6212 cards found
Ogre's Cleaver

Ogre's Cleaver {2}

Artifact - Equipment
Equipped creature gets +5/+0.
Equip {5}
She adopted the weapon of the slave-lord Kazuul, and with it, all his cruelty.
  • Rise of the Eldrazi
Ogre-Head Helm

Ogre-Head Helm {1}{R}

Artifact Creature - Equipment Ogre
Equipped creature gets +2/+2.
Whenever Ogre-Head Helm or equipped creature deals combat damage to a player, you may sacrifice it. If you do, discard your hand, then draw three cards.
Reconfigure {3}
2/2
Ohabi Caleria

Ohabi Caleria {1}{G}{W}

Legendary Creature - Elf Archer
Reach
Untap all Archers you control during each other player's untap step.
Whenever an Archer you control deals damage to a creature, you may pay {2}. If you do, draw a card.
1/3
  • Dominaria United Commander 36 58
Ojer Axonil, Deepest Might
Temple of Power

Ojer Axonil, Deepest Might {2}{R}{R}

Legendary Creature - God
Trample
If a red source you control would deal an amount of noncombat damage less than Ojer Axonil's power to an opponent, that source deals damage equal to Ojer Axonil's power instead.
When Ojer Axonil dies, return it to the battlefield tapped and transformed under its owner's control.
4/4
Card has other part: Temple of Power
Ojer Kaslem, Deepest Growth
Temple of Cultivation

Ojer Kaslem, Deepest Growth {3}{G}{G}

Legendary Creature - God
Trample
Whenever Ojer Kaslem deals combat damage to a player, reveal that many cards from the top of your library. You may put a creature card and/or a land card from among them onto the battlefield. Put the rest on the bottom in a random order.
When Ojer Kaslem dies, return it to the battlefield tapped and transformed under its owner's control.
6/5
Card has other part: Temple of Cultivation
Ojer Pakpatiq, Deepest Epoch
Temple of Cyclical Time

Ojer Pakpatiq, Deepest Epoch {2}{U}{U}

Legendary Creature - God
Flying
Whenever you cast an instant spell from your hand, it gains rebound.
When Ojer Pakpatiq dies, return it to the battlefield tapped and transformed under its owner's control with three time counters on it.
4/3
Card has other part: Temple of Cyclical Time
Ojer Taq, Deepest Foundation
Temple of Civilization

Ojer Taq, Deepest Foundation {4}{W}{W}

Legendary Creature - God
Vigilance
If one or more creature tokens would be created under your control, three times that many of those tokens are created instead.
When Ojer Taq dies, return it to the battlefield tapped and transformed under its owner's control.
6/6
Card has other part: Temple of Civilization
Oji, the Exquisite Blade

Oji, the Exquisite Blade {2}{W}{U}

Legendary Creature - Human Monk
When Oji, the Exquisite Blade enters the battlefield, you gain 2 life and scry 2.
Whenever you cast your second spell each turn, exile up to one target creature you control, then return it to the battlefield under its owner's control.
They walk the Path of Kensei with perfect balance.
2/3
Ojutai Monument

Ojutai Monument {3}

Artifact
{T}: Add {W} or {U}.
{4}{W}{U}: Ojutai Monument becomes a 4/4 white and blue Dragon artifact creature with flying until end of turn.
Ojutai spends time at all his strongholds, but he most favors Cori Stronghold for his meditation.
  • Dragons of Tarkir
Ojutai, Soul of Winter

Ojutai, Soul of Winter {5}{W}{U}

Legendary Creature - Dragon
Flying, vigilance
Whenever a Dragon you control attacks, tap target nonland permanent an opponent controls. That permanent doesn't untap during its controller's next untap step.
"When I battled Ojutai, I realized my learning had only begun."
—Shu Yun, the Silent Tempest
5/6
Okaun, Eye of Chaos

Okaun, Eye of Chaos {4}{R}

Legendary Creature - Cyclops Berserker
Partner with Zndrsplt, Eye of Wisdom
At the beginning of combat on your turn, flip a coin until you lose a flip.
Whenever a player wins a coin flip, double Okaun's power and toughness until end of turn.
3/3
Related card: Zndrsplt, Eye of Wisdom
Oketra the True

Oketra the True {3}{W}

Legendary Creature - God
Double strike, indestructible
Oketra the True can't attack or block unless you control at least three other creatures.
{3}{W}: Create a 1/1 white Warrior creature token with vigilance.
3/6
Oketra's Monument

Oketra's Monument {3}

Legendary Artifact
White creature spells you cast cost {1} less to cast.
Whenever you cast a creature spell, create a 1/1 white Warrior creature token with vigilance.
"The worthy shall respect the worthy. In the afterlife, all will stand united."
—Monument inscription
Okiba Reckoner Raid
Nezumi Road Captain

Okiba Reckoner Raid {B}

Enchantment - Saga
I, II — Each opponent loses 1 life and you gain 1 life.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Card has other part: Nezumi Road Captain
  • Kamigawa: Neon Dynasty
Okina, Temple to the Grandfathers

Okina, Temple to the Grandfathers

Legendary Land
{T}: Add {G}.
{G}, {T}: Target legendary creature gets +1/+1 until end of turn.
If a land can be said to have a heart, Okina is the heart of Kamigawa.
Oko, Thief of Crowns

Oko, Thief of Crowns {1}{G}{U}

Legendary Planeswalker - Oko
[+2]: Create a Food token.
[+1]: Target artifact or creature loses all abilities and becomes a green Elk creature with base power and toughness 3/3.
[–5]: Exchange control of target artifact or creature you control and target creature an opponent controls with power 3 or less.
Loyalty:
4
Oko, the Ringleader

Oko, the Ringleader {2}{G}{U}

Legendary Planeswalker - Oko
At the beginning of combat on your turn, Oko, the Ringleader becomes a copy of up to one target creature you control until end of turn, except he has hexproof.
[+1]: Draw two cards. If you've committed a crime this turn, discard a card. Otherwise, discard two cards.
[–1]: Create a 3/3 green Elk creature token.
[–5]: For each other nonland permanent you control, create a token that's a copy of that permanent.
Loyalty:
3
  • Outlaws of Thunder Junction 223 296 305
Oko, the Trickster

Oko, the Trickster {4}{G}{U}

Legendary Planeswalker - Oko
[+1]: Put two +1/+1 counters on up to one target creature you control.
[0]: Until end of turn, Oko, the Trickster becomes a copy of target creature you control. Prevent all damage that would be dealt to him this turn.
[–7]: Until end of turn, each creature you control has base power and toughness 10/10 and gains trample.
Loyalty:
4
Related card: Oko's Hospitality
Ol' Buzzbark

Ol' Buzzbark {X}{R}{G}

Legendary Creature - Goblin Warrior
When Ol' Buzzbark enters the battlefield, roll X six-sided dice onto the battlefield from a height of at least X inches. For each die, put a number of +1/+1 counters equal to the result on each creature you control that die is touching. For each die, Ol' Buzzbark deals damage equal to the result to each creature an opponent controls that die is touching.
3/3
Olag, Ludevic's Hubris
Ludevic, Necrogenius

Olag, Ludevic's Hubris

Legendary Creature - Zombie
(Color indicator: Olag, Ludevic's Hubris is blue and black)
As this creature transforms into Olag, Ludevic's Hubris, it becomes a copy of a creature card exiled with it, except its name is Olag, Ludevic's Hubris, it's 4/4, and it's a legendary blue and black Zombie in addition to its other colors and types. Put a number of +1/+1 counters on Olag equal to the number of creature cards exiled with it.
4/4
Card has other part: Ludevic, Necrogenius
Old Flitterfang

Old Flitterfang {4}{B}

Legendary Creature - Rat Faerie
Flying
At the beginning of each end step, if a creature died this turn, create a Food token.
{2}{B}, Sacrifice another creature or artifact: Old Flitterfang gets +2/+2 until end of turn.
3/4
  • Wilds of Eldraine
Old Gnawbone

Old Gnawbone {5}{G}{G}

Legendary Creature - Dragon
Flying
Whenever a creature you control deals combat damage to a player, create that many Treasure tokens.
The ancient green dragon Claugiyliamatar is often seen with a mangled corpse dangling from her mouth.
7/7
Old Guard

Old Guard {1}{W}

Artifact Creature - Cyborg Soldier
{W}, {T}: Tap target creature without reminder text. (Reminder text is still any italicized text in parentheses that explains rules you already know.)
"You say you're capable of flying. You got any proof of that?"
2/1
Old Man Willow

Old Man Willow {2}{B}{G}

Legendary Creature - Treefolk
Old Man Willow's power and toughness are each equal to the number of lands you control.
Whenever Old Man Willow attacks, you may sacrifice another creature or a token. When you do, target creature an opponent controls gets -2/-2 until end of turn.
*/*
  • The Lord of the Rings: Tales of Middle-earth 217 668
Old One Eye

Old One Eye {5}{G}

Legendary Creature - Tyranid
Trample
Other creatures you control have trample.
When Old One Eye enters the battlefield, create a 5/5 green Tyranid creature token.
Fast Healing — At the beginning of your precombat main phase, you may discard two cards. If you do, return Old One Eye from your graveyard to your hand.
6/6
  • Warhammer 40,000 Commander 96 96★