2232 cards found
Conclave Cavalier

Conclave Cavalier {G}{G}{W}{W}

Creature - Centaur Knight
Vigilance
When Conclave Cavalier dies, create two 2/2 green and white Elf Knight creature tokens with vigilance.
"Just as leaves fall and the tree blooms again, one day I will fall and the Conclave will endure."
4/4
Conclave Evangelist

Conclave Evangelist {3}{G/W}{G/W}

Creature - Elephant Cleric
Myriad
Whenever Conclave Evangelist deals combat damage to a player, create a token that's a copy of Conclave Evangelist.
4/4
  • Ravnica: Clue Edition
Conclave Guildmage

Conclave Guildmage {G}{W}

Creature - Elf Cleric
{G}, {T}: Creatures you control gain trample until end of turn.
{5}{W}, {T}: Create a 2/2 green and white Elf Knight creature token with vigilance.
2/2
  • Guilds of Ravnica
Conclave Mentor

Conclave Mentor {G}{W}

Creature - Centaur Cleric
If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on that creature instead.
When Conclave Mentor dies, you gain life equal to its power.
"I have faith in your potential."
2/2
Concoct

Concoct {3}{U}{B}

Sorcery
Surveil 3, then return a creature card from your graveyard to the battlefield.
Card has other part: Connive
Congregation Gryff

Congregation Gryff {1}{G}{W}

Creature - Hippogriff Mount
Flying, lifelink
Whenever Congregation Gryff attacks while saddled, it gets +X/+X until end of turn, where X is the number of Mounts you control.
Saddle 3
1/4
  • Outlaws of Thunder Junction
Congregation at Dawn

Congregation at Dawn {G}{G}{W}

Instant
Search your library for up to three creature cards, reveal them, then shuffle and put those cards on top in any order.
"It is fitting that we meet in the first hour of light, for we are called by the Conclave to pierce a threat of darkness."
  • Ravnica: City of Guilds
Connive

Connive {2}{U/B}{U/B}

Sorcery
Gain control of target creature with power 2 or less.
Card has other part: Concoct
Conservatory

Conservatory

Land
Conservatory enters the battlefield tapped.
{T}: Add {G} or {W}.
{4}, {T}: Investigate.
  • Ravnica: Clue Edition
Consign

Consign {1}{U}

Instant
Return target nonland permanent to its owner's hand.
Card has other part: Oblivion
Consult the Necrosages

Consult the Necrosages {1}{U}{B}

Sorcery
Choose one —
• Target player draws two cards.
• Target player discards two cards.
Dimir rank and file never see nor hear their guildmaster. All orders are given through mysterious necrosages who appear from the shadows, tersely toss out a command, and then melt into the darkness.
  • Ravnica: City of Guilds
Consuming Aberration

Consuming Aberration {3}{U}{B}

Creature - Horror
Consuming Aberration's power and toughness are each equal to the number of cards in your opponents' graveyards.
Whenever you cast a spell, each opponent reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
*/*
Contaminated Aquifer

Contaminated Aquifer

Land - Island Swamp
({T}: Add {U} or {B}.)
Contaminated Aquifer enters the battlefield tapped.
The caves stretch farther than anyone knows, and the terrible legacy of Yawgmoth lurks in every shadow.
  • Dominaria United
Contaminated Drink

Contaminated Drink {X}{U}{B}

Instant
Draw X cards, then you get half X rad counters, rounded up.
A little Rad-X helps, but nothing quite blocks out the taste.
  • Fallout 99 627
Contested Cliffs

Contested Cliffs

Land
{T}: Add {C}.
{R}{G}, {T}: Target Beast creature you control fights target creature an opponent controls.
Contraband Kingpin

Contraband Kingpin {U}{B}

Creature - Aetherborn Rogue
Lifelink
Whenever an artifact enters the battlefield under your control, scry 1.
"Don't waste my time with trifles. Bring me works of art, and I will make you rich."
1/4
Copperline Gorge

Copperline Gorge

Land
Copperline Gorge enters the battlefield tapped unless you control two or fewer other lands.
{T}: Add {R} or {G}.
Where fire meets ferocity, a greater evolution begins.
Corpse Cobble

Corpse Cobble {U}{B}

Instant
As an additional cost to cast this spell, sacrifice any number of creatures.
Create an X/X blue and black Zombie creature token with menace, where X is the total power of the sacrificed creatures.
Flashback {3}{U}{B}
Corpse Explosion

Corpse Explosion {1}{B}{R}

Sorcery
As an additional cost to cast this spell, exile a creature card from your graveyard.
Corpse Explosion deals damage equal to the exiled card's power to each creature and each planeswalker.
"Well, that's one way to scatter her ashes."
—Calvey, funeral director
Corrosion

Corrosion {1}{B}{R}

Enchantment
Cumulative upkeep {1}
At the beginning of your upkeep, put a rust counter on each artifact target opponent controls. Then destroy each artifact with mana value less than or equal to the number of rust counters on it. Artifacts destroyed this way can't be regenerated.
When Corrosion leaves the battlefield, remove all rust counters from all permanents.
  • Visions
Cosmic Rebirth

Cosmic Rebirth {1}{G}{W}

Instant
Choose target permanent card in your graveyard. If it has mana value 3 or less, you may put it onto the battlefield. If you don't put it onto the battlefield, put it into your hand.
You gain 3 life.
"When all the stories find their ends, a new one shall begin."
—The Endsaga
  • March of the Machine: The Aftermath 28 78 128 208
Council of the Absolute

Council of the Absolute {2}{W}{U}

Creature - Human Advisor
As Council of the Absolute enters the battlefield, choose a noncreature, nonland card name.
Your opponents can't cast spells with the chosen name.
Spells with the chosen name you cast cost {2} less to cast.
2/4
  • Dragon's Maze
Counterpoint

Counterpoint {3}{U}{B}

Instant
Counter target spell. You may cast a creature, instant, sorcery, or planeswalker spell from your graveyard with mana value less than or equal to that spell's mana value without paying its mana cost.
"Nice theory, but I'm going to have to poke some holes in it."
  • Murders at Karlov Manor Commander 41 351
Countersquall

Countersquall {U}{B}

Instant
Counter target noncreature spell. Its controller loses 2 life.
Each of the twenty-three winds of Esper is named and chronicled, and every possible interaction with the flow of magic is exhaustively detailed.
Coursers' Accord

Coursers' Accord {4}{G}{W}

Sorcery
Create a 3/3 green Centaur creature token, then populate.
Bleak rumors reached Trostani's ears. She decreed that no one should travel alone.
  • Return to Ravnica