3706 cards found
Vein Ripper

Vein Ripper {3}{B}{B}{B}

Creature - Vampire Assassin
Flying
Ward—Sacrifice a creature.
Whenever a creature dies, target opponent loses 2 life and you gain 2 life.
"I'm afraid your investigation has reached a dead end."
6/5
Veloheart Bike

Veloheart Bike {2}{G}

Artifact - Vehicle
When this Vehicle enters, you gain 2 life.
{T}: Add one mana of any color.
Crew 2
4/2
  • Aetherdrift 184 318
Venerated Rotpriest

Venerated Rotpriest {G}

Creature - Phyrexian Druid
Toxic 1
Whenever a creature you control becomes the target of a spell, target opponent gets a poison counter.
"This was once a peaceful spring, but I wouldn't advise taking a sip."
—Melira
1/2
  • Phyrexia: All Will Be One Promos 192p 192s
  • Phyrexia: All Will Be One 192 392
Vengeant Earth

Vengeant Earth {1}{G}

Instant
Target creature or land you control becomes a 4/4 Elemental creature with haste in addition to its other types until end of turn. It must be blocked this turn if able.
When Zendikar's defenders faltered, the Roil rose up to shake the invaders from its back.
  • March of the Machine
Vengeful Bloodwitch

Vengeful Bloodwitch {1}{B}

Creature - Vampire Warlock
Whenever this creature or another creature you control dies, target opponent loses 1 life and you gain 1 life.
"You thought I was unarmed? Poor fool—your veins are my arsenal."
1/1
  • Foundations 76 325
Vengeful Creeper

Vengeful Creeper {4}{G}

Creature - Plant Elemental
Disguise {5}{G}
When Vengeful Creeper is turned face up, destroy target artifact or enchantment an opponent controls.
Seeking intact evidence in the Rubblebelt is a fool's errand.
5/5
  • Murders at Karlov Manor
Vengeful Possession

Vengeful Possession {2}{R}

Sorcery
Gain control of target creature until end of turn. Untap it. It gains haste until end of turn. You may discard a card. If you do, draw a card.
As the ghost clawed its way into her skin, Sarissa forgot that the rage tearing through her heart wasn't her own.
  • Duskmourn: House of Horror
Vengeful Townsfolk

Vengeful Townsfolk {2}{W}

Creature - Human Citizen
Whenever one or more other creatures you control die, put a +1/+1 counter on Vengeful Townsfolk.
"The Sterling Company says they protect us, but where are they when the Hellspurs burn half the town? Counting their vaults!"
3/3
  • Outlaws of Thunder Junction
Vengeful Tracker

Vengeful Tracker {1}{R}

Creature - Human Detective
Whenever an opponent sacrifices an artifact, Vengeful Tracker deals 2 damage to them.
"I won't waste my time hunting down petty thieves while my brother's killer still walks free."
2/2
  • Murders at Karlov Manor
Venom Connoisseur

Venom Connoisseur {1}{G}

Creature - Human Druid
Whenever another creature you control enters, this creature gains deathtouch until end of turn. If this is the second time this ability has resolved this turn, all creatures you control gain deathtouch until end of turn.
2/2
Venomous Brutalizer

Venomous Brutalizer {2}{G}{G}

Creature - Phyrexian Knight
Toxic 3
When Venomous Brutalizer enters, you may pay {1}{G}. If you do, proliferate.
4/4
  • Phyrexia: All Will Be One
Venomsac Lagac

Venomsac Lagac {1}{G}

Creature - Lizard Mount
Deathtouch
Whenever this creature attacks while saddled, it gets +0/+3 until end of turn.
Saddle 2
2/1
  • Aetherdrift
Venser, Corpse Puppet

Venser, Corpse Puppet {U}{B}

Legendary Creature - Phyrexian Zombie Wizard
Lifelink, toxic 1
Whenever you proliferate, choose one —
• If you don't control a creature named The Hollow Sentinel, create The Hollow Sentinel, a legendary 3/3 colorless Phyrexian Golem artifact creature token.
• Target artifact creature you control gains flying and lifelink until end of turn.
1/3
  • Phyrexia: All Will Be One Promos 219p 219s
  • Phyrexia: All Will Be One 219 324 477
Verdant Outrider

Verdant Outrider {2}{G}

Creature - Human Knight
{1}{G}: Verdant Outrider can't be blocked by creatures with power 2 or less this turn.
Some knights who survived the invasion have forsaken what remains of their courts. The newly formed Verdant Order has sworn to defend the last untouched parts of the wilds.
4/2
  • Wilds of Eldraine
Vertex Paladin
Invasion of Xerex

Vertex Paladin

Creature - Angel Knight
(Color indicator: Vertex Paladin is white and blue)
Flying
Vertex Paladin's power and toughness are each equal to the number of creatures you control.
The literal-minded Phyrexians made the greatest mistake possible on Xerex: they tried to understand what they were seeing.
*/*
Card has other part: Invasion of Xerex
  • March of the Machine
Vesuvan Drifter

Vesuvan Drifter {2}{U}

Creature - Shapeshifter
Flying
You may look at the top card of your library any time.
At the beginning of each combat, you may reveal the top card of your library. If you reveal a creature card this way, Vesuvan Drifter becomes a copy of that card until end of turn, except it has flying.
2/4
Vesuvan Duplimancy

Vesuvan Duplimancy {3}{U}

Enchantment
Whenever you cast a spell that targets only a single artifact or creature you control, create a token that's a copy of that artifact or creature, except it's not legendary.
"There hasn't been an original thought on Vesuva in centuries."
—Emmest, Tolarian chronicler
Veteran Beastrider

Veteran Beastrider {1}{G}{W}

Creature - Human Knight
At the beginning of your end step, untap each creature you control.
{2}{G}{W}: Creatures you control get +1/+1 until end of turn.
"Your enemies will underestimate you, but you must never underestimate yourself."
3/4
  • Aetherdrift
Veteran Guardmouse

Veteran Guardmouse {3}{R/W}

Creature - Mouse Soldier
Valiant — Whenever Veteran Guardmouse becomes the target of a spell or ability you control for the first time each turn, it gets +1/+0 and gains first strike until end of turn. Scry 1.
3/4
  • Bloomburrow
Veteran Survivor

Veteran Survivor {W}

Creature - Human Survivor
Survival — At the beginning of your second main phase, if Veteran Survivor is tapped, exile up to one target card from a graveyard.
As long as there are three or more cards exiled with Veteran Survivor, it gets +3/+3 and has hexproof.
2/1
  • Duskmourn: House of Horror
Veteran's Powerblade

Veteran's Powerblade {3}

Artifact - Equipment
Equipped creature gets +2/+0.
Equip Soldier {W}
Equip {2}
  • The Brothers' War
Vial Smasher, Gleeful Grenadier

Vial Smasher, Gleeful Grenadier {B}{R}

Legendary Creature - Goblin Mercenary
Whenever another outlaw you control enters, Vial Smasher, Gleeful Grenadier deals 1 damage to target opponent.
It wasn't quite home, but the fire still burned bright and the bombs still went boom.
3/2
  • Outlaws of Thunder Junction
Viashino Branchrider

Viashino Branchrider {R}

Creature - Lizard Warrior
Kicker {2}{G}
Haste
If Viashino Branchrider was kicked, it enters with two +1/+1 counters on it.
{2}{R}: Viashino Branchrider gets +2/+0 until end of turn.
1/1
  • Dominaria United
Viashino Pyromancer

Viashino Pyromancer {1}{R}

Creature - Lizard Wizard
When this creature enters, it deals 2 damage to target player or planeswalker.
"I trained with the Ghitu, and I respect the fire as they do."
2/1
Vicious Clown

Vicious Clown {2}{R}

Creature - Human Clown
Whenever another creature you control with power 2 or less enters, Vicious Clown gets +2/+0 until end of turn.
"Surprise! Aaahahahahah! You should see the look on your face. Here, let's peel it off so you can!"
2/3
  • Duskmourn: House of Horror