16638 cards found
Altar of the Pantheon

Altar of the Pantheon {3}

Artifact
Your devotion to each color and each combination of colors is increased by one.
{T}: Add one mana of any color. If you control a God, a Demigod, or a legendary enchantment, you gain 1 life.
Altar's Reap

Altar's Reap {1}{B}

Instant
As an additional cost to cast this spell, sacrifice a creature.
Draw two cards.
"I will secure my revenge on Zendikar one soul at a time."
—Ob Nixilis
Alter Fate

Alter Fate {1}{B}

Sorcery - Adventure
Return target creature card from your graveyard to your hand.
Card has other part: Order of Midnight
Related card: Raddic, Tal Zealot
Altered Ego

Altered Ego {X}{2}{G}{U}

Creature - Shapeshifter
This spell can't be countered.
You may have Altered Ego enter as a copy of any creature on the battlefield, except it enters with X additional +1/+1 counters on it.
0/0
Aluren

Aluren {2}{G}{G}

Enchantment
Any player may cast creature spells with mana value 3 or less without paying their mana costs and as though they had flash.
Squee bounced up and down. "I sees a horsey, an' a piggy, an' a—"
"If you don't shut up," hissed Mirri, "you'll see a kidney and a spleeny."
Always Watching

Always Watching {1}{W}{W}

Enchantment
Nontoken creatures you control get +1/+1 and have vigilance.
"We pray to Avacyn on high. On snow-white wings fearless you fly. Keep safe our souls. Keep safe our lives. May angels watch us from the skies."
—Children's prayer
Amass the Components

Amass the Components {3}{U}

Sorcery
Draw three cards, then put a card from your hand on the bottom of your library.
"I knew I'd find a use for all that newt spittle!"
Ambassador Oak

Ambassador Oak {3}{G}

Creature - Treefolk Warrior
When Ambassador Oak enters, create a 1/1 green Elf Warrior creature token.
Treefolk and elves share a common interest in the forests, but really the elves just feel at home with the view from above.
3/3
Amber Prison

Amber Prison {4}

Artifact
You may choose not to untap Amber Prison during your untap step.
{4}, {T}: Tap target artifact, creature, or land. That permanent doesn't untap during its controller's untap step for as long as Amber Prison remains tapped.
Ambergris, Agent of Balance

Ambergris, Agent of Balance {2}{R}{G}

Legendary Creature - Dwarf Cleric
Haste
Whenever Ambergris, Agent of Balance attacks, you may discard your hand and draw two cards. When you do, put X +1/+1 counters on another target creature you control, where X is the number of cards you've discarded this turn.
4/3
Related cards: Ambergris, Agent of Destruction Ambergris, Agent of Law Ambergris, Agent of Progress Ambergris, Agent of Tyranny Ambergris, Citadel Agent
  • Alchemy Horizons: Baldur's Gate
Ambergris, Agent of Destruction

Ambergris, Agent of Destruction {2}{R}{R}

Legendary Creature - Dwarf Cleric
Haste
Whenever Ambergris, Agent of Destruction attacks, you may discard your hand and draw two cards. If you do, Ambergris deals X damage to each opponent, where X is the number of cards you've discarded this turn.
4/3
Related cards: Ambergris, Agent of Balance Ambergris, Agent of Law Ambergris, Agent of Progress Ambergris, Agent of Tyranny Ambergris, Citadel Agent
  • Alchemy Horizons: Baldur's Gate
Ambergris, Agent of Law

Ambergris, Agent of Law {2}{R}{W}

Legendary Creature - Dwarf Cleric
Haste
Whenever Ambergris, Agent of Law attacks, you may discard your hand and draw two cards. If you do, other creatures you control get +X/+X until end of turn, where X is the number of cards you've discarded this turn.
4/3
Related cards: Ambergris, Agent of Balance Ambergris, Agent of Destruction Ambergris, Agent of Progress Ambergris, Agent of Tyranny Ambergris, Citadel Agent
  • Alchemy Horizons: Baldur's Gate
Ambergris, Agent of Progress

Ambergris, Agent of Progress {2}{U}{R}

Legendary Creature - Dwarf Cleric
Haste
Whenever Ambergris, Agent of Progress attacks, you may discard your hand and draw three cards.
4/3
Related cards: Ambergris, Agent of Balance Ambergris, Agent of Destruction Ambergris, Agent of Law Ambergris, Agent of Tyranny Ambergris, Citadel Agent
  • Alchemy Horizons: Baldur's Gate
Ambergris, Agent of Tyranny

Ambergris, Agent of Tyranny {2}{B}{R}

Legendary Creature - Dwarf Cleric
Haste
Whenever Ambergris, Agent of Tyranny attacks, you may discard your hand and draw two cards. When you do, target creature an opponent controls gets -X/-X until end of turn, where X is the number of cards you've discarded this turn.
4/3
Related cards: Ambergris, Agent of Balance Ambergris, Agent of Destruction Ambergris, Agent of Law Ambergris, Agent of Progress Ambergris, Citadel Agent
  • Alchemy Horizons: Baldur's Gate
Ambergris, Citadel Agent

Ambergris, Citadel Agent {2}{R}

Legendary Creature - Dwarf Cleric
Haste
Specialize {3}
Whenever Ambergris, Citadel Agent attacks, you may discard your hand and draw two cards.
3/2
Related cards: Ambergris, Agent of Balance Ambergris, Agent of Destruction Ambergris, Agent of Law Ambergris, Agent of Progress Ambergris, Agent of Tyranny
  • Alchemy Horizons: Baldur's Gate
Ambition's Cost

Ambition's Cost {3}{B}

Sorcery
You draw three cards and you lose 3 life.
"Knowledge demands sacrifice."
Ambitious Aetherborn

Ambitious Aetherborn {4}{B}

Creature - Aetherborn Artificer
Fabricate 1
Aetherborn who are unwilling to accept the decomposition of their bodies invent ways to preserve and augment themselves.
4/3
Ambitious Dragonborn

Ambitious Dragonborn {3}{G}

Creature - Dragon Barbarian
Ambitious Dragonborn enters with X +1/+1 counters on it, where X is the greatest power among creatures you control and creature cards in your graveyard.
0/0
Ambush

Ambush {3}{R}

Instant
Blocking creatures gain first strike until end of turn.
"Don't these goons have anything better to do?"
—Joskun, An-Havva Constable
Related card: Apocalypse Chime
  • Homelands
Ambush Commander

Ambush Commander {3}{G}{G}

Creature - Elf
Forests you control are 1/1 green Elf creatures that are still lands.
{1}{G}, Sacrifice an Elf: Target creature gets +3/+3 until end of turn.
2/2
Ambush Party

Ambush Party {4}{R}

Creature - Human Rogue
First strike, haste
"Fair fight? I'll take survival over chivalry any day!"
—Tor Wauki, Bandit King
3/1
Related card: Apocalypse Chime
Aminatou's Augury

Aminatou's Augury {6}{U}{U}

Sorcery
Exile the top eight cards of your library. You may put a land card from among them onto the battlefield. Until end of turn, for each nonland card type, you may cast a spell of that type from among the exiled cards without paying its mana cost.
Aminatou, the Fateshifter

Aminatou, the Fateshifter {W}{U}{B}

Legendary Planeswalker - Aminatou
[+1]: Draw a card, then put a card from your hand on top of your library.
[–1]: Exile another target permanent you own, then return it to the battlefield under your control.
[–6]: Choose left or right. Each player gains control of all nonland permanents other than Aminatou, the Fateshifter controlled by the next player in the chosen direction.
Aminatou, the Fateshifter can be your commander.
Loyalty:
3
Ammit Eternal

Ammit Eternal {2}{B}

Creature - Zombie Crocodile Demon
Afflict 3
Whenever an opponent casts a spell, put a -1/-1 counter on Ammit Eternal.
Whenever Ammit Eternal deals combat damage to a player, remove all -1/-1 counters from it.
5/5
Amnesia

Amnesia {3}{U}{U}{U}

Sorcery
Target player reveals their hand and discards all nonland cards.
"When one has witnessed the unspeakable, 'tis sometimes better to forget."
—Vervamon the Elder