29693 cards found
Thunder Lasso

Thunder Lasso {2}{W}

Artifact - Equipment
When Thunder Lasso enters the battlefield, attach it to target creature you control.
Equipped creature gets +1/+1.
Whenever equipped creature attacks, tap target creature defending player controls.
Equip {2}
  • Outlaws of Thunder Junction
Thunder Salvo

Thunder Salvo {1}{R}

Instant
Thunder Salvo deals X damage to target creature, where X is 2 plus the number of other spells you've cast this turn.
"You said one weapon in the duel. Ain't my fault you forgot to specify size."
  • Outlaws of Thunder Junction
Thunderclap Drake

Thunderclap Drake {1}{U}

Creature - Drake
Flying
Instant and sorcery spells you cast cost {1} less to cast.
{2}{U}, Sacrifice Thunderclap Drake: When you next cast an instant or sorcery spell this turn, copy it for each time you've cast your commander from the command zone this game. You may choose new targets for the copies.
2/1
  • Outlaws of Thunder Junction Commander 17 53
Tinybones Joins Up

Tinybones Joins Up {B}

Legendary Enchantment
When Tinybones Joins Up enters the battlefield, any number of target players each discard a card.
Whenever a legendary creature enters the battlefield under your control, any number of target players each mill a card and lose 1 life.
It was going to be the greatest heist of his unlife.
  • Outlaws of Thunder Junction Promos 108p 108s
  • Outlaws of Thunder Junction 108 328
Tinybones, the Pickpocket

Tinybones, the Pickpocket {B}

Legendary Creature - Skeleton Rogue
Deathtouch
Whenever Tinybones, the Pickpocket deals combat damage to a player, you may cast target nonland permanent card from that player's graveyard, and mana of any type can be spent to cast that spell.
1/1
  • Outlaws of Thunder Junction Promos 109p 109s
  • Outlaws of Thunder Junction 109 290
Tomb Trawler

Tomb Trawler {2}

Artifact Creature - Golem
{2}: Put target card from your graveyard on the bottom of your library.
"Dying is common on Thunder Junction. Resting in peace is a much rarer commodity."
—Baron Bertram Graywater
0/4
  • Outlaws of Thunder Junction
Tower Winder

Tower Winder {1}{G}

Creature - Snake
Reach, deathtouch
When Tower Winder enters the battlefield, search your library and/or graveyard for a card named Command Tower, reveal it, and put it into your hand. If you search your library this way, shuffle.
The tower guards eventually gave up, figuring it was better at the job anyway.
1/1
Related card: Command Tower
  • Outlaws of Thunder Junction Commander 34 70
Trained Arynx

Trained Arynx {1}{W}

Creature - Cat Beast Mount
Whenever Trained Arynx attacks while saddled, it gains first strike until end of turn. Scry 1.
Saddle 2
3/1
  • Outlaws of Thunder Junction
Trash the Town

Trash the Town {G}

Instant
Spree
+ {2} — Put two +1/+1 counters on target creature.
+ {1} — Target creature gains trample until end of turn.
+ {1} — Until end of turn, target creature gains "Whenever this creature deals combat damage to a player, draw two cards."
  • Outlaws of Thunder Junction
Treasure Dredger

Treasure Dredger {1}{B}

Creature - Human Rogue
{1}, {T}, Pay 1 life: Create a Treasure token.
The old miners' trail across Blacksnag Bog is littered with lost fortunes and the bones of those who searched for them.
2/2
  • Outlaws of Thunder Junction
Trick Shot

Trick Shot {4}{R}

Instant
Trick Shot deals 6 damage to target creature and 2 damage to up to one other target creature token.
"Cowerin' behind your buddy ain't gonna help, ya yellow-bellied lowlife."
—Tyron, Slickshot duelist
  • Outlaws of Thunder Junction
Tumbleweed Rising

Tumbleweed Rising {1}{G}

Sorcery
Create an X/X green Elemental creature token, where X is the greatest power among creatures you control.
Plot {2}{G}
When weeds tumble against the wind, run.
  • Outlaws of Thunder Junction
Unfortunate Accident

Unfortunate Accident {B}

Instant
Spree
+ {2}{B} — Destroy target creature.
+ {1} — Create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
"Looks like you've got a train to catch."
—Laughing Jasper Flint
  • Outlaws of Thunder Junction
Unscrupulous Contractor

Unscrupulous Contractor {2}{B}

Creature - Human Assassin
When Unscrupulous Contractor enters the battlefield, you may sacrifice a creature. When you do, target player draws two cards and loses 2 life.
Plot {2}{B}
3/2
  • Outlaws of Thunder Junction
Vadmir, New Blood

Vadmir, New Blood {1}{B}

Legendary Creature - Vampire Rogue
Whenever you commit a crime, put a +1/+1 counter on Vadmir, New Blood. This ability triggers only once each turn.
As long as Vadmir has four or more +1/+1 counters on it, it has menace and lifelink.
2/2
  • Outlaws of Thunder Junction Promos 113p 113s
  • Outlaws of Thunder Junction 113 329
Vault Plunderer

Vault Plunderer {2}{B}

Creature - Human Rogue
When Vault Plunderer enters the battlefield, target player draws a card and loses 1 life.
"Kind of them to put all their valuables in the same place."
3/1
  • Outlaws of Thunder Junction
Vaultborn Tyrant

Vaultborn Tyrant {5}{G}{G}

Creature - Dinosaur
Trample
Whenever Vaultborn Tyrant or another creature with power 4 or greater enters the battlefield under your control, you gain 3 life and draw a card.
When Vaultborn Tyrant dies, if it's not a token, create a token that's a copy of it, except it's an artifact in addition to its other types.
6/6
Vengeful Regrowth

Vengeful Regrowth {4}{G}{G}

Sorcery
Return up to three target land cards from your graveyard to the battlefield tapped. Create that many 4/2 green Plant Warrior creature tokens with reach.
Flashback {6}{G}{G}
  • Outlaws of Thunder Junction Commander 35 71
Vengeful Townsfolk

Vengeful Townsfolk {2}{W}

Creature - Human Citizen
Whenever one or more other creatures you control die, put a +1/+1 counter on Vengeful Townsfolk.
"The Sterling Company says they protect us, but where are they when the Hellspurs burn half the town? Counting their vaults!"
3/3
  • Outlaws of Thunder Junction
Vial Smasher, Gleeful Grenadier

Vial Smasher, Gleeful Grenadier {B}{R}

Legendary Creature - Goblin Mercenary
Whenever another outlaw enters the battlefield under your control, Vial Smasher, Gleeful Grenadier deals 1 damage to target opponent.
It wasn't quite home, but the fire still burned bright and the bombs still went boom.
3/2
  • Outlaws of Thunder Junction
Vihaan, Goldwaker

Vihaan, Goldwaker {R}{W}{B}

Legendary Creature - Dwarf Warlock
Other outlaws you control have vigilance and haste.
At the beginning of combat on your turn, you may have Treasures you control become 3/3 Construct Assassin artifact creatures in addition to their other types until end of turn.
3/3
  • Outlaws of Thunder Junction Commander 8 44
Visage Bandit

Visage Bandit {3}{U}

Creature - Shapeshifter Rogue
You may have Visage Bandit enter the battlefield as a copy of a creature you control, except it's a Shapeshifter Rogue in addition to its other types.
Plot {2}{U}
2/2
  • Outlaws of Thunder Junction
Voracious Varmint

Voracious Varmint {1}{G}

Creature - Varmint
Vigilance
{1}, Sacrifice Voracious Varmint: Destroy target artifact or enchantment.
"A varmint's diet consists of anything it can fit into its mouth and a surprising number of things it can't."
—Doc Aurlock
2/2
  • Outlaws of Thunder Junction
Vraska Joins Up

Vraska Joins Up {B}{G}

Legendary Enchantment
When Vraska Joins Up enters the battlefield, put a deathtouch counter on each creature you control.
Whenever a legendary creature you control deals combat damage to a player, draw a card.
Letting Oko believe he held all the cards provided the perfect cover for her own scheme to unfold.
  • Outlaws of Thunder Junction Promos 236p 236s
  • Outlaws of Thunder Junction 236 366
Vraska, the Silencer

Vraska, the Silencer {1}{B}{G}

Legendary Creature - Gorgon Assassin
Deathtouch
Whenever a nontoken creature an opponent controls dies, you may pay {1}. If you do, return that card to the battlefield tapped under your control. It's a Treasure artifact with "{T}, Sacrifice this artifact: Add one mana of any color," and it loses all other card types.
3/3
  • Outlaws of Thunder Junction Promos 237p 237s
  • Outlaws of Thunder Junction 237 299