seen since the Travails were dusted off and put to work.
Cleaving Sliver

Cleaving Sliver {3}{R}

Creature - Sliver
Sliver creatures you control get +2/+0.
2/2
Cleon, Merry Champion

Cleon, Merry Champion {2}{R}

Legendary Creature - Human Soldier
Double strike
Heroic — Whenever you cast a spell that targets Cleon, exile the top card of your library. You may play that card until the end of your next turn.
"Let us dance 'round the funeral pyres of our foes!"
2/2
  • Foundations Jumpstart
Cliffhaven Kitesail

Cliffhaven Kitesail {1}

Artifact - Equipment
When this Equipment enters, attach it to target creature you control.
Equipped creature has flying.
Equip {2}
Made from canvas, wood, and hope.
Related card: Arms Scavenger
Clockwork Hydra

Clockwork Hydra {5}

Artifact Creature - Hydra
This creature enters with four +1/+1 counters on it.
Whenever this creature attacks or blocks, remove a +1/+1 counter from it. If you do, it deals 1 damage to any target.
{T}: Put a +1/+1 counter on this creature.
0/0
Cloudkin Seer

Cloudkin Seer {2}{U}

Creature - Elemental Wizard
Flying
When this creature enters, draw a card.
"I can see which way the wind is blowing."
2/1
Cloudreader Sphinx

Cloudreader Sphinx {4}{U}

Creature - Sphinx
Flying
When this creature enters, scry 2.
3/4
Cloudshift

Cloudshift {W}

Instant
Exile target creature you control, then return that card to the battlefield under your control.
"Even storm clouds bow to worship Avacyn."
—Elder Rimheit
Cloudshredder Sliver

Cloudshredder Sliver {R}{W}

Creature - Sliver
Sliver creatures you control have flying and haste.
1/1
Coalborn Entity

Coalborn Entity {4}{R}

Creature - Elemental
{2}{R}: This creature deals 1 damage to target creature token, player, or planeswalker.
The blacksmith forgot to feed the forge, so the forge fed itself.
4/4
  • Jumpstart 2022
Coalhauler Swine

Coalhauler Swine {4}{R}{R}

Creature - Boar Beast
Whenever this creature is dealt damage, it deals that much damage to each player.
Nothing stops industry in Ravnica—certainly not the safety of its workers.
4/4
Coastal Piracy

Coastal Piracy {2}{U}{U}

Enchantment
Whenever a creature you control deals combat damage to an opponent, you may draw a card.
"I don't like to think of myself as a pirate. I'm more like a stimulator of the local economy."
Coat with Venom

Coat with Venom {B}

Instant
Target creature gets +1/+2 and gains deathtouch until end of turn.
"Every Silumgar blade carries the blessing of our dragonlord."
—Xathi the Infallible