33549 cards found
Dauntless River Marshal

Dauntless River Marshal {1}{W}

Creature - Human Soldier
This creature gets +1/+1 as long as you control an Island.
{3}{U}: Tap target creature.
"Thieves and squid squirm the same way when you capture them."
2/1
  • Magic 2015
Sluiceway Scorpion

Sluiceway Scorpion {2}{B}{G}

Creature - Scorpion
Deathtouch
Scavenge {1}{B}{G}
2/2
  • Return to Ravnica
Ohabi Caleria

Ohabi Caleria {1}{G}{W}

Legendary Creature - Elf Archer
Reach
Untap all Archers you control during each other player's untap step.
Whenever an Archer you control deals damage to a creature, you may pay {2}. If you do, draw a card.
1/3
  • Dominaria United Commander 36 58
Ichor Synthesizer

Ichor Synthesizer {1}{U}

Creature - Phyrexian Wizard
Whenever you cast a noncreature spell, put an oil counter on this creature.
As long as this creature has four or more oil counters on it, it gets +2/+0 and can't be blocked.
"I've isolated the chirality of the glistening oil, so there will be no wasted precursors."
1/3
  • Phyrexia: All Will Be One
Planar Despair

Planar Despair {3}{B}{B}

Sorcery
Domain — All creatures get -1/-1 until end of turn for each basic land type among lands you control.
All of Dominaria recoiled as Yawgmoth and his retainers arrived.
  • Apocalypse
Leyline Dowser

Leyline Dowser {2}

Artifact
{1}, {T}: Mill a card. You may put an instant or sorcery card milled this way into your hand.
Tap an untapped legendary creature you control: Untap this artifact.
"Of course it works. What does it find? That's a surprise for a lucky buyer like yourself."
—Honest Rutstein
  • Outlaws of Thunder Junction Commander 39 75
Precise Strike

Precise Strike {R}

Instant
Target creature gets +1/+0 and gains first strike until end of turn.
"Hit where it hurts, and always hit first."
Keleth, Sunmane Familiar

Keleth, Sunmane Familiar {1}{W}

Legendary Creature - Horse
Whenever a commander you control attacks, put a +1/+1 counter on it.
Partner
She chooses her riders carefully and bears them to glory in battle after battle.
1/1
Canal Courier

Canal Courier {5}{U}

Creature - Human Rogue
When this creature enters, you become the monarch.
Whenever this creature and another creature attack different players, this creature can't be blocked this combat.
The most effective roadways in Paliano aren't roads at all.
3/5
  • Conspiracy: Take the Crown
Hypnotic Specter

Hypnotic Specter {1}{B}{B}

Creature - Specter
Flying
Whenever this creature deals damage to an opponent, that player discards a card at random.
Its victims are known by their eyes: shattered vessels leaking broken dreams.
2/2
Deadly Designs

Deadly Designs {1}{B}

Enchantment
{2}: Put a plot counter on this enchantment. Any player may activate this ability.
When there are five or more plot counters on this enchantment, sacrifice it. If you do, destroy up to two target creatures.
Tooth and Nail

Tooth and Nail {5}{G}{G}

Sorcery
Choose one —
• Search your library for up to two creature cards, reveal them, put them into your hand, then shuffle.
• Put up to two creature cards from your hand onto the battlefield.
Entwine {2}
Felothar the Steadfast

Felothar the Steadfast {1}{W}{B}{G}

Legendary Creature - Human Warrior
Each creature you control assigns combat damage equal to its toughness rather than its power.
Creatures you control can attack as though they didn't have defender.
{3}, {T}, Sacrifice another creature: Draw cards equal to the sacrificed creature's toughness, then discard cards equal to its power.
0/5
  • Tarkir: Dragonstorm Commander
Citywatch Sphinx

Citywatch Sphinx {5}{U}

Creature - Sphinx
Flying
When this creature dies, surveil 2.
All those who trade in questions must answer to the Dimir.
5/4
Scour the Scene

Scour the Scene {W}{U}

Enchantment
When Scour the Scene enters, create a 2/2 white and blue Detective creature token.
Whenever you sacrifice an artifact, choose a creature card in your hand or a creature you control. It perpetually gets +1/+0.
  • Alchemy: Murders at Karlov Manor
Untamed Might

Untamed Might {X}{G}

Instant
Target creature gets +X/+X until end of turn.
"Beasts kill for their very survival. If you would have their strength, you must know their desperation."
—Konnos, Sylvok sage
  • Scars of Mirrodin
Ensoul Ring

Ensoul Ring {1}{U}

Enchantment - Aura
Enchant nonland permanent.
Enchanted permanent is a Sol Ring. (It's no longer anything else.)
  • Unknown Event
Vault of the Archangel

Vault of the Archangel

Land
{T}: Add {C}.
{2}{W}{B}, {T}: Creatures you control gain deathtouch and lifelink until end of turn.
"For centuries my creation kept this world in balance. Now only her shadow remains."
—Sorin Markov
Snapdax, Apex of the Hunt

Snapdax, Apex of the Hunt {1}{R}{W}{B}

Legendary Creature - Dinosaur Cat Nightmare
Mutate {2}{B/R}{W}{W}
Double strike
Whenever this creature mutates, it deals 4 damage to target creature or planeswalker an opponent controls and you gain 4 life.
3/5
Sparring Mummy

Sparring Mummy {3}{W}

Creature - Zombie
When this creature enters, untap target creature.
Aspiring to earn their place in the afterlife, acolytes train every day against those who fell short of that glory.
3/3
Circle of Solace

Circle of Solace {3}{W}

Enchantment
As this enchantment enters, choose a creature type.
{1}{W}: The next time a creature of the chosen type would deal damage to you this turn, prevent that damage.
  • Onslaught
Trumpeting Gnarr

Trumpeting Gnarr {1}{G}{U}

Creature - Beast
Mutate {3}{G/U}{G/U}
Whenever this creature mutates, create a 3/3 green Beast creature token.
3/3
Galuf's Final Act

Galuf's Final Act {1}{G}

Instant
Until end of turn, target creature gets +1/+0 and gains "When this creature dies, put a number of +1/+1 counters equal to its power on up to one target creature."
"I'll destroy you Exdeath... even if it means I have to take you into the afterlife myself!"
  • Final Fantasy
Cursed Mirror

Cursed Mirror {2}{R}

Artifact
{T}: Add {R}.
As this artifact enters, you may have it become a copy of any creature on the battlefield until end of turn, except it has haste.
Saproling Migration

Saproling Migration {1}{G}

Sorcery
Kicker {4}
Create two 1/1 green Saproling creature tokens. If this spell was kicked, create four of those tokens instead.
Thallids herd saprolings from place to place in search of detritus to feed them.
Related card: Slimefoot, Thallid Transplant