4335 cards found
Squire's Devotion

Squire's Devotion {2}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 and has lifelink.
When Squire's Devotion enters the battlefield, create a 1/1 white Vampire creature token with lifelink.
  • Rivals of Ixalan
Sram's Expertise

Sram's Expertise {2}{W}{W}

Sorcery
Create three 1/1 colorless Servo artifact creature tokens.
You may cast a spell with mana value 3 or less from your hand without paying its mana cost.
"It's important to always have the right tool for the job. This one is for picking my teeth."
Sram, Senior Edificer

Sram, Senior Edificer {1}{W}

Legendary Creature - Dwarf Advisor
Whenever you cast an Aura, Equipment, or Vehicle spell, draw a card.
"As this conflict grows, it gets harder to prevent the city from breaking down. How much longer can we keep this machinery balanced?"
2/2
Stack of Paperwork

Stack of Paperwork {W}

Enchantment
When Stack of Paperwork enters the battlefield, draw a card.
Combat damage uses the stack. (Combat damage assignment can be responded to before damage is dealt.)
Staff of the Storyteller

Staff of the Storyteller {1}{W}

Artifact
When Staff of the Storyteller enters the battlefield, create a 1/1 white Spirit creature token with flying.
Whenever you create one or more creature tokens, put a story counter on Staff of the Storyteller.
{W}, {T}, Remove a story counter from Staff of the Storyteller: Draw a card.
  • Phyrexia: All Will Be One Commander 10 48
Stagecoach Security

Stagecoach Security {4}{W}

Creature - Human Soldier
When Stagecoach Security enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn.
Plot {3}{W}
4/5
  • Outlaws of Thunder Junction
Stalking Leonin

Stalking Leonin {2}{W}

Creature - Cat Archer
When Stalking Leonin enters the battlefield, secretly choose an opponent.
Reveal the player you chose: Exile target creature that's attacking you if it's controlled by the chosen player. Activate only once.
3/3
Stalwart Aven

Stalwart Aven {2}{W}

Creature - Bird Soldier
Flying
Renown 1
1/3
Stalwart Pathlighter

Stalwart Pathlighter {2}{W}

Creature - Human Soldier
Vigilance
Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, creatures you control gain indestructible until end of turn.
"Festival's just ahead. You're almost there!"
3/1
Stalwart Shield-Bearers

Stalwart Shield-Bearers {1}{W}

Creature - Human Soldier
Defender
Other creatures you control with defender get +0/+2.
"Hold fast the line! Either we stop them here or we wake up in their guts!"
—Tala Vertan, Makindi shieldmate
0/3
  • Rise of the Eldrazi
Stalwart Valkyrie

Stalwart Valkyrie {3}{W}

Creature - Angel Warrior
You may pay {1}{W} and exile a creature card from your graveyard rather than pay this spell's mana cost.
Flying
"Only the worthy may pass."
3/2
Related card: Celestial Vault
Stalwarts of Osgiliath

Stalwarts of Osgiliath {4}{W}

Creature - Human Soldier
When Stalwarts of Osgiliath enters the battlefield, the Ring tempts you.
Whenever you draw your second card each turn, put a +1/+1 counter on Stalwarts of Osgiliath.
"The Enemy must pay dearly for the crossing of the River."
—Denethor
4/3
Related cards: The Ring The Ring Tempts You
  • The Lord of the Rings: Tales of Middle-earth 33 484
Stand Firm

Stand Firm {W}

Instant
Target creature gets +1/+1 until end of turn. Scry 2.
Standard Bearer

Standard Bearer {1}{W}

Creature - Human Flagbearer
While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able.
The standard was a rallying point for the army and a target for the enemy.
1/1
  • Apocalypse
Standing Army

Standing Army {2}{W}{W}

Creature - Human Soldier
As long as you're standing, Standing Army has vigilance.
They're the chair-men of the bored.
2/4
Standing Troops

Standing Troops {2}{W}

Creature - Human Soldier
Vigilance
"Bant sentries were called the Angel Line. They never faltered, and they were ready to die defending their position."
—Elspeth Tirel
1/4
Star Pupil

Star Pupil {W}

Creature - Human Wizard
Star Pupil enters the battlefield with a +1/+1 counter on it.
When Star Pupil dies, put its counters on target creature you control.
"When I'm done here, they'll name entire buildings after me."
0/0
  • Strixhaven: School of Mages
Star-Crowned Stag

Star-Crowned Stag {3}{W}

Creature - Elk
Whenever Star-Crowned Stag attacks, tap target creature defending player controls.
White as starlight on snow, it appears only on the eve of the winter solstice.
3/3
Related card: Protean War Engine
Starfield Mystic

Starfield Mystic {1}{W}

Creature - Human Cleric
Enchantment spells you cast cost {1} less to cast.
Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on Starfield Mystic.
"The realm of the gods opens before me!"
2/2
Starfield of Nyx

Starfield of Nyx {4}{W}

Enchantment
At the beginning of your upkeep, you may return target enchantment card from your graveyard to the battlefield.
As long as you control five or more enchantments, each other non-Aura enchantment you control is a creature in addition to its other types and has base power and base toughness each equal to its mana value.
Starlight

Starlight {1}{W}

Sorcery
You gain 3 life for each black creature target opponent controls.
"Even in the darkest night
Stars and angels still shine bright."
—Onean children's rhyme
Starlight Invoker

Starlight Invoker {1}{W}

Creature - Human Cleric Mutant
{7}{W}: You gain 5 life.
"The constellations form a tapestry of light that traces my people's broken history. Day and night, I feel their glittering presence calling me to weave the pattern whole."
1/3
Starlight Spectacular

Starlight Spectacular {2}{W}{W}

Enchantment
Parade! — At the beginning of combat on your turn, choose creatures you control one at a time until each creature you control has been chosen. Each of those creatures gets +1/+1 until end of turn for each creature chosen before it.
  • Unfinity 28 314
Starlit Angel

Starlit Angel {3}{W}{W}

Creature - Angel
Flying
To soar as high as hope, to dive as swift as justice.
3/4
Starnheim Aspirant

Starnheim Aspirant {2}{W}

Creature - Human Cleric
Angel spells you cast cost {2} less to cast.
"I do not fear death. I know my soul will rise to Starnheim, where I will feast forever among valkyries and heroes. Can you say the same?"
2/2