7615 cards found
Khenra Scrapper

Khenra Scrapper {2}{R}

Creature - Jackal Warrior
Menace
You may exert Khenra Scrapper as it attacks. When you do, it gets +2/+0 until end of turn.
2/3
Kheru Mind-Eater

Kheru Mind-Eater {2}{B}

Creature - Vampire
Menace
Whenever Kheru Mind-Eater deals combat damage to a player, that player exiles a card from their hand face down.
You may look at cards exiled with Kheru Mind-Eater, and you may play lands and cast spells from among those cards.
1/3
Kheru Spellsnatcher

Kheru Spellsnatcher {3}{U}

Creature - Naga Wizard
Morph {4}{U}{U}
When Kheru Spellsnatcher is turned face up, counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. You may cast that card without paying its mana cost for as long as it remains exiled.
3/3
Kianne, Dean of Substance
Imbraham, Dean of Theory

Kianne, Dean of Substance {2}{G}

Legendary Creature - Elf Druid
{T}: Exile the top card of your library. If it's a land card, put it into your hand. Otherwise, put a study counter on it.
{4}{G}: Create a 0/0 green and blue Fractal creature token. Put a +1/+1 counter on it for each different mana value among nonland cards you own in exile with study counters on them.
2/2
Card has other part: Imbraham, Dean of Theory
Killer Bees

Killer Bees {1}{G}{G}

Creature - Insect
Flying
{G}: Killer Bees gets +1/+1 until end of turn.
The communal mind produces a savage strategy, yet no one could predict that this vicious crossbreed would unravel the secret of steel.
0/1
Killer Service

Killer Service {2}{G}

Enchantment
When Killer Service enters the battlefield, create a number of Food tokens equal to the number of opponents you have.
At the beginning of your end step, you may pay {2} and sacrifice a token. If you do, create a 4/4 green Rhino Warrior creature token.
Killer Whale

Killer Whale {3}{U}{U}

Creature - Whale
{U}: Killer Whale gains flying until end of turn.
Hunger is like the sea: deep, endless, and unforgiving.
3/5
Killing Wave

Killing Wave {X}{B}

Sorcery
For each creature, its controller sacrifices it unless they pay X life.
Kiln Fiend

Kiln Fiend {1}{R}

Creature - Elemental Beast
Whenever you cast an instant or sorcery spell, Kiln Fiend gets +3/+0 until end of turn.
It traps an explosion within its stony skin.
1/2
Kilnspire District

Kilnspire District

Plane - Ravnica
When you planeswalk to Kilnspire District or at the beginning of your precombat main phase, put a charge counter on Kilnspire District, then add {R} for each charge counter on it.
Whenever chaos ensues, you may pay {X}. If you do, Kilnspire District deals X damage to any target.
Kindle

Kindle {1}{R}

Instant
Kindle deals X damage to any target, where X is 2 plus the number of cards named Kindle in all graveyards.
Hope of deliverance is scorched by the fire of futility.
Kindly Stranger
Demon-Possessed Witch

Kindly Stranger {2}{B}

Creature - Human
Delirium{2}{B}: Transform Kindly Stranger. Activate only if there are four or more card types among cards in your graveyard.
2/3
Card has other part: Demon-Possessed Witch
Kindred Boon

Kindred Boon {2}{W}{W}

Enchantment
As Kindred Boon enters the battlefield, choose a creature type.
{1}{W}: Put a divinity counter on target creature you control of the chosen type.
Each creature you control with a divinity counter on it has indestructible.
Kindred Charge

Kindred Charge {4}{R}{R}

Sorcery
Choose a creature type. For each creature you control of the chosen type, create a token that's a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step.
For goblins, quantity is quality.
Kindred Denial

Kindred Denial {2}{U}{U}

Instant
Counter target spell. Seek a card with the same mana value as that spell.
  • Alchemy: Innistrad
Kindred Discovery

Kindred Discovery {3}{U}{U}

Enchantment
As Kindred Discovery enters the battlefield, choose a creature type.
Whenever a creature you control of the chosen type enters the battlefield or attacks, draw a card.
Kindred Dominance

Kindred Dominance {5}{B}{B}

Sorcery
Choose a creature type. Destroy all creatures that aren't of the chosen type.
In the end, the lights fade, the land withers, and only the dead and vile remain.
Kindred Summons

Kindred Summons {5}{G}{G}

Instant
Choose a creature type. Reveal cards from the top of your library until you reveal X creature cards of the chosen type, where X is the number of creatures you control of that type. Put those cards onto the battlefield, then shuffle the rest of the revealed cards into your library.
King of the Pride

King of the Pride {2}{W}

Creature - Cat
Other Cats you control get +2/+1.
2/1
Kinnan, Bonder Prodigy

Kinnan, Bonder Prodigy {G}{U}

Legendary Creature - Human Druid
Whenever you tap a nonland permanent for mana, add one mana of any type that permanent produced.
{5}{G}{U}: Look at the top five cards of your library. You may put a non-Human creature card from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
2/2
Kinsbaile Cavalier

Kinsbaile Cavalier {3}{W}

Creature - Kithkin Knight
Knight creatures you control have double strike.
Ambidexterity is common among kithkin. The thoughtweft links the minds of the left- and right-handed, giving each the knack of the other.
2/2
Kiora's Follower

Kiora's Follower {G}{U}

Creature - Merfolk
{T}: Untap another target permanent.
2/2
Kiora, Behemoth Beckoner

Kiora, Behemoth Beckoner {2}{G/U}

Legendary Planeswalker - Kiora
Whenever a creature with power 4 or greater enters the battlefield under your control, draw a card.
[–1]: Untap target permanent.
Loyalty:
7
Kiora, the Crashing Wave

Kiora, the Crashing Wave {2}{G}{U}

Legendary Planeswalker - Kiora
[+1]: Until your next turn, prevent all damage that would be dealt to and dealt by target permanent an opponent controls.
[–1]: Draw a card. You may play an additional land this turn.
[–5]: You get an emblem with "At the beginning of your end step, create a 9/9 blue Kraken creature token."
Loyalty:
2
Kiora, the Tide's Fury

Kiora, the Tide's Fury {3}{U}

Legendary Planeswalker - Kiora
[+1]: Conjure a card named Kraken Hatchling into your hand.
[+1]: Untap target creature or land. Prevent all damage that would be dealt to and dealt by that permanent until your next turn.
[–3]: You may sacrifice a Kraken. If you do, create an 8/8 blue Kraken creature token.
Loyalty:
4
Related card: Kraken Hatchling
  • Jumpstart: Historic Horizons