647 cards found
Mishra, Lost to Phyrexia
Mishra, Claimed by Gix
Phyrexian Dragon Engine

Mishra, Lost to Phyrexia

Legendary Artifact Creature - Phyrexian Artificer
(Color indicator: Mishra, Lost to Phyrexia is black and red)
Whenever Mishra, Lost to Phyrexia enters or attacks, choose three —
• Target opponent discards two cards.
• Mishra deals 3 damage to any target.
• Destroy target artifact or planeswalker.
• Creatures you control gain menace and trample until end of turn.
• Creatures you don't control get -1/-1 until end of turn.
• Create two tapped Powerstone tokens.
9/9
Card has other parts: Mishra, Claimed by Gix Phyrexian Dragon Engine
Mob Rule

Mob Rule {4}{R}{R}

Sorcery
Choose one —
• Gain control of all creatures with power 4 or greater until end of turn. Untap those creatures. They gain haste until end of turn.
• Gain control of all creatures with power 3 or less until end of turn. Untap those creatures. They gain haste until end of turn.
Molten Blast

Molten Blast {2}{R}

Instant
Choose one —
• Molten Blast deals 2 damage to target creature or planeswalker.
• Destroy target artifact.
Life among the sudden tremors and violent eruptions of Akoum demands a healthy fear of both.
  • Zendikar Rising
Molten Collapse

Molten Collapse {B}{R}

Sorcery
Choose one. If you descended this turn, you may choose both instead.
• Destroy target creature or planeswalker.
• Destroy target noncreature, nonland permanent with mana value 1 or less.
  • The Lost Caverns of Ixalan Promos 234p 234s
  • The Lost Caverns of Ixalan 234 342
Molten Rebuke

Molten Rebuke {4}{R}

Sorcery
Choose one or both —
• Molten Rebuke deals 5 damage to target creature or planeswalker.
• Destroy target Equipment.
"Perhaps this will show the Orthodoxy what we think of their attempts at indoctrination."
  • Phyrexia: All Will Be One
Moment of Valor

Moment of Valor {2}{W}

Instant
Choose one —
• Untap target creature. It gets +1/+0 and gains indestructible until end of turn.
• Destroy target creature with power 4 or greater.
Hardened by the Phyrexian invasion, Will's knights starved the nightmares of the thing they craved most: fear.
  • Wilds of Eldraine
Monastery Siege

Monastery Siege {2}{U}

Enchantment
As Monastery Siege enters, choose Khans or Dragons.
• Khans — At the beginning of your draw step, draw an additional card, then discard a card.
• Dragons — Spells your opponents cast that target you or a permanent you control cost {2} more to cast.
More of That Strange Oil...

More of That Strange Oil... {2}{U}

Instant
Choose one —
• It's Probably Nothing — Proliferate. Draw a card.
• That Could Actually Be Dangerous — Counter target creature, artifact, or planeswalker spell. Scry 1.
  • Unknown Event
My Wings Enfold All

My Wings Enfold All

Scheme
When you set this scheme in motion, choose one —
• Draw two cards.
• Until end of turn, whenever you cast an instant or sorcery spell, copy it. You may choose new targets for the copy.
"This House is mine, and all within it are my playthings."
  • Duskmourn: House of Horror Commander
Mystic Confluence

Mystic Confluence {3}{U}{U}

Instant
Choose three. You may choose the same mode more than once.
• Counter target spell unless its controller pays {3}.
• Return target creature to its owner's hand.
• Draw a card.
Naya Charm

Naya Charm {R}{G}{W}

Instant
Choose one —
• Naya Charm deals 3 damage to target creature.
• Return target card from a graveyard to its owner's hand.
• Tap all creatures target player controls.
Deep in nature's core lies a potential unsullied by greed or civilization.
Night Out in Vegas

Night Out in Vegas {2}{B}{B}

Enchantment
At the beginning of your upkeep, choose one that hasn't been chosen —
• Buffet — Create three Food tokens.
• See a Show — Create two 2/2 white Performer creature tokens.
• Play Games — Search your library for a card, put that card into your hand, discard a card at random, then shuffle.
• Go to Sleep — You lose 15 life. Sacrifice Night Out in Vegas.
  • Unknown Event
Nightmare Unmaking

Nightmare Unmaking {3}{B}{B}

Sorcery
Choose one —
• Exile each creature with power greater than the number of cards in your hand.
• Exile each creature with power less than the number of cards in your hand.
Null Elemental Blast

Null Elemental Blast {C}

Instant
Choose one —
• Counter target multicolored spell.
• Destroy target multicolored permanent.
"Despite my years, I am still but a student of the Multiverse. How arrogant to think yourself its master."
—Ugin, to Nicol Bolas
  • Modern Horizons 3 12 387
Nylea's Intervention

Nylea's Intervention {X}{G}{G}

Sorcery
Choose one —
• Search your library for up to X land cards, reveal them, put them into your hand, then shuffle.
• Nylea's Intervention deals twice X damage to each creature with flying.
"I bring a wilderness no law can tame."
Obscura Charm

Obscura Charm {W}{U}{B}

Instant
Choose one —
• Return target multicolored permanent card with mana value 3 or less from your graveyard to the battlefield tapped.
• Counter target instant or sorcery spell.
• Destroy target creature or planeswalker with mana value 3 or less.
  • Streets of New Capenna 208 323 388
Obscura Confluence

Obscura Confluence {1}{W}{U}{B}

Instant
Choose three. You may choose the same mode more than once.
• Until end of turn, target creature loses all abilities and has base power and toughness 1/1.
• Target creature connives.
• Target player returns a creature card from their graveyard to their hand.
Oddly Uneven

Oddly Uneven {3}{W}{W}

Sorcery
Choose one —
• Destroy each creature with an odd number of words in its name. (Hyphenated words are one word.)
• Destroy each creature with an even number of words in its name.
The odds are good, but the goods are odd.
Ojutai Exemplars

Ojutai Exemplars {2}{W}{W}

Creature - Human Monk
Whenever you cast a noncreature spell, choose one —
• Tap target creature.
• Ojutai Exemplars gains first strike and lifelink until end of turn.
• Exile Ojutai Exemplars, then return it to the battlefield tapped under its owner's control.
4/4
Ojutai's Command

Ojutai's Command {2}{W}{U}

Instant
Choose two —
• Return target creature card with mana value 2 or less from your graveyard to the battlefield.
• You gain 4 life.
• Counter target creature spell.
• Draw a card.
Oltec Archaeologists

Oltec Archaeologists {4}{W}

Creature - Human Artificer Scout
When Oltec Archaeologists enters, choose one —
• Return target artifact card from your graveyard to your hand.
• Scry 3.
4/4
  • The Lost Caverns of Ixalan
Oltec Matterweaver

Oltec Matterweaver {2}{W}

Creature - Human Artificer
Whenever you cast a creature spell, choose one —
• Create a 1/1 colorless Gnome artifact creature token.
• Create a token that's a copy of target artifact token you control.
2/4
One Dozen Eyes

One Dozen Eyes {5}{G}

Sorcery
Choose one —
• Create a 5/5 green Beast creature token.
• Create five 1/1 green Insect creature tokens.
Entwine {G}{G}{G}
Open the Omenpaths

Open the Omenpaths {2}{R}

Instant
Choose one —
• Add two mana of any one color and two mana of any other color. Spend this mana only to cast creature or enchantment spells.
• Creatures you control get +1/+0 until end of turn.
  • Kaldheim
Oracle of Tragedy

Oracle of Tragedy {1}{U}

Creature - Human Wizard
When Oracle of Tragedy enters or dies, choose one —
• Draw a card, then discard a card.
• Shuffle up to four target cards with mana value 3 or greater from your graveyard into your library.
1/3
  • March of the Machine